Player Matchup

Ying
Ying
Silver I
AIngonnahappen
Ying
Silver I
Level 346
Champion Stats
2W - 8L
1,535 SR
Queue Stats
73W - 64L
1,516 Elo+
Solo
Dredge
Dredge
Gold V
Exxtasy1994
Dredge
Gold V
Level 999
Champion Stats
111W - 110L
1,567 SR
Queue Stats
2,004W - 2,018L
1,438 Elo+
Solo
Terminus
Terminus
Bronze I
LeonSmart
Terminus
Bronze I
Level 139
Champion Stats
36W - 33L
1,599 SR
Queue Stats
83W - 94L
1,405 Elo+
Party 1
Vora
Vora
Silver II
NerfHerder
Vora
Silver II
Level 999
Champion Stats
72W - 86L
1,561 SR
Queue Stats
565W - 591L
1,516 Elo+
Solo
Raum
Raum
Silver V
Sailand1
Raum
Silver V
Level 147
Champion Stats
13W - 10L
1,727 SR
Queue Stats
84W - 94L
1,415 Elo+
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 526
1,598 SR
1,458 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 609
1,518 SR
1,490 Elo+
Atlas
Atlas
Silver I
DarkSeidAnão
Atlas
Silver I
Level 999
Champion Stats
49W - 65L
1,566 SR
Queue Stats
2,951W - 2,821L
1,525 Elo+
Solo
Skye
Skye
Bronze IV
Kyo-tsumi
Skye
Bronze IV
Level 566
Champion Stats
9W - 14L
1,477 SR
Queue Stats
43W - 45L
1,367 Elo+
Party 2
Octavia
Octavia
Gold V
StormRiderXIV
Octavia
Gold V
Level 999
Champion Stats
3W - 3L
1,360 SR
Queue Stats
306W - 300L
1,533 Elo+
Solo
Moji
Moji
Platinum IV
Xasterty
Moji
Platinum IV
Level 113
Champion Stats
82W - 73L
1,568 SR
Queue Stats
185W - 160L
1,535 Elo+
Party 2
Fernando
Fernando
Gold V
ZVM8
Fernando
Gold V
Level 370
Champion Stats
34W - 31L
1,618 SR
Queue Stats
151W - 154L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 2 / 19
3,480
232
48,688
31,579
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Dredge
55
11 / 8 / 12
3,831
255
134,815
63,307
6,918
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Plank Walker

Plank Walker

Shortcut

Heal for 200 after exiting a Shortcut.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Terminus
LeonSmart
Terminus
47
6 / 13 / 14
3,459
231
60,756
141,780
0
Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

58
13 / 8 / 6
3,260
217
79,713
45,550
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Raum
41
1 / 13 / 15
3,264
218
69,936
169,541
13,078
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 450.

Level 3

Abyssal Connections

Abyssal Connections

Ignition

Gain a 200-Health Shield for 3s after activating Ignition.

Level 2

Desperation

Desperation

Armor

Gain a 750-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 10% for 3s after activating Soul Harvest.

Level 2

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Bans
CassieImani
Team 1 Score

2

VS

Team 2 Score

4

Bans
KhanWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
8 / 12 / 14
3,824
255
60,513
136,303
0
Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Life Unlived

Life Unlived

Second Chance

Heal for an additional 150 when using Second Chance.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.5s further into the past.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Skye
58
3 / 7 / 20
3,415
228
69,367
62,329
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Specter

Specter

Smoke Screen

Generate 8 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.

Level 2

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Ninja

Ninja

Hidden

Increase your Movement Speed by 10% while Hidden is active.

Level 2

Slip Away

Slip Away

Armor

Increase your Movement Speed by 21% while Out of Combat.

Level 3

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Octavia
60
11 / 8 / 12
3,817
254
117,274
43,071
0

Level 4

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Moji
31
19 / 4 / 21
4,938
329
113,974
48,141
68,405

Level 1

Level 1

Level 5

Level 3

Level 5

Level 1

Fernando
ZVM8
Fernando
55
6 / 5 / 20
4,211
281
90,629
104,064
112,123
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 6s
Objective Time
13m 30s
102
Kill Participation
134
36
Kills
47
44
Deaths
36
66
Assists
87
Player
Kills
Deaths
Assists
KDA
L
5
2
19
7.25
W
8
12
14
1.25
L
Dredge
11
8
12
2.13
W
Skye
3
7
20
1.86
L
Terminus
LeonSmart
Terminus
6
13
14
1
L
13
8
6
2
L
Raum
1
13
15
0.65
W
Octavia
11
8
12
2.13
W
Moji
19
4
21
7.38
W
Fernando
ZVM8
Fernando
6
5
20
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

393,908
Damage
451,757
451,757
Taken
393,908
19,996
Shielding
180,528
227,155
Healing
242,329
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
48,688
48,688
130,767
22,140
31,579
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
60,513
60,513
480
6,748
136,303
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Dredge
134,815
107,129
0
7,804
63,307
6,918
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Skye
69,367
42,950
42,608
35,211
62,329
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

L
Terminus
LeonSmart
Terminus
60,756
20,112
0
20,640
141,780
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
79,713
53,029
0
8,599
45,550
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
Raum
69,936
55,881
20,925
16,280
169,541
13,078
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Octavia
117,274
89,561
8,616
13,838
43,071
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Moji
113,974
106,059
74,554
29,444
48,141
68,405
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 2

W
Fernando
ZVM8
Fernando
90,629
43,895
1,928
28,902
104,064
112,123
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role