Player Matchup

Jenos
Jenos
KillerFrost3002
Jenos
Level 92
Champion Stats
6W - 3L
1,698 SR
Queue Stats
114W - 95L
1,545 Elo+
Party 2
Pip
Pip
Kogaequalsbad
Pip
Level 29
Champion Stats
6W - 7L
1,524 SR
Queue Stats
52W - 41L
1,578 Elo+
Party 2
Maeve
Maeve
Maggie420
Maeve
Level 999
Champion Stats
133W - 137L
1,583 SR
Queue Stats
2,443W - 2,440L
1,556 Elo+
Solo
Fernando
Fernando
Oblivion497
Fernando
Level 129
Champion Stats
11W - 12L
1,567 SR
Queue Stats
244W - 199L
1,594 Elo+
Party 2
Vora
Vora
mopopopom
Vora
Level 78
Champion Stats
158W - 152L
1,657 SR
Queue Stats
431W - 422L
1,597 Elo+
Solo
Team Averages
Level 265
1,606 SR
1,574 Elo+

VS

Team Averages
Level 645
1,577 SR
1,533 Elo+
Lex
Lex
FFourCCheTTe
Lex
Level 70
Champion Stats
3W - 0L
1,811 SR
Queue Stats
14W - 11L
1,532 Elo+
Party 1
LordVelazquez
Unknown
Level 369
Champion Stats
20W - 30L
1,506 SR
Queue Stats
136W - 131L
1,544 Elo+
Solo
Fernando
Fernando
YOJIMBO13QC
Fernando
Level 787
Champion Stats
3W - 6L
1,463 SR
Queue Stats
105W - 119L
1,515 Elo+
Party 1
Seris
Seris
flaming-scion17
Seris
Level 999
Champion Stats
133W - 110L
1,612 SR
Queue Stats
815W - 829L
1,480 Elo+
Solo
Vora
Vora
kallstraker
Vora
Level 999
Champion Stats
14W - 14L
1,494 SR
Queue Stats
357W - 371L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
3 / 15 / 11
3,175
244
17,684
57,276
0
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 42%.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

25
5 / 15 / 11
3,079
237
25,883
58,542
0
Sturdy

Sturdy

Weapon

Gain 6% Movement Speed.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.

Level 3

Moxie

Moxie

Armor

Increase your Healing received by 24% while at or below 50% Health.

Level 4

Refreshing Jog

Refreshing Jog

Weightless

Heal for 120 every 1s while Weightless is active.

Level 2

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Maeve
Maggie420
Maeve
60
4 / 11 / 7
3,064
236
54,537
47,379
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Fernando
Oblivion497
Fernando
42
4 / 13 / 10
3,575
275
36,976
111,375
92,440
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Vora
9
13 / 16 / 6
3,758
289
69,193
47,455
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
8 / 9 / 20
3,032
233
41,358
35,556
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

59
20 / 5 / 19
4,059
312
76,182
27,652
1,400

Level 2

Level 4

Level 2

Level 3

Level 4

Level 1

Fernando
YOJIMBO13QC
Fernando
58
9 / 5 / 21
3,255
250
36,390
71,408
115,850
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

54
14 / 3 / 32
3,608
278
71,776
33,949
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.35s.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Level 1

58
19 / 7 / 20
3,317
255
96,321
35,708
1,655
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 40s
Objective Time
5m 51s
74
Kill Participation
182
29
Kills
70
70
Deaths
29
45
Assists
112
Player
Kills
Deaths
Assists
KDA
W
8
9
20
2
L
3
15
11
0.57
L
5
15
11
0.7
W
20
5
19
5.9
L
Maeve
Maggie420
Maeve
4
11
7
0.68
L
Fernando
Oblivion497
Fernando
4
13
10
0.69
W
Fernando
YOJIMBO13QC
Fernando
9
5
21
3.9
W
14
3
32
10
W
19
7
20
4.14
L
Vora
13
16
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

204,273
Damage
322,027
322,027
Taken
204,273
92,440
Shielding
118,905
126,239
Healing
118,968
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
41,358
36,477
0
2,123
35,556
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
17,684
6,803
43,218
16,955
57,276
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
25,883
23,463
37,342
12,051
58,542
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
76,182
52,072
0
3,856
27,652
1,400
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

L
Maeve
Maggie420
Maeve
54,537
49,987
0
9,651
47,379
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
Oblivion497
Fernando
36,976
25,357
0
2,159
111,375
92,440
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
YOJIMBO13QC
Fernando
36,390
20,737
0
6,984
71,408
115,850

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
71,776
57,279
75,375
22,479
33,949
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
96,321
80,091
0
8,151
35,708
1,655
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Vora
69,193
47,811
0
4,863
47,455
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role