Player Matchup

Imani
Imani
Platinum IV
SHANMII
Imani
Platinum IV
Level 255
Champion Stats
196W - 172L
1,615 SR
Queue Stats
1,003W - 991L
1,514 Elo+
Solo
Buck
Buck
Platinum II
Sephyx
Buck
Platinum II
Level 999
Champion Stats
40W - 36L
1,629 SR
Queue Stats
399W - 358L
1,512 Elo+
Solo
Terminus
Terminus
Gold IV
funggor
Terminus
Gold IV
Level 256
Champion Stats
9W - 12L
1,538 SR
Queue Stats
126W - 131L
1,489 Elo+
Solo
Raum
Raum
Gold IV
ohnoab1ack1
Raum
Gold IV
Level 140
Champion Stats
21W - 26L
1,564 SR
Queue Stats
427W - 380L
1,525 Elo+
Solo
Mal'Damba
Mal'Damba
Gold IV
zJeff3r
Mal'Damba
Gold IV
Level 495
Champion Stats
4W - 2L
1,670 SR
Queue Stats
66W - 67L
1,510 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 429
1,603 SR
1,510 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 588
1,623 SR
1,550 Elo+
Tyra
Tyra
Gold V
Ghost_Hydra-07
Tyra
Gold V
Level 537
Champion Stats
0W - 2L
1,468 SR
Queue Stats
63W - 72L
1,484 Elo+
Party 1
Makoa
Makoa
Platinum IV
LeninR98
Makoa
Platinum IV
Level 999
Champion Stats
109W - 92L
1,661 SR
Queue Stats
1,653W - 1,536L
1,608 Elo+
Solo
Koga
Koga
Platinum V
OkuHiraya2216
Koga
Platinum V
Level 999
Champion Stats
114W - 120L
1,713 SR
Queue Stats
3,167W - 3,130L
1,567 Elo+
Solo
Io
Io
Silver II
ikario131
Io
Silver II
Level 314
Champion Stats
1W - 1L
1,640 SR
Queue Stats
6W - 7L
1,545 Elo+
Party 1
Fernando
Fernando
Gold I
zZigra
Fernando
Gold I
Level 92
Champion Stats
1W - 3L
1,636 SR
Queue Stats
32W - 26L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
SHANMII
Imani
51
13 / 5 / 11
2,873
359
81,591
19,707
0
Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 20% faster.

Level 4

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Buck
Sephyx
Buck
55
13 / 6 / 10
2,789
349
61,086
42,854
0
Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 4s.

Level 4

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 14% after getting an Elimination.

Level 1

Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 21%.

Level 3

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.

Level 2

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Terminus
funggor
Terminus
32
11 / 4 / 10
2,883
360
37,021
57,706
0
Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Blood and Stone

Blood and Stone

Shatterfall

Gain 18% Power Siphon charge for each enemy hit by Shatterfall.

Level 3

Despoiler

Despoiler

Shatterfall

Heal for 100 for each enemy hit with Shatterfall.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.

Level 5

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 30%.

Level 3

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

45
7 / 1 / 29
3,579
447
57,373
126,471
5,230
Apocalypse

Apocalypse

Juggernaut

Heal for 600 for each champion hit by Juggernaut.

Level 4

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 2s after activating Soul Harvest.

Level 2

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 24%.

Level 3

Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 14%.

Level 2

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Mal'Damba
zJeff3r
Mal'Damba
59
2 / 1 / 23
2,888
361
19,164
19,811
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 4% while Healing an ally with Mending Spirits.

Level 1

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 24% for 3s after using Slither.

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 16% Lifesteal.

Level 2

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Level 1

Bans
JenosCassie
Team 1 Score

4

VS

Team 2 Score

0

Bans
TorvaldKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
1 / 13 / 4
1,978
247
70,100
37,050
0
Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 40%.

Level 2

Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Makoa
LeninR98
Makoa
57
2 / 10 / 3
1,580
198
45,969
89,230
17,182
Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 18% for 3s after using Shell Spin.

Level 3

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 21%.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

59
9 / 6 / 5
2,535
317
62,712
31,770
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 8%.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

59
2 / 10 / 8
2,141
268
35,701
37,328
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Fernando
zZigra
Fernando
37
4 / 7 / 4
2,260
283
52,067
60,857
72,193
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 54s
Objective Time
4m 38s
129
Kill Participation
42
46
Kills
18
17
Deaths
46
83
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
13
4
0.23
L
Makoa
LeninR98
Makoa
2
10
3
0.35
L
9
6
5
1.92
W
Imani
SHANMII
Imani
13
5
11
3.7
W
Buck
Sephyx
Buck
13
6
10
3
W
Terminus
funggor
Terminus
11
4
10
4
L
2
10
8
0.6
W
7
1
29
21.5
W
Mal'Damba
zJeff3r
Mal'Damba
2
1
23
13.5
L
Fernando
zZigra
Fernando
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

256,235
Damage
266,549
266,549
Taken
256,235
5,230
Shielding
89,375
145,908
Healing
84,447
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
70,100
37,708
0
400
37,050
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Makoa
LeninR98
Makoa
45,969
40,939
0
1,570
89,230
17,182
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
62,712
52,685
0
5,655
31,770
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Imani
SHANMII
Imani
81,591
49,455
0
204
19,707
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Buck
Sephyx
Buck
61,086
57,070
0
12,611
42,854
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Terminus
funggor
Terminus
37,021
24,838
0
5,760
57,706
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
35,701
30,463
61,109
15,290
37,328
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
57,373
35,220
19,459
24,521
126,471
5,230
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

W
Mal'Damba
zJeff3r
Mal'Damba
19,164
9,002
73,517
9,836
19,811
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
zZigra
Fernando
52,067
34,085
0
423
60,857
72,193
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role