Player Matchup

Vora
Vora
Platinum III
AikonNick
Vora
Platinum III
Level 817
Champion Stats
46W - 49L
1,595 SR
Queue Stats
213W - 195L
1,540 Elo+
Party 2
Makoa
Makoa
Silver II
DogglerOggler
Makoa
Silver II
Level 103
Champion Stats
1W - 3L
1,599 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Barik
Barik
Silver III
I_wantsmokeXD
Barik
Silver III
Level 129
Champion Stats
31W - 34L
1,592 SR
Queue Stats
266W - 304L
1,451 Elo+
Party 2
Dredge
Dredge
Silver II
KanelaDeFrango
Dredge
Silver II
Level 999
Champion Stats
201W - 253L
1,545 SR
Queue Stats
4,041W - 4,113L
1,454 Elo+
Party 2
Corvus
Corvus
Bronze II
MUMRA1835946
Corvus
Bronze II
Level 999
Champion Stats
9W - 17L
1,477 SR
Queue Stats
750W - 756L
1,422 Elo+
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 609
1,562 SR
1,474 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 681
1,649 SR
1,450 Elo+
Talus
Talus
Silver I
BoutTheSmoke
Talus
Silver I
Level 728
Champion Stats
20W - 11L
1,666 SR
Queue Stats
347W - 338L
1,473 Elo+
Party 1
Ash
Ash
Gold IV
Hunters-killer90
Ash
Gold IV
Level 999
Champion Stats
35W - 57L
1,613 SR
Queue Stats
643W - 644L
1,484 Elo+
Party 1
Bronze I
L2K-_-Baby-Bombz
Unknown
Bronze I
Level 399
Champion Stats
1W - 1L
1,709 SR
Queue Stats
5W - 7L
1,375 Elo+
Party 1
Fernando
Fernando
Gold II
Lizeyan24
Fernando
Gold II
Level 278
Champion Stats
22W - 22L
1,639 SR
Queue Stats
102W - 93L
1,495 Elo+
Party 1
Jenos
Jenos
Silver III
SoonKuMingSoon
Jenos
Silver III
Level 999
Champion Stats
141W - 119L
1,616 SR
Queue Stats
866W - 878L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
59
11 / 13 / 7
3,068
307
72,107
50,107
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

43
2 / 12 / 2
1,795
180
31,311
88,827
40,194
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 14%.

Level 2

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

53
6 / 6 / 10
2,917
292
56,056
85,794
89,669
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

60
7 / 8 / 4
2,165
217
74,772
28,900
3,900
Reckless Barrage

Reckless Barrage

Broadside

Heal for 200 for each enemy hit by Broadside.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.6000000000000001s for each enemy hit by Broadside.

Level 3

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Corvus
54
0 / 6 / 18
2,194
219
15,189
20,830
910
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Bans
ImaniCassie
Team 1 Score

0

VS

Team 2 Score

4

Bans
TerminusKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
9 / 8 / 11
2,957
296
32,878
45,655
0
Primeval Might

Primeval Might

Overcharge

Gain 25% Lifesteal while Overcharge is active.

Level 5

Perseverance

Perseverance

Weapon

Gain 20% Lifesteal while at or below 40% Health.

Level 2

Guts

Guts

Armor

Reduce your damage taken by 10% while at or below 40% Health.

Level 2

Revitalize

Revitalize

Rune of Travel

Heal for 300 after Teleporting to your Rune of Travel.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

59
2 / 5 / 14
3,254
325
37,822
62,922
73,280
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Thrive

Thrive

Shoulder Bash

Heal for 200 after hitting an enemy with Shoulder Bash.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

51
18 / 7 / 17
3,751
375
90,117
43,862
0

Level 4

Level 1

Level 2

Level 4

Level 4

Level 1

Fernando
Lizeyan24
Fernando
56
10 / 2 / 19
3,310
331
68,133
69,940
48,341
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

58
6 / 4 / 26
4,581
458
45,508
27,056
0
Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 9s
Objective Time
10m 48s
67
Kill Participation
132
26
Kills
45
45
Deaths
26
41
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Vora
11
13
7
1.12
W
9
8
11
1.81
L
2
12
2
0.25
W
2
5
14
1.8
L
6
6
10
1.83
L
7
8
4
1.13
W
18
7
17
3.79
W
Fernando
Lizeyan24
Fernando
10
2
19
9.75
L
Corvus
0
6
18
1.5
W
6
4
26
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

249,435
Damage
274,458
274,458
Taken
249,435
134,673
Shielding
121,621
112,642
Healing
156,951
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vora
72,107
49,410
0
6,642
50,107
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
32,878
28,496
269
9,521
45,655
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
31,311
29,111
0
5,947
88,827
40,194
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
37,822
34,734
0
3,642
62,922
73,280
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
56,056
56,056
0
35,532
85,794
89,669
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
74,772
52,622
0
4,805
28,900
3,900
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
90,117
70,015
0
3,085
43,862
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Fernando
Lizeyan24
Fernando
68,133
38,975
0
5,835
69,940
48,341
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Corvus
15,189
12,763
58,554
1,162
20,830
910
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
45,508
36,271
116,336
18,263
27,056
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role