Player Matchup

Inara
Inara
Platinum II
DernickCrew
Inara
Platinum II
Level 608
Champion Stats
12W - 14L
1,612 SR
Queue Stats
350W - 305L
1,565 Elo+
Solo
Seris
Seris
Gold I
ElperroGalleta
Seris
Gold I
Level 730
Champion Stats
13W - 14L
1,610 SR
Queue Stats
418W - 391L
1,505 Elo+
Solo
Saati
Saati
Platinum III
KovaaksKayce
Saati
Platinum III
Level 195
Champion Stats
103W - 70L
1,683 SR
Queue Stats
302W - 263L
1,594 Elo+
Party 1
Moji
Moji
Diamond I
LiterallyJosh
Moji
Diamond I
Level 999
Champion Stats
20W - 18L
1,736 SR
Queue Stats
888W - 875L
1,621 Elo+
Solo
Fernando
Fernando
Platinum II
TactiKit
Fernando
Platinum II
Level 166
Champion Stats
187W - 141L
1,707 SR
Queue Stats
280W - 245L
1,611 Elo+
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 540
1,669 SR
1,579 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 406
1,682 SR
1,573 Elo+
Lian
Lian
Diamond I
Amazøn
Lian
Diamond I
Level 58
Champion Stats
20W - 18L
1,658 SR
Queue Stats
207W - 205L
1,629 Elo+
Solo
Terminus
Terminus
Platinum IV
GRRSTR
Terminus
Platinum IV
Level 391
Champion Stats
20W - 9L
1,815 SR
Queue Stats
340W - 284L
1,551 Elo+
Solo
Atlas
Atlas
Platinum III
Seelevv
Atlas
Platinum III
Level 508
Champion Stats
58W - 42L
1,731 SR
Queue Stats
748W - 710L
1,553 Elo+
Solo
Lex
Lex
Platinum II
akroSK
Lex
Platinum II
Level 72
Champion Stats
12W - 8L
1,636 SR
Queue Stats
106W - 79L
1,571 Elo+
Solo
Furia
Furia
Platinum III
lStormFrostl
Furia
Platinum III
Level 999
Champion Stats
21W - 28L
1,570 SR
Queue Stats
1,817W - 1,782L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
13 / 11 / 7
3,715
265
87,673
137,665
13,798
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

50
0 / 11 / 7
1,593
114
20,828
51,584
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 50.

Level 1

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Level 1

44
9 / 13 / 9
3,204
229
108,508
66,052
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

54
4 / 6 / 17
3,915
280
29,868
58,522
58,723

Level 4

Level 2

Level 2

Level 3

Level 4

Level 1

Fernando
TactiKit
Fernando
39
10 / 11 / 10
4,476
320
85,031
118,902
84,799
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
CassieImani
Team 1 Score

2

VS

Team 2 Score

4

Bans
KhanMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
Amazøn
Lian
39
13 / 11 / 18
3,965
283
146,669
53,038
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Highborn

Highborn

Armor

Increase your Movement Speed by 9%.

Level 3

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Terminus
GRRSTR
Terminus
48
12 / 7 / 12
3,477
248
68,259
84,578
0
It Watches

It Watches

Armor

Generate 15% Power Siphon charge for each enemy hit with Massacre Axe.

Level 5

Devastation

Devastation

Calamity Blast

Heal for 60 for each enemy hit by Calamity Blast.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Atlas
Seelevv
Atlas
56
7 / 4 / 16
3,434
245
46,221
82,145
0
Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Ravages of Time

Ravages of Time

Armor

Generate 2% Ultimate charge after getting an Elimination.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Lex
akroSK
Lex
39
16 / 8 / 12
4,316
308
119,925
62,604
0
Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Conditioned

Conditioned

Armor

Increase your Movement Speed by 12%.

Level 4

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

59
4 / 4 / 22
3,851
275
51,651
49,543
0
Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.6s.

Level 4

Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 50%.

Level 5

Ignition

Ignition

Pyre Strike

Reduce the Cooldown of Wings of Wrath by 1s after hitting an enemy with Pyre Strike.

Level 1

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.

Level 3

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 42s
Objective Time
9m 35s
86
Kill Participation
132
36
Kills
52
52
Deaths
34
50
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Lian
Amazøn
Lian
13
11
18
2
L
13
11
7
1.5
L
0
11
7
0.32
W
Terminus
GRRSTR
Terminus
12
7
12
2.57
L
9
13
9
1.04
L
4
6
17
2.08
W
Atlas
Seelevv
Atlas
7
4
16
3.75
L
Fernando
TactiKit
Fernando
10
11
10
1.36
W
Lex
akroSK
Lex
16
8
12
2.75
W
4
4
22
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

331,908
Damage
432,725
432,725
Taken
331,908
157,320
Shielding
0
247,081
Healing
195,532
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lian
Amazøn
Lian
146,669
138,261
0
3,508
53,038
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
87,673
77,332
0
3,931
137,665
13,798
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
20,828
17,428
48,799
11,619
51,584
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Terminus
GRRSTR
Terminus
68,259
44,716
0
13,247
84,578
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
108,508
89,711
0
1,274
66,052
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
29,868
29,868
142,573
34,180
58,522
58,723
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Atlas
Seelevv
Atlas
46,221
46,221
0
12,960
82,145
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
TactiKit
Fernando
85,031
38,986
0
4,705
118,902
84,799

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Lex
akroSK
Lex
119,925
111,210
0
1,569
62,604
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
51,651
29,218
126,791
37,457
49,543
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role