Player Matchup

Fernando
Fernando
Qualifying
CoolytheJew
Fernando
Qualifying
Level 414
Champion Stats
22W - 17L
1,652 SR
Queue Stats
78W - 91L
1,401 Elo+
Party 1
Willo
Willo
Qualifying
DaddyRainDrop
Willo
Qualifying
Level 192
Champion Stats
1W - 1L
1,491 SR
Queue Stats
18W - 17L
1,555 Elo+
Party 1
Raum
Raum
Silver I
DianaaMariie
Raum
Silver I
Level 360
Champion Stats
22W - 30L
1,575 SR
Queue Stats
246W - 238L
1,454 Elo+
Solo
Furia
Furia
Gold IV
StarKRusH3r78
Furia
Gold IV
Level 556
Champion Stats
95W - 59L
1,680 SR
Queue Stats
350W - 357L
1,531 Elo+
Solo
Skye
Skye
Silver III
kurt_morrison10
Skye
Silver III
Level 899
Champion Stats
10W - 3L
1,754 SR
Queue Stats
244W - 234L
1,484 Elo+
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 484
1,630 SR
1,485 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 584
1,540 SR
1,498 Elo+
Viktor
Viktor
Silver III
Canabinomano
Viktor
Silver III
Level 821
Champion Stats
122W - 115L
1,620 SR
Queue Stats
1,836W - 1,907L
1,478 Elo+
Solo
Barik
Barik
Gold V
DoubleO2
Barik
Gold V
Level 999
Champion Stats
125W - 124L
1,578 SR
Queue Stats
1,336W - 1,313L
1,496 Elo+
Solo
Jenos
Jenos
Platinum V
Massenmord43
Jenos
Platinum V
Level 506
Champion Stats
32W - 47L
1,506 SR
Queue Stats
471W - 433L
1,510 Elo+
Solo
Talus
Talus
Silver IV
Rafiki8603
Talus
Silver IV
Level 99
Champion Stats
0W - 2L
1,339 SR
Queue Stats
34W - 41L
1,459 Elo+
Solo
Makoa
Makoa
Gold III
zJeff3r
Makoa
Gold III
Level 497
Champion Stats
8W - 6L
1,654 SR
Queue Stats
66W - 67L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
CoolytheJew
Fernando
59
7 / 8 / 14
4,571
286
74,948
136,064
94,653
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

52
13 / 9 / 11
3,744
234
87,995
37,333
0
Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.

Level 1

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

41
12 / 4 / 18
4,633
290
119,867
158,439
0
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 15.

Level 1

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

59
6 / 7 / 20
4,353
272
62,030
38,336
24,554
Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.

Level 4

Inner Fire

Inner Fire

Kindle Soul

Generate 1 Ammo after Healing an ally with Kindle Soul.

Level 1

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 100.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 315 over 3s after Healing an ally with Kindle Soul.

Level 3

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

58
12 / 15 / 8
3,807
238
67,344
48,637
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Ninja

Ninja

Hidden

Increase your Movement Speed by 5% while Hidden is active.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 30% for 4s after getting an Elimination.

Level 3

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Bans
EvieCassie
Team 1 Score

4

VS

Team 2 Score

2

Bans
SerisKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
51
11 / 13 / 5
3,567
223
126,527
53,161
0
XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Barik
DoubleO2
Barik
43
6 / 9 / 15
4,562
285
87,684
107,862
89,935
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

57
5 / 5 / 17
4,284
268
30,367
37,840
16,959
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Talus
36
6 / 13 / 6
2,533
158
66,239
56,242
0
Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.4s.

Level 2

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 8.

Level 2

Dark Vision

Dark Vision

Blitz Upper

Generate 12% Ultimate charge after hitting an enemy with Blitz Upper.

Level 4

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

Makoa
zJeff3r
Makoa
59
15 / 10 / 11
3,466
217
107,992
157,079
45,539
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Spring Tide

Spring Tide

Shell Spin

Heal for 750 for each enemy hit with Shell Spin.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 19s
Objective Time
5m 27s
121
Kill Participation
97
50
Kills
43
43
Deaths
50
71
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Viktor
11
13
5
1.04
W
Fernando
CoolytheJew
Fernando
7
8
14
1.75
W
13
9
11
2.06
W
12
4
18
5.25
L
Barik
DoubleO2
Barik
6
9
15
1.5
L
5
5
17
2.7
L
Talus
6
13
6
0.69
W
6
7
20
2.29
W
12
15
8
1.07
L
Makoa
zJeff3r
Makoa
15
10
11
2.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

412,184
Damage
418,809
418,809
Taken
412,184
119,207
Shielding
152,433
197,449
Healing
221,356
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
126,527
92,534
0
9,986
53,161
0

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Fernando
CoolytheJew
Fernando
74,948
57,330
0
6,907
136,064
94,653
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
87,995
75,656
0
3,429
37,333
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 2

W
119,867
85,442
0
25,081
158,439
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Barik
DoubleO2
Barik
87,684
87,684
2,392
36,930
107,862
89,935

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
30,367
20,158
126,481
26,601
37,840
16,959

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Talus
66,239
58,076
0
9,539
56,242
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
62,030
43,790
137,670
21,217
38,336
24,554
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
67,344
39,433
0
3,145
48,637
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Makoa
zJeff3r
Makoa
107,992
99,233
0
9,427
157,079
45,539
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role