Player Matchup

Terminus
Terminus
Silver III
Hako8050
Terminus
Silver III
Level 45
Champion Stats
2W - 8L
1,287 SR
Queue Stats
85W - 96L
1,503 Elo+
Party 2
Koga
Koga
Platinum V
QRGustavo
Koga
Platinum V
Level 999
Champion Stats
17W - 19L
1,552 SR
Queue Stats
884W - 910L
1,503 Elo+
Solo
Azaan
Azaan
Gold V
SempreSoloXD
Azaan
Gold V
Level 241
Champion Stats
3W - 3L
1,668 SR
Queue Stats
307W - 305L
1,470 Elo+
Solo
Qualifying
Zyoxar
Unknown
Qualifying
Level 141
Champion Stats
0W - 1L
1,577 SR
Queue Stats
15W - 20L
1,432 Elo+
Solo
Ying
Ying
Gold V
kackatiel
Ying
Gold V
Level 519
Champion Stats
45W - 61L
1,584 SR
Queue Stats
509W - 501L
1,484 Elo+
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 389
1,533 SR
1,478 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 689
1,566 SR
1,511 Elo+
Mal'Damba
Mal'Damba
Silver I
Axisday
Mal'Damba
Silver I
Level 999
Champion Stats
110W - 110L
1,591 SR
Queue Stats
822W - 805L
1,477 Elo+
Party 1
Makoa
Makoa
Platinum IV
DïçKHèâD
Makoa
Platinum IV
Level 999
Champion Stats
5W - 6L
1,514 SR
Queue Stats
347W - 315L
1,574 Elo+
Solo
Barik
Barik
Silver II
Fleuk6
Barik
Silver II
Level 239
Champion Stats
8W - 13L
1,619 SR
Queue Stats
176W - 164L
1,512 Elo+
Party 1
Io
Io
Bronze I
PrincessLuna135
Io
Bronze I
Level 208
Champion Stats
11W - 11L
1,618 SR
Queue Stats
17W - 23L
1,376 Elo+
Party 1
Vora
Vora
Platinum IV
ZEEYAZAN
Vora
Platinum IV
Level 999
Champion Stats
4W - 5L
1,486 SR
Queue Stats
436W - 422L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
Hako8050
Terminus
29
7 / 12 / 6
2,638
176
42,988
107,257
0
Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Koga
59
15 / 20 / 8
3,570
238
102,672
53,842
0
Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 25 Ammo after activating Shadow Step.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

53
10 / 9 / 8
3,161
211
72,656
139,016
10,690
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Ad Eternum

Ad Eternum

Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.

Level 1

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Zyoxar
Unknown
48
8 / 15 / 14
3,327
222
114,946
59,248
0

Level 5

Level 4

Level 2

Level 3

Level 1

Level 1

Ying
47
3 / 10 / 20
3,128
209
19,355
39,352
0
Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
AndroxusCassie
Team 1 Score

2

VS

Team 2 Score

4

Bans
KhanImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Axisday
Mal'Damba
59
11 / 13 / 25
4,183
279
83,217
69,803
2,100
Otherworldly

Otherworldly

Slither

Gain a 150-health Shield for 3s after Slither ends.

Level 2

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 16%.

Level 4

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 250.

Level 5

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

59
20 / 4 / 17
4,325
288
97,759
92,605
12,760
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Barik
Fleuk6
Barik
43
8 / 7 / 24
4,618
308
66,379
79,672
105,465
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Bunker

Bunker

Barricade

Increase the Health of Barricade by 200.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

57
8 / 10 / 30
4,378
292
51,516
44,604
0
Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.

Level 5

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Vora
59
21 / 9 / 21
4,549
303
99,844
65,933
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 22s
Objective Time
13m 1s
99
Kill Participation
185
43
Kills
68
66
Deaths
43
56
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Mal'Damba
Axisday
Mal'Damba
11
13
25
1.81
W
20
4
17
7.13
W
Barik
Fleuk6
Barik
8
7
24
2.86
L
Terminus
Hako8050
Terminus
7
12
6
0.83
W
8
10
30
2.3
L
Koga
15
20
8
0.95
L
10
9
8
1.56
W
Vora
21
9
21
3.5
L
Zyoxar
Unknown
8
15
14
1
L
Ying
3
10
20
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

352,617
Damage
398,715
398,715
Taken
352,617
10,690
Shielding
120,325
200,010
Healing
200,429
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Mal'Damba
Axisday
Mal'Damba
83,217
29,355
56,389
9,644
69,803
2,100
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
97,759
92,530
0
10,446
92,605
12,760
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Barik
Fleuk6
Barik
66,379
66,379
0
7,492
79,672
105,465
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Terminus
Hako8050
Terminus
42,988
22,702
0
15,531
107,257
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
51,516
47,851
91,681
15,646
44,604
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Koga
102,672
71,363
0
1,835
53,842
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
72,656
64,056
0
40,350
139,016
10,690
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Vora
99,844
76,410
0
9,131
65,933
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Zyoxar
Unknown
114,946
86,716
0
1,964
59,248
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Ying
19,355
19,355
122,976
17,354
39,352
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role