Player Matchup
VS
Match Stats
Overflowing Delights
Swarm
Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.
Level 5
Blood Sense
Blood Hex
Hitting an enemy with Blood Hex will Reveal them to your team for 0.5s.
Level 1
Gloomy Nook
Armor
Gain a 750 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Level 5
Blood Cannon
Armor
Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.
Level 3
Unholy Flight
Death Wings
Reduce your damage taken by 5% for 1.5s after activating Death Wings.
Level 1
Maelstrom of Carnage
Swarm
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
Level 1
Infamy
Armor
Increase your maximum Health by 100.
Level 2
Up in Smoke
Billow
Increase your Movement Speed by 22% while Billow is active.
Level 2
Viciousness
Counter
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Level 5
Blade Dancer
Whirl
Increase the travel distance of Whirl by 8%.
Level 1
Footwork
Counter
Increase your Movement Speed by 50% for 3s after activating Counter.
Level 5
Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1
Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 1.2s.
Level 2
Platemail
Armor
Increase your maximum Health by 450.
Level 3
Ready for War
Bulwark
Increase the recharge rate of your Bulwark by 24%.
Level 4
Shield Wall
Bulwark
Increase the Health of your Bulwark by 400.
Level 2
Hopeguard
Bulwark
Increase your Healing received by 24% while your Bulwark is active.
Level 4
Lian's Shield
Bulwark
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
Level 1
Enveloping Magic
Envelop
Increase the maximum amount of damage mitigated by Envelop by 28%.
Level 4
Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.
Level 4
Mystic Mastery
Armor
Increase your maximum Health by 50.
Level 1
Arcane Manipulation
Envelop
Reduce the Cooldown of Envelop by 1.5s.
Level 5
Desperate Defense
Envelop
Heal for 50 when you use Envelop.
Level 1
Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 5
Tumble
Armor
Increase your maximum Health by 100.
Level 2
Raze
Disengage
Increase the Knockback applied to enemies by Disengage by 16%.
Level 2
Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.
Level 2
Onslaught
Dodge Roll
Activating Dodge Roll heals you for 300.
Level 4
Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1
Team 1 Score
4
VS
Team 2 Score
1
Quick Smoker
Smoke Screen
Reduce the Cooldown of Smoke Screen by 0.6s.
Level 1
Confound
Poison Bolts
Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.
Level 4
Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 1.6s.
Level 2
Dissipate
Smoke Screen
Increase your Movement Speed by 32% for 2s after entering Smoke Screen.
Level 4
Healing Vapors
Smoke Screen
Heal for 500 over 2s while in Smoke Screen.
Level 4
Smoke and Dagger
Smoke Screen
Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.
Level 1
Disrupt
Reversal
Reduce the Cooldown of Reversal by 2.4s.
Level 2
Featherweight
Armor
Heal for 200 every 1s while drifting.
Level 4
Watchful
Armor
Reduce all active Cooldowns by 30% after getting an Elimination.
Level 3
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 20%.
Level 4
Sleight of Hand
Nether Step
Generate 2 Ammo after activating Nether Step.
Level 2
Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1
Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 3s.
Level 5
Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.
Level 1
Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1
Harden
Dredge Anchor
Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.
Level 4
Surf
Shell Spin
Increase the travel distance of Shell Spin by 40%.
Level 4
Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1
Perennial
Blossom
Reduce the Cooldown of Blossom by 0.4s.
Level 1
Adrenaline
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4
Gentle Breeze
Blossom
Increase your allies' Movement Speed by 20% for 4s after they are Healed by Blossom.
Level 4
Verdant Expanse
Blossom
Increase the radius of Blossom by 20%.
Level 5
Rebound
Armor
Increase your Healing received by 5% while at or below 50% Health.
Level 1
Level 1
Biting Cold
Ice Block
Generate 2 Ammo after activating Ice Block.
Level 1
Teleport
Blink
Increase the distance traveled by Blink by 24%.
Level 4
Swift Witch
Soar
Increase your Movement Speed during Soar by 28%.
Level 4
Flicker
Blink
Heal for 150 after using Blink.
Level 5
Cantrip
Soar
Generate 1 Ammo after activating Soar.
Level 1
Wormhole
Blink
Blink can be refired within 4s of its use to return to the initial casting location.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.