Player Matchup
VS
Match Stats
Brittle
Shatter
Reduce the Cooldown of Shatter by 1s.
Level 2
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Level 5
Pursuit
Shatter
Increase the Movement Speed of Illusions by 24% during Shatter.
Level 3
Harmony
Shatter
Heal for 52% of the damage dealt by Shatter.
Level 4
Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1
Focusing Lens
Weapon
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
Level 1
Phantom Pain
Setback
Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.
Level 5
Hell Hunter
Weapon
Generate 1 Ammo after hitting a fully-charged weapon shot.
Level 1
Continuum Shift
Second Chance
Second Chance sends you 0.4s further into the past.
Level 1
Old Wounds
Armor
Increase your maximum Health by 600.
Level 4
Paradox
Second Chance
Reduce the Cooldown of Second Chance by 2s.
Level 4
Unstable Fissure
Second Chance
When you use Second Chance you also Rewind enemies within 20 units 3s into the past.
Level 1
Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 1.2s.
Level 2
Platemail
Armor
Increase your maximum Health by 450.
Level 3
Ready for War
Bulwark
Increase the recharge rate of your Bulwark by 24%.
Level 4
Shield Wall
Bulwark
Increase the Health of your Bulwark by 400.
Level 2
Hopeguard
Bulwark
Increase your Healing received by 24% while your Bulwark is active.
Level 4
Lian's Shield
Bulwark
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
Level 1
Escape Plan
Stealth
Heal for 100 after entering Stealth at or below 65% Health.
Level 1
Tactical Retreat
Stealth
Increase your Movement Speed by 50% for 2s after entering Stealth.
Level 5
Dexterous
Quick Switch
Reduce the time it takes to Quick Switch to your Pistol by 10%.
Level 1
Guerrilla Tactics
Stealth
Generate 60 Energy after getting an Elimination.
Level 4
Relentless
Weapon
Reduce the Movement Speed penalty of Scope by 80%.
Level 4
Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1
Inevitability
Obliteration
Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.
Level 2
A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 200 health.
Level 4
New Purpose
Armor
Increase your maximum Health by 50.
Level 1
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Level 3
Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.
Level 5
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Team 1 Score
4
VS
Team 2 Score
0
Level 2
Level 4
Level 4
Level 3
Level 2
Level 1
Fanning the Flames
Juggernaut
Gain a 300-Health Shield for 3s after activating Juggernaut.
Level 2
Subjugation
Juggernaut
Increase the distance traveled by Juggernaut by 8%.
Level 1
Sinister Allies
Armor
Increase your maximum Health by 750.
Level 5
Desperation
Armor
Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.
Level 4
Shattered Essence
Soul Harvest
Each Soul Fragment gathered Heals you for 45.
Level 3
Earthsplitter
Cataclysm
Increase your Ultimate charge rate by 60%.
Level 1
The Hunted
Retribution
You gain 10% Lifesteal against your Retribution target.
Level 2
Hardiness
In Pursuit
Decrease your damage taken by 12% while using In Pursuit.
Level 2
Warrants Out
Combat Slide
Increase your Movement Speed by 40% for 2s after Combat Slide ends.
Level 4
Wicked Don't Rest
Combat Slide
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
Level 4
Fortitude
In Pursuit
Heal for 75 for each shot hit while using In Pursuit.
Level 3
Discovery
Retribution
Increase the damage you deal to your Retribution target by 25%.
Level 1
Quicksand
Crippling Arrow
Reduce the Cooldown of Crippling Arrow by 3s.
Level 5
Master Archer
Rapid Shot
Reduce the Cooldown of Rapid Shot by 1.7999999999999998s.
Level 3
Swagger
Armor
Increase your maximum Health by 100.
Level 2
Grounded
Rapid Shot
Regenerate 120 Health every 1s during while using Rapid Shot.
Level 2
Skewer
Crippling Arrow
Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.7999999999999998s.
Level 3
Desert Silence
Crippling Arrow
Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.
Level 1
The Night
Grappling Hook
Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.
Level 4
My City
Grappling Hook
Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.
Level 3
Pop Off
Explosive Dodge
Increase the Area of Effect of Explosive Dodge bombs by 50%.
Level 5
Fragments
Armor
Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Level 2
Aggressive Dodge
Explosive Dodge
Increase the distance traveled by Explosive Dodge by 5%.
Level 1
Spring Loaded
Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.