Player Matchup

Buck
Buck
Platinum IV
Babajeeds
Buck
Platinum IV
Level 876
Champion Stats
90W - 92L
1,606 SR
Queue Stats
1,734W - 1,670L
1,546 Elo+
Solo
Cassie
Cassie
Platinum IV
LilianM
Cassie
Platinum IV
Level 263
Champion Stats
12W - 25L
1,485 SR
Queue Stats
496W - 459L
1,551 Elo+
Solo
Barik
Barik
Gold II
Stonedude123
Barik
Gold II
Level 533
Champion Stats
35W - 18L
1,706 SR
Queue Stats
286W - 244L
1,658 Elo+
Solo
Mal'Damba
Mal'Damba
Gold I
Ushio7u7
Mal'Damba
Gold I
Level 597
Champion Stats
1W - 2L
1,529 SR
Queue Stats
21W - 21L
1,490 Elo+
Solo
Makoa
Makoa
Gold V
ħęňŤąıīĪîÎ
Makoa
Gold V
Level 57
Champion Stats
2W - 1L
1,770 SR
Queue Stats
31W - 13L
1,617 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 465
1,619 SR
1,572 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 461
1,608 SR
1,544 Elo+
Jenos
Jenos
Platinum II
MyNameIsJOY3
Jenos
Platinum II
Level 842
Champion Stats
6W - 14L
1,441 SR
Queue Stats
147W - 149L
1,499 Elo+
Party 1
Tiberius
Tiberius
Silver II
eatpraydab
Tiberius
Silver II
Level 999
Champion Stats
19W - 25L
1,594 SR
Queue Stats
525W - 527L
1,525 Elo+
Party 1
Yagorath
Yagorath
Platinum II
furiot
Yagorath
Platinum II
Level 211
Champion Stats
388W - 286L
1,648 SR
Queue Stats
465W - 411L
1,557 Elo+
Solo
Inara
Inara
Platinum V
nullHappiness
Inara
Platinum V
Level 200
Champion Stats
2W - 4L
1,592 SR
Queue Stats
194W - 185L
1,573 Elo+
Party 1
Talus
Talus
Gold I
samedaytcx
Talus
Gold I
Level 55
Champion Stats
2W - 4L
1,767 SR
Queue Stats
26W - 23L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Buck
59
18 / 4 / 15
3,682
307
66,609
42,052
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Cassie
LilianM
Cassie
41
12 / 7 / 11
3,449
287
96,828
35,955
0
Drain Life

Drain Life

Blast Shot

Heal for 375 over 2s for each enemy hit by Blast Shot.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Kinetics

Kinetics

Blast Shot

Generate 2 Ammo for each enemy hit by Blast Shot.

Level 2

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

55
2 / 7 / 12
3,487
291
47,162
56,286
73,736
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Mal'Damba
Ushio7u7
Mal'Damba
52
1 / 7 / 14
2,862
239
18,924
32,124
0
Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 20%.

Level 2

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 16% for 3s after using Slither.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

30
10 / 4 / 23
3,452
288
65,449
94,135
46,550
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Bans
ImaniTerminus
Team 1 Score

4

VS

Team 2 Score

2

Bans
Khan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 11 / 16
2,848
237
18,010
29,700
9,320
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Tiberius
eatpraydab
Tiberius
60
3 / 9 / 8
2,393
199
60,137
33,856
6,175
Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 300-Health Shield for 3s after activating Crouching Tigron.

Level 4

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 4 Ammo after activating Combat Trance.

Level 4

Honed Senses

Honed Senses

Combat Trance

Generate 1.2% Ultimate charge every 1s while Combat Trance is active.

Level 2

Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 1.7999999999999998s.

Level 3

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Yagorath
furiot
Yagorath
45
9 / 3 / 17
4,046
337
64,560
79,078
37,211
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.

Level 5

The Great Worm

The Great Worm

Form Swap

Gain a 80-Health Shield for 2s after swapping into Travel Form.

Level 1

Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 2.4000000000000004s after activating Hardening.

Level 3

Spreading Domain

Spreading Domain

Hardening

Heal for 100 if you do not cancel Hardening before it ends.

Level 1

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2.5s after using Hardening, gain its benefits.

Level 5

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

58
6 / 11 / 7
3,009
251
61,847
96,877
12,658
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Talus
22
8 / 9 / 11
2,755
230
55,998
49,845
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 24s
Objective Time
5m 59s
118
Kill Participation
87
43
Kills
28
29
Deaths
43
75
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Buck
18
4
15
6.38
W
Cassie
LilianM
Cassie
12
7
11
2.5
L
2
11
16
0.91
W
2
7
12
1.14
W
Mal'Damba
Ushio7u7
Mal'Damba
1
7
14
1.14
L
Tiberius
eatpraydab
Tiberius
3
9
8
0.78
L
Yagorath
furiot
Yagorath
9
3
17
5.83
L
6
11
7
0.86
L
Talus
8
9
11
1.5
W
10
4
23
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

294,972
Damage
260,552
260,552
Taken
289,356
120,286
Shielding
65,364
149,549
Healing
133,692
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Buck
66,609
51,679
6,625
26,517
42,052
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Cassie
LilianM
Cassie
96,828
80,597
0
7,147
35,955
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
18,010
8,638
106,480
4,942
29,700
9,320
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
47,162
47,162
0
14,057
56,286
73,736
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Mal'Damba
Ushio7u7
Mal'Damba
18,924
7,426
79,309
11,268
32,124
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Tiberius
eatpraydab
Tiberius
60,137
36,554
0
88
33,856
6,175
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Yagorath
furiot
Yagorath
64,560
42,858
0
5,662
79,078
37,211

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
61,847
49,117
0
3,308
96,877
12,658
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Talus
55,998
53,841
0
13,212
49,845
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
65,449
61,762
0
4,626
94,135
46,550
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role