Player Matchup

Pip
Pip
Fixhun
Pip
Level 351
Champion Stats
335W - 280L
1,537 SR
Queue Stats
1,247W - 1,256L
1,583 Elo+
Solo
Zhin
Zhin
Henricano
Zhin
Level 451
Champion Stats
11W - 6L
1,766 SR
Queue Stats
269W - 299L
1,470 Elo+
Solo
Azaan
Azaan
NihilusLecter
Azaan
Level 336
Champion Stats
2W - 5L
1,336 SR
Queue Stats
312W - 307L
1,482 Elo+
Solo
Octavia
Octavia
astro237
Octavia
Level 128
Champion Stats
6W - 6L
1,778 SR
Queue Stats
187W - 165L
1,549 Elo+
Solo
Jenos
Jenos
ºAlexFlowº
Jenos
Level 999
Champion Stats
1,312W - 1,176L
1,649 SR
Queue Stats
4,334W - 4,332L
1,579 Elo+
Solo
Team Averages
Level 453
1,613 SR
1,532 Elo+

VS

Team Averages
Level 306
1,588 SR
1,586 Elo+
Lex
Lex
J0J0X
Lex
Level 6
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,697 Elo+
Party 1
Jenos
Jenos
KuroiShimizu
Jenos
Level 693
Champion Stats
19W - 14L
1,667 SR
Queue Stats
146W - 130L
1,587 Elo+
Party 1
Zhin
Zhin
Mcfilho47
Zhin
Level 154
Champion Stats
17W - 8L
1,690 SR
Queue Stats
328W - 341L
1,534 Elo+
Party 1
Inara
Inara
Ruan1821
Inara
Level 118
Champion Stats
7W - 4L
1,500 SR
Queue Stats
185W - 163L
1,588 Elo+
Solo
Dredge
Dredge
ricardoysak
Dredge
Level 559
Champion Stats
6W - 10L
1,582 SR
Queue Stats
273W - 261L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Pip
Fixhun
Pip
45
13 / 2 / 7
3,661
366
71,265
33,949
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 3 Ammo for each enemy hit by Explosive Flask.

Level 3

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 0.6s.

Level 1

Acumen

Acumen

Explosive Flask

Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Zhin
54
17 / 7 / 8
3,909
391
64,408
43,505
0
Kindling

Kindling

Whirl

Generate 3 Ammo after activating Whirl.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1s for each enemy it hits.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Malice

Malice

Armor

Increase your Reload Speed by 20%.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

52
4 / 4 / 11
4,197
420
38,178
73,883
49,423
Overwhelming Presence

Overwhelming Presence

Heal for 36 every 0.5s while at least one wall segment of Sanctuary is active.

Level 3

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.75s.

Level 3

Gathering Power

Gathering Power

Heal for 210 for each enemy hit with Reckoning.

Level 3

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 15% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Octavia
astro237
Octavia
49
8 / 3 / 12
3,913
391
61,018
50,218
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

58
4 / 0 / 28
4,815
482
22,048
15,779
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Inertia

Inertia

Weapon

Increase your Reload Speed by 5%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lex
J0J0X
Lex
6
2 / 11 / 4
1,745
175
18,156
29,638
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

58
1 / 7 / 11
2,273
227
27,989
28,924
8,489
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Zhin
45
2 / 9 / 6
1,803
180
43,378
62,187
0
Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Inara
Ruan1821
Inara
48
4 / 9 / 5
2,220
222
55,536
94,664
13,082
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Dredge
58
7 / 10 / 1
2,159
216
72,275
41,504
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.8s for each enemy hit by Broadside.

Level 4

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 14s
Objective Time
3m 9s
112
Kill Participation
43
46
Kills
16
16
Deaths
46
66
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Pip
Fixhun
Pip
13
2
7
8.25
W
Zhin
17
7
8
3
L
Lex
J0J0X
Lex
2
11
4
0.36
L
1
7
11
0.93
L
Zhin
2
9
6
0.56
W
4
4
11
2.38
L
Inara
Ruan1821
Inara
4
9
5
0.72
W
Octavia
astro237
Octavia
8
3
12
4.67
L
Dredge
7
10
1
0.75
W
4
0
28
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

256,917
Damage
217,334
217,334
Taken
256,917
49,423
Shielding
21,571
158,024
Healing
118,578
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Pip
Fixhun
Pip
71,265
64,678
11,169
12,595
33,949
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Zhin
64,408
59,572
1,320
3,938
43,505
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 1

L
Lex
J0J0X
Lex
18,156
18,156
440
123
29,638
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Level 1

L
27,989
15,131
89,918
8,818
28,924
8,489
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Zhin
43,378
36,384
0
7,799
62,187
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
38,178
31,321
0
4,730
73,883
49,423
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Inara
Ruan1821
Inara
55,536
48,671
0
9,158
94,664
13,082
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Octavia
astro237
Octavia
61,018
57,368
1,798
9,538
50,218
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Dredge
72,275
38,444
0
2,322
41,504
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
22,048
10,237
97,169
15,767
15,779
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role