Player Matchup
VS
Match Stats
Falling Star
Void Grip
Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 4
Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1
Solar Sails
Stellar Wind
Regenerate 2 Ammo every 1s while Stellar Wind is active.
Level 1
Lorentz Configuration
Weapon
Increase your maximum Ammo by 50%.
Level 5
Sidereal
Weapon
Increase your maximum Health by 200.
Level 4
The Power Cosmeum
Void Grip
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
Level 1
Twilight
Dead Zone
Reduce the Cooldown of Dead Zone by 3.2s.
Level 4
Shenanigans
Dead Zone
Increase your Movement Speed by 24% for 3s after activating Dead Zone.
Level 3
Pixie Dust
Dead Zone
Heal for 225 every 1s while standing in Dead Zone.
Level 3
Just Believe!
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Flitter
Flutter
Reduce the Cooldown of Flutter by 1.2s.
Level 2
Blastflower
Weapon
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
Level 1
Fuel Reserves
Advance
Increase the travel distance of Advance by 35%.
Level 5
Dampener
Armor
Increase your maximum Health by 450.
Level 3
Refraction
Emitter
Reduce the Cooldown of Emitter by 1s.
Level 1
Crystal Capacitor
Missile Launcher
Reduce the Cooldown of Missile Launcher by 3.5s.
Level 5
Metal March
Missile Launcher
Reduce your damage taken by 3% for 2s after using Missile Launcher.
Level 1
Aerial Assault
Advance
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
Level 1
Hangman's Ire
Armor
Gain a 750-Health Shield after dropping to or below 50% Health.
Level 5
Dark Bargain
Shortcut
Heal for 100 every 1s while standing near a Shortcut.
Level 2
Abyss Cannon
Broadside
Generate 1 Ammo for each enemy hit by Broadside.
Level 1
Plank Walker
Shortcut
Heal for 200 after exiting a Shortcut.
Level 2
Gun Deck
Weapon
Increase your maximum Ammo by 5.
Level 5
Hurl
Harpoon
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
Level 1
Astral Traveler
Ghost Walk
Increase your Movement Speed while using Ghost Walk by 50%.
Level 5
Phantom
Ghost Walk
Heal for 100 over the duration of Ghost Walk.
Level 1
Outreach
Healing Totem
Increase the deploy range of Healing Totem by 30%.
Level 2
Gale
Ghost Walk
Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.
Level 3
Haunting
Ghost Walk
Reduce the Cooldown of Ghost Walk by 2.4s.
Level 4
Totemic Ward
Healing Totem
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
Level 1
Team 1 Score
4
VS
Team 2 Score
3
Flicker
Blink
Heal for 90 after using Blink.
Level 3
Cantrip
Soar
Generate 1 Ammo after activating Soar.
Level 1
Killing Frost
Soar
Reduce the Cooldown of Soar by 100% after getting an Elimination
Level 5
Swift Witch
Soar
Increase your Movement Speed during Soar by 14%.
Level 2
Teleport
Blink
Increase the distance traveled by Blink by 24%.
Level 4
Wormhole
Blink
Blink can be refired within 4s of its use to return to the initial casting location.
Level 1
Blade Dancer
Whirl
Increase the travel distance of Whirl by 40%.
Level 5
Master Stance
Counter
Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.
Level 2
Infamy
Armor
Increase your maximum Health by 100.
Level 2
Kindling
Whirl
Generate 1 Ammo after activating Whirl.
Level 1
Wildfire
Whirl
Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.
Level 5
Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1
A Lost Realm
Weapon
Increase the area of effect of all your explosions by 10%.
Level 5
He Could Hide
Hail of Bombs
Increase the travel speed of Hail of Bombs when deploying it by 30%.
Level 2
Fire from Above
Explosive Personality
Increase the vertical movement from each use of Explosive Personality by 80%.
Level 2
Bouncing Betty
Explosive Personality
Heal for 120 for each use of Explosive Personality.
Level 4
A Runaway
Hail of Bombs
Increase the explosion radius of Hail of Bombs' explosives by 20%.
Level 2
Level 1
Grim Deliverance
Heal for 25 for every percentage point of Ire consumed by abilities.
Level 5
Depths of Despair
Reduce the damage you take by 4% for 2s after activating Conviction.
Level 1
Solemn Watch
Increase the distance traveled by Conviction by 6%.
Level 1
Tools of Salvation
Increase your maximum Health by 450.
Level 3
Eternal Strife
Using an ability above Ire threshold Heals you for 375.
Level 5
Tempering
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
Level 1
Carry On
Illusion
Increase the duration of your Illusions by 3s.
Level 3
Harmony
Shatter
Heal for 26% of the damage dealt by Shatter.
Level 2
Brittle
Shatter
Reduce the Cooldown of Shatter by 1s.
Level 2
Squadron
Illusion
Increase the Health of each of your Illusions by 400.
Level 4
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Level 4
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.