Player Matchup

Grohk
Grohk
AndroXstrix
Grohk
Level 114
Champion Stats
2W - 2L
1,377 SR
Queue Stats
275W - 241L
1,592 Elo+
Solo
Strix
Strix
Dormamhu
Strix
Level 85
Champion Stats
4W - 6L
1,516 SR
Queue Stats
62W - 76L
1,450 Elo+
Solo
Viktor
Viktor
SAN71490
Viktor
Level 456
Champion Stats
4W - 2L
1,622 SR
Queue Stats
246W - 275L
1,548 Elo+
Solo
Khan
Khan
WilcoxGang
Khan
Level 38
Champion Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,458 Elo+
Solo
Dredge
Dredge
dadistheman87
Dredge
Level 492
Champion Stats
123W - 114L
1,609 SR
Queue Stats
882W - 862L
1,560 Elo+
Solo
Team Averages
Level 237
1,525 SR
1,521 Elo+

VS

Team Averages
Level 484
1,518 SR
1,512 Elo+
Barik
Barik
AstridBurns
Barik
Level 644
Champion Stats
18W - 16L
1,635 SR
Queue Stats
277W - 280L
1,501 Elo+
Party 2
Lex
Lex
BigPapiSleez
Lex
Level 27
Champion Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,518 Elo+
Party 1
Jenos
Jenos
Caffeinated_DSM
Jenos
Level 999
Champion Stats
397W - 365L
1,631 SR
Queue Stats
4,077W - 4,004L
1,534 Elo+
Solo
Rei
Rei
beckbeck4real
Rei
Level 654
Champion Stats
0W - 1L
1,500 SR
Queue Stats
57W - 65L
1,515 Elo+
Party 2
Mal'Damba
Mal'Damba
t47473trurfjg
Mal'Damba
Level 94
Champion Stats
3W - 7L
1,324 SR
Queue Stats
103W - 104L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
2 / 2 / 13
2,233
372
8,342
13,286
0
Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 30%.

Level 3

Phantom

Phantom

Ghost Walk

Heal for 300 over the duration of Ghost Walk.

Level 3

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 450.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 90 for each enemy hit with Shock Pulse.

Level 3

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Strix
Dormamhu
Strix
32
2 / 2 / 6
1,765
294
9,677
8,432
0
Escape Plan

Escape Plan

Stealth

Heal for 300 after entering Stealth at or below 65% Health.

Level 3

White Knuckle

White Knuckle

Weapon

Reduce the recoil of your Pistol by 18%.

Level 3

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 100%.

Level 5

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 30 Energy after getting an Elimination.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 20% for 2s after entering Stealth.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Viktor
SAN71490
Viktor
58
8 / 1 / 6
2,092
349
26,251
12,622
0
Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 45%.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Scramble

Scramble

Hustle

Reduce damage taken by 6% while using Hustle.

Level 2

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

39
4 / 1 / 7
2,037
340
30,191
32,394
9,795
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

60
8 / 2 / 1
2,305
384
17,848
9,660
1,775
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Abyss Cannon

Abyss Cannon

Broadside

Generate 4 Ammo for each enemy hit by Broadside.

Level 4

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
0 / 5 / 1
1,002
167
5,015
25,308
17,024
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

21
5 / 5 / 1
1,806
301
29,871
21,150
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

60
2 / 0 / 0
1,080
180
9,903
3,932
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

55
0 / 9 / 1
956
159
7,413
20,252
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Mal'Damba
t47473trurfjg
Mal'Damba
49
1 / 5 / 1
1,110
185
24,192
21,667
850
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.

Level 2

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Otherworldly

Otherworldly

Slither

Gain a 150-health Shield for 3s after Slither ends.

Level 2

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 40% Lifesteal.

Level 5

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 21s
Objective Time
50s
57
Kill Participation
12
24
Kills
8
8
Deaths
24
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
13
4.25
L
0
5
1
0.1
L
5
5
1
1.1
L
2
0
0
2
W
Strix
Dormamhu
Strix
2
2
6
2.5
W
Viktor
SAN71490
Viktor
8
1
6
11
W
4
1
7
7.5
L
0
9
1
0.06
W
8
2
1
4.25
L
Mal'Damba
t47473trurfjg
Mal'Damba
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,309
Damage
76,394
76,394
Taken
92,309
11,570
Shielding
17,874
52,151
Healing
29,880
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
8,342
7,442
34,874
8,368
13,286
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
5,015
5,015
0
1,247
25,308
17,024
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
29,871
29,871
0
5,630
21,150
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
9,903
2,253
12,124
3,655
3,932
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Strix
Dormamhu
Strix
9,677
9,677
0
1,696
8,432
0
W
Viktor
SAN71490
Viktor
26,251
18,554
0
3,505
12,622
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
30,191
28,871
0
3,126
32,394
9,795
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
7,413
6,246
0
0
20,252
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
17,848
17,848
0
582
9,660
1,775

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Mal'Damba
t47473trurfjg
Mal'Damba
24,192
10,867
678
6,546
21,667
850
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role