Player Matchup

Inara
Inara
Silver II
BodyaMix
Inara
Silver II
Level 330
Champion Stats
371W - 324L
1,629 SR
Queue Stats
651W - 610L
1,523 Elo+
Party 2
Lian
Lian
Silver IV
Gomofobb
Lian
Silver IV
Level 74
Champion Stats
1W - 1L
1,617 SR
Queue Stats
4W - 9L
1,366 Elo+
Solo
Seris
Seris
Gold III
KvitnevaLastivka
Seris
Gold III
Level 999
Champion Stats
253W - 257L
1,643 SR
Queue Stats
994W - 941L
1,538 Elo+
Party 2
Ash
Ash
Gold II
Lachvirus
Ash
Gold II
Level 322
Champion Stats
4W - 5L
1,489 SR
Queue Stats
128W - 152L
1,495 Elo+
Solo
Vora
Vora
Gold I
LeraDixonnn
Vora
Gold I
Level 338
Champion Stats
118W - 102L
1,613 SR
Queue Stats
498W - 439L
1,531 Elo+
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 413
1,598 SR
1,490 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 733
1,620 SR
1,551 Elo+
Zhin
Zhin
Platinum V
Broxim
Zhin
Platinum V
Level 651
Champion Stats
248W - 216L
1,595 SR
Queue Stats
2,677W - 2,682L
1,521 Elo+
Solo
Jenos
Jenos
Gold V
MaxOrm6
Jenos
Gold V
Level 999
Champion Stats
151W - 108L
1,673 SR
Queue Stats
2,455W - 2,402L
1,510 Elo+
Solo
Makoa
Makoa
Gold III
Milord3096
Makoa
Gold III
Level 549
Champion Stats
12W - 10L
1,603 SR
Queue Stats
85W - 62L
1,668 Elo+
Party 1
Tyra
Tyra
Gold V
WarningChip5658
Tyra
Gold V
Level 999
Champion Stats
14W - 6L
1,780 SR
Queue Stats
169W - 132L
1,596 Elo+
Party 1
Barik
Barik
Silver II
sangodaive-31
Barik
Silver II
Level 469
Champion Stats
8W - 16L
1,451 SR
Queue Stats
267W - 252L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
BodyaMix
Inara
40
3 / 9 / 10
2,529
181
50,197
121,644
14,151
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Lian
22
6 / 12 / 10
2,744
196
86,968
43,927
0
Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.

Level 4

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

59
4 / 3 / 15
3,152
225
44,985
44,141
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.

Level 1

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Level 1

43
6 / 7 / 13
2,909
208
80,676
114,565
65,514
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

38
15 / 10 / 8
3,133
224
89,150
57,743
7,659
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 2

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 16% of its base value.

Level 2

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 375 Shield for 5s after activating Tendril.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
CassieFernando
Team 1 Score

2

VS

Team 2 Score

4

Bans
KhanImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
Broxim
Zhin
59
13 / 8 / 14
3,922
280
105,803
45,288
0
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Jenos
MaxOrm6
Jenos
56
3 / 5 / 28
5,202
372
22,869
41,600
17,940
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 42%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Makoa
59
12 / 9 / 15
4,313
308
78,325
122,329
51,288
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Harden

Harden

Dredge Anchor

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

60
10 / 6 / 12
4,101
293
122,305
61,914
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Quick Release

Quick Release

Nade Launcher

Generate 8 Ammo after using Nade Launcher.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

59
3 / 7 / 17
4,087
292
52,718
80,845
92,659
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 15s
Objective Time
11m 38s
90
Kill Participation
127
34
Kills
41
41
Deaths
35
56
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Inara
BodyaMix
Inara
3
9
10
0.89
W
Zhin
Broxim
Zhin
13
8
14
2.5
L
Lian
6
12
10
0.92
L
4
3
15
3.83
L
6
7
13
1.79
L
15
10
8
1.9
W
Jenos
MaxOrm6
Jenos
3
5
28
3.4
W
Makoa
12
9
15
2.17
W
10
6
12
2.67
W
3
7
17
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

351,976
Damage
382,020
382,020
Taken
351,976
87,324
Shielding
161,887
211,850
Healing
206,009
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Inara
BodyaMix
Inara
50,197
34,911
0
12,445
121,644
14,151
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Zhin
Broxim
Zhin
105,803
93,292
0
4,624
45,288
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Lian
86,968
82,368
0
4,985
43,927
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
44,985
34,298
146,774
30,638
44,141
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
80,676
74,247
0
7,373
114,565
65,514
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
89,150
62,844
0
9,635
57,743
7,659
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Jenos
MaxOrm6
Jenos
22,869
8,932
162,071
28,491
41,600
17,940
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Makoa
78,325
73,615
0
855
122,329
51,288
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
122,305
75,675
0
3,243
61,914
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
52,718
52,718
0
6,725
80,845
92,659
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role