Player Matchup

Terminus
Terminus
ERICK2419
Terminus
Level 290
Champion Stats
2W - 2L
1,630 SR
Queue Stats
32W - 50L
1,420 Elo+
Solo
Buck
Buck
FãDoKingKaiser
Buck
Level 205
Champion Stats
9W - 4L
1,706 SR
Queue Stats
48W - 24L
1,734 Elo+
Solo
Koga
Koga
Khiropteraa
Koga
Level 482
Champion Stats
1,096W - 968L
1,637 SR
Queue Stats
2,192W - 2,184L
1,613 Elo+
Solo
Willo
Willo
MuliPatipati
Willo
Level 999
Champion Stats
51W - 44L
1,641 SR
Queue Stats
1,881W - 1,974L
1,583 Elo+
Solo
Pip
Pip
keeeebin
Pip
Level 98
Champion Stats
2W - 1L
1,855 SR
Queue Stats
141W - 134L
1,532 Elo+
Solo
Team Averages
Level 415
1,694 SR
1,576 Elo+

VS

Team Averages
Level 746
1,636 SR
1,611 Elo+
Dredge
Dredge
Azorrap1200
Dredge
Level 517
Champion Stats
183W - 150L
1,530 SR
Queue Stats
1,394W - 1,448L
1,547 Elo+
Party 1
Khan
Khan
BreadFoxDeithy
Khan
Level 999
Champion Stats
61W - 34L
1,760 SR
Queue Stats
1,566W - 1,017L
1,718 Elo+
Party 1
Lillith
Lillith
LINGCHAN
Lillith
Level 999
Champion Stats
1,289W - 1,261L
1,567 SR
Queue Stats
2,034W - 2,039L
1,555 Elo+
Solo
Imani
Imani
MadamePaladin
Imani
Level 426
Champion Stats
56W - 42L
1,588 SR
Queue Stats
278W - 251L
1,624 Elo+
Party 1
Fernando
Fernando
MrSteelyDan
Fernando
Level 787
Champion Stats
99W - 55L
1,733 SR
Queue Stats
338W - 275L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
ERICK2419
Terminus
55
0 / 9 / 2
1,079
154
7,962
43,843
0
50
1 / 9 / 0
1,049
150
21,197
36,047
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 14% after getting an Elimination.

Level 1

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 15% for 4s after using Heroic Leap.

Level 3

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

58
3 / 7 / 0
1,285
184
20,374
18,621
0
Criminal Record

Criminal Record

Dragon Stance

Gain 3.5% Lifesteal while in Dragon Stance.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

60
0 / 10 / 2
1,014
145
13,471
24,336
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

57
0 / 7 / 2
1,071
153
31,170
26,725
0
Sprint

Sprint

Weightless

Increase your jump speed by an additonal 30% while using Weightless.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.2000000000000002s.

Level 3

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.2s after hitting an enemy with your weapon.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
46
8 / 1 / 9
2,218
317
34,000
19,734
2,439
Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 2.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

58
10 / 2 / 6
2,046
292
27,010
27,740
3,350
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 240 after activating Battle Shout.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 30% while your Bulwark is active.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Lillith
LINGCHAN
Lillith
48
8 / 0 / 26
2,462
352
20,843
3,673
0
Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 25%.

Level 5

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 30%.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 0.5s.

Level 1

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

59
8 / 2 / 8
2,293
328
32,935
9,770
500
Elemental Grace

Elemental Grace

Armor

Gain a 500-health Shield for 3s after dropping to or below 50% Health.

Level 5

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 0.6s.

Level 1

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 6%.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Fernando
MrSteelyDan
Fernando
60
9 / 0 / 20
2,441
349
34,784
33,257
15,560
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 3s
Objective Time
6m 20s
10
Kill Participation
112
4
Kills
43
42
Deaths
5
6
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Dredge
8
1
9
12.5
W
10
2
6
6.5
L
Terminus
ERICK2419
Terminus
0
9
2
0.11
L
1
9
0
0.11
L
3
7
0
0.43
W
Lillith
LINGCHAN
Lillith
8
0
26
21
W
8
2
8
6
W
Fernando
MrSteelyDan
Fernando
9
0
20
19
L
0
10
2
0.1
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,174
Damage
149,572
149,572
Taken
94,174
0
Shielding
21,849
34,449
Healing
67,781
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Dredge
34,000
27,349
0
5,287
19,734
2,439
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
27,010
25,156
1,420
4,748
27,740
3,350
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Terminus
ERICK2419
Terminus
7,962
1,872
0
3,999
43,843
0
L
21,197
20,409
0
8,832
36,047
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
20,374
13,666
0
7,210
18,621
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Lillith
LINGCHAN
Lillith
20,843
7,892
51,923
1
3,673
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
32,935
22,482
0
0
9,770
500
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
MrSteelyDan
Fernando
34,784
24,263
0
4,402
33,257
15,560
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
13,471
7,496
0
0
24,336
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
31,170
28,950
3,258
11,150
26,725
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role