Player Matchup

Corvus
Corvus
Gold III
LPasteur
Corvus
Gold III
Level 999
Champion Stats
87W - 62L
1,661 SR
Queue Stats
1,571W - 1,489L
1,491 Elo+
Solo
Zhin
Zhin
Gold I
MRFxPR1ME
Zhin
Gold I
Level 742
Champion Stats
79W - 73L
1,599 SR
Queue Stats
197W - 214L
1,492 Elo+
Solo
Willo
Willo
Platinum V
Mamzair_91
Willo
Platinum V
Level 937
Champion Stats
59W - 57L
1,642 SR
Queue Stats
1,259W - 1,290L
1,532 Elo+
Solo
Makoa
Makoa
Platinum I
buckevie
Makoa
Platinum I
Level 210
Champion Stats
56W - 41L
1,632 SR
Queue Stats
598W - 581L
1,591 Elo+
Solo
Barik
Barik
Gold III
clgeorgemme
Barik
Gold III
Level 222
Champion Stats
18W - 9L
1,718 SR
Queue Stats
300W - 308L
1,407 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 622
1,650 SR
1,503 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 411
1,583 SR
1,558 Elo+
Vora
Vora
Silver II
Aga7659
Vora
Silver II
Level 99
Champion Stats
1W - 1L
1,443 SR
Queue Stats
8W - 8L
1,674 Elo+
Solo
Tyra
Tyra
Platinum II
KovaaksKayce
Tyra
Platinum II
Level 196
Champion Stats
71W - 67L
1,607 SR
Queue Stats
302W - 263L
1,558 Elo+
Party 1
Jenos
Jenos
Gold I
ManuWolfstein
Jenos
Gold I
Level 592
Champion Stats
0W - 3L
1,521 SR
Queue Stats
219W - 207L
1,522 Elo+
Party 1
Fernando
Fernando
Platinum II
TactiKit
Fernando
Platinum II
Level 167
Champion Stats
187W - 141L
1,658 SR
Queue Stats
280W - 245L
1,573 Elo+
Party 1
Inara
Inara
Gold I
penetrex
Inara
Gold I
Level 999
Champion Stats
216W - 179L
1,688 SR
Queue Stats
1,561W - 1,590L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
LPasteur
Corvus
58
3 / 1 / 16
2,698
337
8,480
5,087
1,200
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

New Resolve

New Resolve

Mark of Fate

Grant a 40-Health Shield to an ally for 2s when you Mark them.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Zhin
59
6 / 4 / 7
2,164
271
54,313
32,164
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.

Level 1

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Willo
59
10 / 4 / 12
2,658
332
68,175
31,906
0
Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 0.6s.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 15% for 3s after activating Flutter.

Level 3

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Makoa
buckevie
Makoa
52
6 / 1 / 9
2,365
296
47,215
61,809
14,545
Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

55
7 / 2 / 6
2,627
328
27,147
44,832
29,330
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
CassieKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
ImaniLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Aga7659
Vora
30
2 / 6 / 0
1,238
155
32,332
28,710
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

44
7 / 6 / 2
2,333
292
93,063
41,410
0
Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

57
0 / 6 / 7
1,961
245
5,778
31,212
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
TactiKit
Fernando
39
3 / 9 / 2
2,101
263
34,870
62,141
33,343
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Inara
penetrex
Inara
57
0 / 5 / 1
1,191
149
9,755
41,857
12,093
Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 5s
Objective Time
1m 36s
82
Kill Participation
24
32
Kills
12
12
Deaths
32
50
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vora
Aga7659
Vora
2
6
0
0.33
L
7
6
2
1.33
W
Corvus
LPasteur
Corvus
3
1
16
11
W
Zhin
6
4
7
2.38
W
Willo
10
4
12
4
L
0
6
7
0.58
L
Fernando
TactiKit
Fernando
3
9
2
0.44
W
Makoa
buckevie
Makoa
6
1
9
10.5
W
7
2
6
5
L
Inara
penetrex
Inara
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

205,330
Damage
175,798
175,798
Taken
205,330
45,075
Shielding
45,436
118,887
Healing
80,820
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vora
Aga7659
Vora
32,332
21,833
0
4,825
28,710
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
93,063
70,227
0
3,822
41,410
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Corvus
LPasteur
Corvus
8,480
7,072
108,480
2,427
5,087
1,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Zhin
54,313
43,940
0
2,982
32,164
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Willo
68,175
49,339
0
297
31,906
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
5,778
4,096
45,063
17,723
31,212
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Fernando
TactiKit
Fernando
34,870
21,273
0
1,871
62,141
33,343

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Makoa
buckevie
Makoa
47,215
43,065
0
983
61,809
14,545
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
27,147
27,147
0
3,718
44,832
29,330
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Inara
penetrex
Inara
9,755
7,227
0
7,516
41,857
12,093
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role