Player Matchup

Tyra
Tyra
Silver I
B1 66ER 2022
Tyra
Silver I
Level 409
Champion Stats
129W - 138L
1,621 SR
Queue Stats
984W - 1,049L
1,483 Elo+
Solo
Barik
Barik
Gold IV
Icon Fresh3552
Barik
Gold IV
Level 247
Champion Stats
23W - 12L
1,695 SR
Queue Stats
393W - 355L
1,542 Elo+
Solo
Ash
Ash
Qualifying
Jihanki
Ash
Qualifying
Level 35
Champion Stats
3W - 0L
1,530 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Saati
Saati
Gold IV
Pouches-
Saati
Gold IV
Level 850
Champion Stats
87W - 72L
1,616 SR
Queue Stats
850W - 812L
1,452 Elo+
Party 2
Jenos
Jenos
Silver III
xxUnknown_19xx
Jenos
Silver III
Level 135
Champion Stats
160W - 103L
1,690 SR
Queue Stats
453W - 443L
1,478 Elo+
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 335
1,630 SR
1,491 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 297
1,550 SR
1,467 Elo+
Inara
Inara
Gold IV
BerserkerKuyi01
Inara
Gold IV
Level 190
Champion Stats
64W - 58L
1,561 SR
Queue Stats
408W - 434L
1,501 Elo+
Solo
Koga
Koga
Silver III
Fabsss0505
Koga
Silver III
Level 69
Champion Stats
10W - 7L
1,637 SR
Queue Stats
34W - 35L
1,433 Elo+
Party 1
Fernando
Fernando
Silver II
Nick_Master09
Fernando
Silver II
Level 747
Champion Stats
9W - 19L
1,437 SR
Queue Stats
70W - 90L
1,438 Elo+
Party 1
Tiberius
Tiberius
Gold I
SHANMII
Tiberius
Gold I
Level 250
Champion Stats
3W - 6L
1,484 SR
Queue Stats
1,008W - 995L
1,437 Elo+
Solo
Grohk
Grohk
Gold II
TrappyTheSloth
Grohk
Gold II
Level 231
Champion Stats
207W - 180L
1,630 SR
Queue Stats
430W - 442L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
17 / 8 / 15
4,284
306
102,496
54,537
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

53
6 / 8 / 23
4,737
338
75,799
83,865
98,449
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.7999999999999998s.

Level 3

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Ash
19
7 / 13 / 11
4,515
323
41,606
105,252
11,532
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 8%.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 3s.

Level 5

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Level 1

Saati
Pouches-
Saati
57
25 / 5 / 13
4,678
334
132,838
51,914
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

36
0 / 5 / 40
4,085
292
17,327
26,251
15,144
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
SkyeKhan
Team 1 Score

4

VS

Team 2 Score

2

Bans
AtlasCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
7 / 12 / 10
2,893
207
49,679
117,896
32,302
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

50
16 / 19 / 5
3,433
245
75,345
44,620
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Gale Storm

Gale Storm

Skewer

Generate 12.5% Energy after earning a Killing Blow with Skewer.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Fernando
Nick_Master09
Fernando
59
5 / 11 / 11
2,717
194
48,344
117,717
56,162
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Tiberius
SHANMII
Tiberius
51
6 / 7 / 12
2,579
184
101,497
45,004
0
Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 1.2s.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Honed Senses

Honed Senses

Combat Trance

Generate 2.4% Ultimate charge every 1s while Combat Trance is active.

Level 4

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

34
5 / 6 / 23
3,030
216
46,954
44,829
0
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 12s
Objective Time
5m 39s
157
Kill Participation
100
55
Kills
39
39
Deaths
55
102
Assists
61
Player
Kills
Deaths
Assists
KDA
W
17
8
15
3.06
L
7
12
10
1
L
16
19
5
0.97
W
6
8
23
2.19
W
Ash
7
13
11
0.96
L
Fernando
Nick_Master09
Fernando
5
11
11
0.95
W
Saati
Pouches-
Saati
25
5
13
6.3
L
Tiberius
SHANMII
Tiberius
6
7
12
1.71
L
5
6
23
2.75
W
0
5
40
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

370,066
Damage
321,819
321,819
Taken
370,066
125,125
Shielding
88,464
158,296
Healing
171,343
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
102,496
60,553
0
0
54,537
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
49,679
41,685
0
12,474
117,896
32,302
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
75,345
70,263
902
7,583
44,620
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
75,799
75,799
0
18,163
83,865
98,449
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Ash
41,606
37,152
0
4,990
105,252
11,532
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Fernando
Nick_Master09
Fernando
48,344
34,678
0
15,885
117,717
56,162
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Saati
Pouches-
Saati
132,838
113,261
0
0
51,914
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

L
Tiberius
SHANMII
Tiberius
101,497
60,743
0
15,328
45,004
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
46,954
35,175
87,686
31,485
44,829
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
17,327
11,987
122,933
12,210
26,251
15,144
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role