Player Matchup

Ying
Ying
Bronze II
Argerich
Ying
Bronze II
Level 499
Champion Stats
12W - 11L
1,603 SR
Queue Stats
186W - 183L
1,516 Elo+
Solo
Buck
Buck
Gold IV
Betofly1364
Buck
Gold IV
Level 539
Champion Stats
8W - 17L
1,408 SR
Queue Stats
1,035W - 1,041L
1,490 Elo+
Solo
Barik
Barik
Silver III
MADARAMIGHT
Barik
Silver III
Level 619
Champion Stats
8W - 12L
1,550 SR
Queue Stats
310W - 319L
1,415 Elo+
Solo
Torvald
Torvald
Silver I
Mora0111
Torvald
Silver I
Level 74
Champion Stats
22W - 14L
1,663 SR
Queue Stats
262W - 218L
1,501 Elo+
Party 2
Tyra
Tyra
Platinum IV
valgencyn
Tyra
Platinum IV
Level 584
Champion Stats
6W - 6L
1,522 SR
Queue Stats
222W - 195L
1,516 Elo+
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 463
1,549 SR
1,488 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 504
1,662 SR
1,466 Elo+
Seris
Seris
Gold IV
BadJenkins
Seris
Gold IV
Level 430
Champion Stats
3W - 5L
1,691 SR
Queue Stats
5W - 12L
1,376 Elo+
Solo
Gold III
centerminami
Unknown
Gold III
Level 659
Champion Stats
16W - 9L
1,678 SR
Queue Stats
783W - 779L
1,508 Elo+
Solo
Terminus
Terminus
Silver V
gucciman1998pro
Terminus
Silver V
Level 502
Champion Stats
29W - 23L
1,620 SR
Queue Stats
135W - 162L
1,476 Elo+
Party 1
Fernando
Fernando
Silver IV
paganbox
Fernando
Silver IV
Level 534
Champion Stats
4W - 1L
1,717 SR
Queue Stats
166W - 198L
1,458 Elo+
Party 1
Koga
Koga
Gold II
vXJILUXv
Koga
Gold II
Level 397
Champion Stats
24W - 21L
1,605 SR
Queue Stats
352W - 334L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
60
2 / 8 / 14
2,698
208
26,004
37,317
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
15 / 11 / 11
2,871
221
73,655
59,119
0
Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 28%.

Level 4

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 3s.

Level 3

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 3s.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

59
6 / 8 / 16
3,453
266
51,687
70,992
153,578
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Bunker

Bunker

Barricade

Increase the Health of Barricade by 200.

Level 1

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Torvald
Mora0111
Torvald
38
2 / 6 / 26
3,246
250
71,374
45,161
117,192
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Tyra
59
17 / 7 / 13
3,426
264
98,643
58,104
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Bans
ImaniKhan
Team 1 Score

2

VS

Team 2 Score

4

Bans
CassieWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
53
0 / 7 / 23
4,170
321
21,016
33,667
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Level 1

centerminami
Unknown
58
9 / 6 / 12
3,757
289
92,355
53,067
0

Level 5

Level 1

Level 3

Level 1

Level 5

Level 1

Terminus
50
9 / 10 / 6
2,927
225
34,968
84,872
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 12% based on the number of Calamity Blast charges you have stored.

Level 3

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Playing God

Playing God

Power Siphon

Heal for 20% of the damage Absorbed by Power Siphon.

Level 4

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Despoiler

Despoiler

Shatterfall

Heal for 200 for each enemy hit with Shatterfall.

Level 2

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Fernando
paganbox
Fernando
50
4 / 8 / 8
3,882
299
38,724
110,234
138,567
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Koga
59
18 / 9 / 6
3,709
285
83,630
39,523
0
Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 3s
Objective Time
8m 24s
122
Kill Participation
95
42
Kills
40
40
Deaths
40
80
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ying
2
8
14
1.13
W
Seris
0
7
23
1.64
L
15
11
11
1.86
L
6
8
16
1.75
L
Torvald
Mora0111
Torvald
2
6
26
2.5
W
centerminami
Unknown
9
6
12
2.5
W
Terminus
9
10
6
1.2
W
Fernando
paganbox
Fernando
4
8
8
1
W
Koga
18
9
6
2.33
L
Tyra
17
7
13
3.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

321,363
Damage
270,693
270,693
Taken
321,363
270,770
Shielding
138,567
143,442
Healing
200,634
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
26,004
26,004
89,787
19,176
37,317
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Seris
21,016
18,953
115,164
16,997
33,667
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
73,655
68,708
0
13,723
59,119
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
51,687
51,687
0
2,620
70,992
153,578
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Torvald
Mora0111
Torvald
71,374
56,578
6,156
3,920
45,161
117,192
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
centerminami
Unknown
92,355
69,430
0
13,639
53,067
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Terminus
34,968
23,211
1,440
26,121
84,872
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Fernando
paganbox
Fernando
38,724
26,977
0
12,149
110,234
138,567
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Koga
83,630
66,560
0
15,124
39,523
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Tyra
98,643
51,720
0
8,060
58,104
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role