Player Matchup

Fernando
Fernando
Danielhunter235
Fernando
Level 35
Champion Stats
2W - 2L
1,638 SR
Queue Stats
41W - 46L
1,502 Elo+
Party 1
Lex
Lex
DennisBaldeón1
Lex
Level 33
Champion Stats
4W - 4L
1,608 SR
Queue Stats
37W - 20L
1,686 Elo+
Solo
Dredge
Dredge
LuizHenrq97
Dredge
Level 33
Champion Stats
11W - 13L
1,559 SR
Queue Stats
23W - 37L
1,360 Elo+
Party 1
Seris
Seris
Marcelo__firmin0
Seris
Level 20
Champion Stats
6W - 3L
1,717 SR
Queue Stats
9W - 7L
1,630 Elo+
Solo
Vora
Vora
Syonidi
Vora
Level 523
Champion Stats
8W - 9L
1,513 SR
Queue Stats
106W - 98L
1,532 Elo+
Solo
Team Averages
Level 129
1,607 SR
1,542 Elo+

VS

Team Averages
Level 301
1,596 SR
1,550 Elo+
Barik
Barik
AlabStruzen
Barik
Level 23
Champion Stats
14W - 8L
1,628 SR
Queue Stats
27W - 16L
1,587 Elo+
Solo
Drogoz
Drogoz
Mayonesalight
Drogoz
Level 284
Champion Stats
71W - 77L
1,485 SR
Queue Stats
104W - 113L
1,512 Elo+
Solo
Androxus
Androxus
RNDS2
Androxus
Level 999
Champion Stats
149W - 143L
1,613 SR
Queue Stats
1,314W - 1,106L
1,606 Elo+
Solo
Furia
Furia
gqbdfgh
Furia
Level 122
Champion Stats
19W - 14L
1,655 SR
Queue Stats
176W - 171L
1,523 Elo+
Solo
Talus
Talus
willow092
Talus
Level 79
Champion Stats
16W - 19L
1,597 SR
Queue Stats
140W - 135L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
15
0 / 0 / 8
1,931
322
9,151
14,581
1,773
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.

Level 5

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

11
25 / 0 / 3
2,923
487
56,102
13,521
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Dredge
16
2 / 1 / 1
1,620
270
4,163
10,577
750
Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

9
1 / 0 / 13
2,063
344
6,763
6,651
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 1.6s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Level 1

Vora
Syonidi
Vora
59
1 / 2 / 12
1,673
279
17,553
13,217
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
8
0 / 6 / 0
792
132
12,263
30,849
21,827
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.2s.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

50
1 / 8 / 0
646
108
16,558
21,450
0
Lung Capacity

Lung Capacity

Fire Spit

Heal for 150 for each enemy hit with Fire Spit.

Level 3

Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 200.

Level 4

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 1s for each enemy hit by it.

Level 2

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 0.75s each time Salvo hits an enemy with its rockets.

Level 3

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Androxus
RNDS2
Androxus
59
0 / 3 / 0
781
130
4,169
7,423
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Furia
gqbdfgh
Furia
40
1 / 4 / 0
911
152
13,654
13,283
1,660
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 50.

Level 1

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.

Level 4

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 10% for 1.5s.

Level 2

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 30%.

Level 3

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Talus
willow092
Talus
28
1 / 8 / 0
971
162
11,903
20,727
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Ancient Power

Ancient Power

Overcharge

Reduce the Cooldown of Blitz Upper by 0.5s for each enemy hit while Overcharge is active.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Revitalize

Revitalize

Rune of Travel

Heal for 500 after Teleporting to your Rune of Travel.

Level 5

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 35s
Objective Time
29s
66
Kill Participation
3
29
Kills
3
3
Deaths
29
37
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Fernando
0
0
8
4
W
25
0
3
26.5
W
Dredge
2
1
1
2.5
W
1
0
13
7.5
L
1
8
0
0.13
L
Androxus
RNDS2
Androxus
0
3
0
0
W
Vora
Syonidi
Vora
1
2
12
3.5
L
Furia
gqbdfgh
Furia
1
4
0
0.25
L
Talus
willow092
Talus
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,732
Damage
58,547
58,547
Taken
93,732
2,523
Shielding
23,487
47,619
Healing
22,929
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
12,263
12,263
0
2,996
30,849
21,827
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Fernando
9,151
5,103
0
1,519
14,581
1,773
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
56,102
56,102
0
361
13,521
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Dredge
4,163
4,163
0
407
10,577
750
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
6,763
5,563
37,248
6,250
6,651
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
16,558
12,815
0
179
21,450
0
L
Androxus
RNDS2
Androxus
4,169
3,649
0
0
7,423
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Vora
Syonidi
Vora
17,553
15,173
0
1,834
13,217
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Furia
gqbdfgh
Furia
13,654
9,854
11,113
3,944
13,283
1,660
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Talus
willow092
Talus
11,903
11,298
0
4,697
20,727
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role