Player Matchup

Terminus
Terminus
Gold II
CrisyBear
Terminus
Gold II
Level 999
Champion Stats
131W - 80L
1,761 SR
Queue Stats
1,190W - 1,178L
1,489 Elo+
Solo
Moji
Moji
Gold IV
Locke_boss17
Moji
Gold IV
Level 47
Champion Stats
19W - 23L
1,599 SR
Queue Stats
22W - 30L
1,495 Elo+
Solo
Azaan
Azaan
Silver V
Toflamingo02
Azaan
Silver V
Level 83
Champion Stats
9W - 9L
1,560 SR
Queue Stats
27W - 28L
1,430 Elo+
Party 1
Makoa
Makoa
Gold IV
datboipredator
Makoa
Gold IV
Level 138
Champion Stats
5W - 1L
1,779 SR
Queue Stats
62W - 71L
1,482 Elo+
Solo
Atlas
Atlas
Silver IV
endiveausaumon
Atlas
Silver IV
Level 234
Champion Stats
5W - 2L
1,756 SR
Queue Stats
29W - 28L
1,446 Elo+
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 300
1,691 SR
1,468 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 677
1,551 SR
1,492 Elo+
Lex
Lex
Gold V
Butterkeks3000
Lex
Gold V
Level 999
Champion Stats
86W - 111L
1,537 SR
Queue Stats
674W - 693L
1,515 Elo+
Party 2
Pip
Pip
Silver I
TakoDolfo
Pip
Silver I
Level 60
Champion Stats
46W - 45L
1,593 SR
Queue Stats
99W - 107L
1,483 Elo+
Party 2
Khan
Khan
Qualifying
TxctyScks
Khan
Qualifying
Level 999
Champion Stats
10W - 18L
1,508 SR
Queue Stats
244W - 204L
1,518 Elo+
Solo
Imani
Imani
Silver I
Vistari
Imani
Silver I
Level 330
Champion Stats
1W - 2L
1,518 SR
Queue Stats
147W - 125L
1,542 Elo+
Solo
Jenos
Jenos
Silver V
yourownsmell
Jenos
Silver V
Level 999
Champion Stats
249W - 245L
1,600 SR
Queue Stats
3,208W - 3,214L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
CrisyBear
Terminus
59
9 / 12 / 8
4,458
248
61,975
96,985
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 30%.

Level 2

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

35
3 / 17 / 9
4,083
227
49,620
60,625
58,270

Level 4

Level 5

Level 1

Level 4

Level 1

Level 1

36
2 / 19 / 5
3,727
207
65,516
122,742
70,943
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

59
16 / 14 / 7
5,206
289
109,849
149,663
49,876
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Harden

Harden

Dredge Anchor

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.

Level 5

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

51
12 / 11 / 9
4,465
248
80,613
127,234
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 3 Ammo after hitting a fully-charged weapon shot.

Level 3

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Bans
FernandoCassie
Team 1 Score

4

VS

Team 2 Score

3

Bans
StrixLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
21 / 12 / 23
4,561
253
125,668
68,479
0
Fortitude

Fortitude

In Pursuit

Heal for 100 for each shot hit while using In Pursuit.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 10% for 2s after Combat Slide ends.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 150.

Level 3

Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

24
15 / 11 / 20
3,432
191
106,541
75,199
0
Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 2s.

Level 5

Acumen

Acumen

Explosive Flask

Gain 20% Lifesteal against enemies Slowed by your Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Refreshing Jog

Refreshing Jog

Weightless

Heal for 120 every 1s while Weightless is active.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Khan
60
21 / 2 / 28
4,303
239
126,816
126,851
32,580
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 16% for 2s after hitting an enemy with Commander's Grab.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Imani
Vistari
Imani
60
17 / 9 / 25
4,211
234
147,940
51,690
0
Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 2.5s.

Level 5

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.2s.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 10% Mana every 1s while using FrostFire Glide.

Level 2

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

59
3 / 8 / 40
4,056
225
55,532
45,354
0
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 52s
Objective Time
7m 3s
80
Kill Participation
213
42
Kills
77
73
Deaths
42
38
Assists
136
Player
Kills
Deaths
Assists
KDA
L
21
12
23
2.71
W
Terminus
CrisyBear
Terminus
9
12
8
1.08
W
3
17
9
0.44
L
15
11
20
2.27
W
2
19
5
0.24
L
Khan
21
2
28
17.5
L
Imani
Vistari
Imani
17
9
25
3.28
W
16
14
7
1.39
W
12
11
9
1.5
L
3
8
40
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

367,573
Damage
562,497
557,249
Taken
367,573
179,089
Shielding
32,580
153,288
Healing
245,568
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
125,668
110,486
0
4,123
68,479
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Terminus
CrisyBear
Terminus
61,975
52,060
0
34,856
96,985
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
49,620
47,139
60,147
13,622
60,625
58,270
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
106,541
97,188
8,978
24,314
75,199
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
65,516
50,511
0
18,170
122,742
70,943
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Khan
126,816
110,560
5,167
22,966
126,851
32,580
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
Imani
Vistari
Imani
147,940
109,300
0
8,975
51,690
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
109,849
106,257
0
24,242
149,663
49,876
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
80,613
80,613
0
2,251
127,234
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
55,532
40,072
145,860
25,185
45,354
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role