Player Matchup
VS
Match Stats
The Champion
Heavy Blade
Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.
Level 2
Imbued with Purpose
Heavy Blade
Reduce the Cooldown of Heavy Blade by 3s.
Level 5
Instrument of Fate
Heavy Blade
Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.
Level 5
Beast-Slayer
Armor
Gain a 100-Health Shield for 3s after falling to or below 50% Health.
Level 2
Charisma
Armor
Increase your maximum Health by 50.
Level 1
Tigron's Fury
Heavy Blade
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
Level 1
Many Gourds
Gourd
Reduce the Cooldown of Gourd by 4s.
Level 5
Fleeting
Slither
Reduce the Cooldown of Slither by 2.4s.
Level 4
Lighter Gourd
Gourd
Increase the Projectile Speed of Gourd by 20%.
Level 2
Swift Spirits
Mending Spirits
Increase the Movement Speed of allies affected by Mending Spirits by 5%.
Level 1
Liminal Passage
Slither
Increase the travel distance of Slither by 30%.
Level 3
Level 1
We Can Rebuild Him
Armor
Receive 25% increased Healing while at or below 50% Health.
Level 5
Forsaken
Armor
Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Level 2
Playing God
Power Siphon
Heal for 15% of the damage Absorbed by Power Siphon.
Level 3
Hulking Monstrosity
Armor
Increase your maximum Health by 450.
Level 3
Strength of Stone
Calamity Blast
Reduce your damage taken by up to 8% based on the number of Calamity Blast charges you have stored.
Level 2
Undying
Armor
Reduce the damage you take by 20% while at or below 50% Health.
Level 1
Fracture
Shatter
Heal your Illusions for 80% of their maximum Health after activating Shatter.
Level 4
Squadron
Illusion
Increase the Health of each of your Illusions by 200.
Level 2
Tangible
Armor
Increase your maximum Health by 100.
Level 2
Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5
Harmony
Shatter
Heal for 26% of the damage dealt by Shatter.
Level 2
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 250 health.
Level 5
A Change of Faith
Dark Siphon
Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.
Level 1
Otherworldly Tether
Tendril
Gain a 75 Shield for 5s after activating Tendril.
Level 1
The Maw's Embrace
Weapon
Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.
Level 4
What May Come
Tendril
Reduce the damage you take by 16% for 3s after activating Tendril.
Level 4
Level 1
Team 1 Score
4
VS
Team 2 Score
3
Dark Sight
Rend Soul
Every Soul Charge you detonate generates 2 Ammo.
Level 2
Bane
Rend Soul
Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.
Level 3
Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
Level 3
Umbral Gait
Weapon
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Level 3
Sorceress
Weapon
Increase your Ultimate charge rate by 28%.
Level 4
Level 1
Cloak
Hidden
Increase the duration of Hidden by 1s.
Level 1
Victory Rush
Weapon
Increase your Movement Speed by 20% for 4s after getting an Elimination.
Level 2
Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 4s.
Level 5
Emergency Exit
Hidden
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.
Level 4
Decrepify
Poison Bolts
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Level 3
Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1
End of an Era
Hardening
Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.
Level 4
Towering Presence
Armor
Increase the Health of your Ultimate Health pool by 1000.
Level 5
Triumphant Return
Form Swap
Reduce your acid consumption by 90% for 0.4s after swapping into Planted Form.
Level 1
Ancient Wounds
Piercing Quills
Generate 4% of your maximum acid after hitting an enemy with Piercing Quills.
Level 2
Out of Time
Hardening
Reduce the additional Damage Reduction given by Hardening by half. For 1.5s after using Hardening, gain its benefits.
Level 3
Corrosive Acid
Caustic Spray
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
Level 1
Predator
Iron Sights
Gain 25% Lifesteal while using Iron Sights.
Level 5
Flak Jacket
Armor
Increase your maximum Health by 100.
Level 2
Compensator
Iron Sights
Reduce your weapon recoil by 60% while using Iron Sights.
Level 3
Fire in the Hole
Frag Grenade
Generate 12 Ammo for each enemy hit with Frag Grenade.
Level 2
Reflexes
Iron Sights
Reduce the time it takes to bring up Iron Sights by 45%.
Level 3
Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1
Crow's Nest
Broadside
Hitting yourself with Broadside now applies a Knockback of 300.
Level 2
Expansive Vault
Shortcut
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Level 1
Hangman's Ire
Armor
Gain a 600-Health Shield after dropping to or below 50% Health.
Level 4
Dark Bargain
Shortcut
Heal for 200 every 1s while standing near a Shortcut.
Level 4
Sea Dogs
Armor
Increase the Healing you receive by 20% while at or below 50% Health.
Level 4
Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.