Player Matchup

Talus
Talus
JerrySteals
Talus
Level 143
Champion Stats
244W - 219L
1,545 SR
Queue Stats
329W - 321L
1,511 Elo+
Solo
Ying
Ying
MaxArwen
Ying
Level 999
Champion Stats
4,454W - 3,800L
1,690 SR
Queue Stats
5,307W - 5,082L
1,642 Elo+
Party 1
Viktor
Viktor
Orloulou1122
Viktor
Level 95
Champion Stats
1W - 4L
1,376 SR
Queue Stats
13W - 15L
1,499 Elo+
Solo
Khan
Khan
dntmewhttodo
Khan
Level 8
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,321 Elo+
Party 1
Corvus
Corvus
lord_of_darkknn3
Corvus
Level 161
Champion Stats
53W - 56L
1,624 SR
Queue Stats
564W - 568L
1,558 Elo+
Party 1
Team Averages
Level 281
1,547 SR
1,506 Elo+

VS

Team Averages
Level 152
1,646 SR
1,509 Elo+
Vora
Vora
EliG2Fresh
Vora
Level 40
Champion Stats
31W - 24L
1,558 SR
Queue Stats
92W - 82L
1,531 Elo+
Solo
Lian
Lian
GT Thunderr
Lian
Level 112
Champion Stats
14W - 10L
1,643 SR
Queue Stats
145W - 125L
1,605 Elo+
Party 2
Barik
Barik
IxIlRAGElIxl
Barik
Level 106
Champion Stats
6W - 5L
1,859 SR
Queue Stats
170W - 143L
1,608 Elo+
Party 2
Furia
Furia
jakkulous
Furia
Level 6
Champion Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,259 Elo+
Party 3
Sha Lin
Sha Lin
thatoneweridkid
Sha Lin
Level 494
Champion Stats
7W - 7L
1,671 SR
Queue Stats
95W - 104L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
22
4 / 13 / 5
1,049
75
27,475
49,134
0
Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 16.

Level 4

Spirited

Spirited

Armor

Increase your maximum Health by 100

Level 2

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 16% while Rune of Travel is active.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.6000000000000001s.

Level 3

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Ying
59
32 / 10 / 10
4,560
326
99,362
69,594
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Viktor
53
7 / 13 / 10
3,074
220
56,745
56,505
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

5
4 / 10 / 17
3,467
248
38,357
97,302
22,655
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

35
0 / 6 / 25
3,375
241
7,541
30,454
0
Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
36
13 / 9 / 14
3,371
241
76,324
39,278
4,741
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.4s after hitting at least one enemy with Obliteration.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

Level 1

54
11 / 8 / 17
3,107
222
89,704
45,585
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

49
12 / 7 / 20
5,016
358
77,768
70,580
83,339
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Furia
jakkulous
Furia
6
1 / 14 / 16
2,453
175
13,461
38,101
3,853
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Righteous Path

Righteous Path

Wings of Wrath

Increase the travel distance of Wings of Wrath by 20%.

Level 2

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 1.2s.

Level 2

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.

Level 4

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

57
15 / 9 / 8
3,341
239
45,732
35,936
0
Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 20%.

Level 1

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 15% Health.

Level 1

Grounded

Grounded

Rapid Shot

Regenerate 240 Health every 1s during while using Rapid Shot.

Level 4

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 21s
Objective Time
5m 54s
114
Kill Participation
127
47
Kills
52
52
Deaths
47
67
Assists
75
Player
Kills
Deaths
Assists
KDA
W
13
9
14
2.22
W
11
8
17
2.44
W
12
7
20
3.14
L
4
13
5
0.5
L
Ying
32
10
10
3.7
L
Viktor
7
13
10
0.92
L
4
10
17
1.25
W
Furia
jakkulous
Furia
1
14
16
0.64
L
0
6
25
2.08
W
15
9
8
2.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

229,480
Damage
302,989
302,989
Taken
229,480
22,655
Shielding
91,933
149,179
Healing
107,036
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
76,324
45,044
0
12,957
39,278
4,741
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
89,704
83,304
0
17,851
45,585
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
77,768
77,768
0
39,031
70,580
83,339
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
27,475
24,378
0
6,125
49,134
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ying
99,362
90,732
38,495
16,330
69,594
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 2

L
Viktor
56,745
48,377
0
180
56,505
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
38,357
36,997
0
2,432
97,302
22,655
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Furia
jakkulous
Furia
13,461
13,461
20,439
5,344
38,101
3,853
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
7,541
4,946
76,310
9,307
30,454
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
45,732
45,732
0
11,414
35,936
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role