Player Matchup

Jenos
Jenos
Gold I
KrappyDream
Jenos
Gold I
Level 999
Champion Stats
235W - 157L
1,697 SR
Queue Stats
1,296W - 1,228L
1,559 Elo+
Solo
Tyra
Tyra
Gold III
OceanClock
Tyra
Gold III
Level 999
Champion Stats
27W - 38L
1,446 SR
Queue Stats
1,371W - 1,379L
1,480 Elo+
Solo
Ruckus
Ruckus
Gold II
alejo29301zx
Ruckus
Gold II
Level 339
Champion Stats
5W - 2L
1,807 SR
Queue Stats
433W - 427L
1,486 Elo+
Solo
Barik
Barik
Silver IV
emilol10
Barik
Silver IV
Level 895
Champion Stats
1W - 2L
1,436 SR
Queue Stats
49W - 43L
1,535 Elo+
Solo
Zhin
Zhin
Silver I
ħęňŤąıīĪîÎ
Zhin
Silver I
Level 57
Champion Stats
1W - 0L
1,828 SR
Queue Stats
31W - 13L
1,597 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 658
1,642 SR
1,531 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 635
1,631 SR
1,486 Elo+
Seris
Seris
Gold IV
BadJenkins
Seris
Gold IV
Level 431
Champion Stats
3W - 5L
1,717 SR
Queue Stats
5W - 12L
1,436 Elo+
Solo
Atlas
Atlas
Silver III
MADARAMIGHT
Atlas
Silver III
Level 620
Champion Stats
9W - 10L
1,567 SR
Queue Stats
310W - 319L
1,406 Elo+
Solo
Vora
Vora
Gold III
PatasdePollo354
Vora
Gold III
Level 607
Champion Stats
40W - 54L
1,508 SR
Queue Stats
603W - 589L
1,527 Elo+
Solo
Fernando
Fernando
Gold I
PeleFPS8723
Fernando
Gold I
Level 635
Champion Stats
21W - 23L
1,621 SR
Queue Stats
476W - 444L
1,507 Elo+
Solo
Willo
Willo
Platinum V
Sam0991564
Willo
Platinum V
Level 882
Champion Stats
87W - 50L
1,740 SR
Queue Stats
310W - 295L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
6 / 5 / 35
5,989
352
22,134
27,516
10,130
Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
7 / 8 / 16
3,676
216
79,822
46,170
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Ruckus
48
11 / 14 / 13
3,853
227
94,593
103,142
33,285
Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Barik
emilol10
Barik
58
5 / 6 / 18
4,680
275
102,064
88,408
115,139
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

30
27 / 9 / 10
4,942
291
124,257
58,909
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 18% for 4s after getting an Elimination.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Footwork

Footwork

Counter

Increase your Movement Speed by 20% for 3s after activating Counter.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Bans
CassieKhan
Team 1 Score

4

VS

Team 2 Score

3

Bans
ImaniAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
53
2 / 7 / 16
4,286
252
36,080
42,069
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Level 1

59
4 / 9 / 11
2,950
174
41,997
128,349
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

58
14 / 18 / 12
3,753
221
83,051
69,679
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
PeleFPS8723
Fernando
59
3 / 11 / 16
3,974
234
72,005
138,043
170,754
Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Willo
59
19 / 11 / 8
1,282
75
91,012
44,730
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.

Level 3

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 2.4s.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 18s
Objective Time
7m 3s
148
Kill Participation
105
56
Kills
42
42
Deaths
56
92
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Seris
2
7
16
1.43
W
6
5
35
4.7
L
4
9
11
1.06
W
7
8
16
1.88
L
14
18
12
1.11
L
Fernando
PeleFPS8723
Fernando
3
11
16
1
L
Willo
19
11
8
2.09
W
Ruckus
11
14
13
1.25
W
Barik
emilol10
Barik
5
6
18
2.33
W
27
9
10
3.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

422,870
Damage
324,145
324,145
Taken
422,870
158,554
Shielding
170,754
194,364
Healing
212,942
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Seris
36,080
31,503
147,819
28,326
42,069
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
22,134
15,635
140,962
16,257
27,516
10,130

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
41,997
41,997
0
2,432
128,349
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
79,822
53,490
0
816
46,170
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
83,051
58,475
0
10,139
69,679
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Fernando
PeleFPS8723
Fernando
72,005
44,755
0
15,965
138,043
170,754
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Willo
91,012
71,886
0
8,261
44,730
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
Ruckus
94,593
56,341
0
10,020
103,142
33,285
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Barik
emilol10
Barik
102,064
102,064
0
22,219
88,408
115,139
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
124,257
94,864
585
3,505
58,909
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role