Player Matchup

Maeve
Maeve
ChampTheChamp
Maeve
Level 999
Champion Stats
75W - 78L
1,620 SR
Queue Stats
2,819W - 2,729L
1,525 Elo+
Solo
Io
Io
DONTQUITM8
Io
Level 999
Champion Stats
15W - 24L
1,580 SR
Queue Stats
825W - 629L
1,559 Elo+
Solo
Ruckus
Ruckus
Dullumis
Ruckus
Level 511
Champion Stats
5W - 5L
1,555 SR
Queue Stats
434W - 450L
1,614 Elo+
Solo
Saati
Saati
elilya
Saati
Level 82
Champion Stats
56W - 33L
1,699 SR
Queue Stats
200W - 157L
1,639 Elo+
Solo
Octavia
Octavia
timed73
Octavia
Level 317
Champion Stats
7W - 9L
1,525 SR
Queue Stats
180W - 171L
1,565 Elo+
Solo
Team Averages
Level 582
1,596 SR
1,580 Elo+

VS

Team Averages
Level 477
1,646 SR
1,573 Elo+
Dredge
Dredge
ASHENEYES
Dredge
Level 999
Champion Stats
291W - 237L
1,634 SR
Queue Stats
2,260W - 2,311L
1,548 Elo+
Solo
Jenos
Jenos
BatyuaShyrugino
Jenos
Level 306
Champion Stats
45W - 40L
1,627 SR
Queue Stats
527W - 474L
1,530 Elo+
Solo
Fernando
Fernando
Cale_Litt
Fernando
Level 148
Champion Stats
6W - 6L
1,461 SR
Queue Stats
154W - 157L
1,507 Elo+
Solo
Maeve
Maeve
JProGo
Maeve
Level 808
Champion Stats
25W - 9L
1,880 SR
Queue Stats
230W - 194L
1,661 Elo+
Solo
Sha Lin
Sha Lin
VhermiThorl
Sha Lin
Level 126
Champion Stats
107W - 98L
1,628 SR
Queue Stats
337W - 314L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 7 / 0
921
154
10,856
21,211
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

57
0 / 3 / 1
1,145
191
5,553
29,541
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 40 every time you Heal an ally with Moonlight.

Level 4

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Ruckus
Dullumis
Ruckus
50
0 / 4 / 0
1,132
189
21,718
52,122
15,490
Air-Cooled

Air-Cooled

Advance

Heal for 400 after activating Advance.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Countermeasure

Countermeasure

Armor

Gain a 450-Health Shield for 4s after dropping to or below 30% Health.

Level 3

Proximity

Proximity

Advance

Reduce your damage taken by 15% for 3s after activating Advance.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 7%.

Level 1

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Saati
elilya
Saati
26
0 / 5 / 1
1,005
168
27,085
21,941
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 3% for 1.5s after using Blast Back.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Octavia
timed73
Octavia
60
0 / 6 / 1
1,035
173
13,989
22,044
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
ASHENEYES
Dredge
59
5 / 0 / 7
2,106
351
39,874
9,913
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

60
2 / 0 / 10
2,118
353
6,446
7,798
3,529
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
Cale_Litt
Fernando
58
1 / 0 / 4
1,950
325
6,745
32,206
77,624
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Maeve
JProGo
Maeve
60
7 / 0 / 5
1,953
326
42,664
15,521
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Sha Lin
VhermiThorl
Sha Lin
32
10 / 1 / 6
2,153
359
51,130
13,763
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 7% for 3s after using Withdraw.

Level 1

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 60%.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6s
Objective Time
5m 19s
4
Kill Participation
57
1
Kills
25
25
Deaths
1
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Dredge
ASHENEYES
Dredge
5
0
7
8.5
W
2
0
10
7
W
Fernando
Cale_Litt
Fernando
1
0
4
3
L
1
7
0
0.14
L
0
3
1
0.17
L
Ruckus
Dullumis
Ruckus
0
4
0
0
W
Maeve
JProGo
Maeve
7
0
5
9.5
W
Sha Lin
VhermiThorl
Sha Lin
10
1
6
13
L
Saati
elilya
Saati
0
5
1
0.1
L
Octavia
timed73
Octavia
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,201
Damage
146,859
146,859
Taken
79,201
15,490
Shielding
81,153
78,310
Healing
68,942
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Dredge
ASHENEYES
Dredge
39,874
29,234
0
3,815
9,913
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
6,446
5,245
51,895
7,035
7,798
3,529
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
Cale_Litt
Fernando
6,745
3,207
0
2,692
32,206
77,624
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
10,856
9,856
0
2,830
21,211
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
5,553
4,553
42,875
21,424
29,541
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Ruckus
Dullumis
Ruckus
21,718
13,857
0
9,017
52,122
15,490

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Maeve
JProGo
Maeve
42,664
42,625
0
3,505
15,521
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Sha Lin
VhermiThorl
Sha Lin
51,130
51,130
0
0
13,763
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Saati
elilya
Saati
27,085
23,402
0
98
21,941
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Octavia
timed73
Octavia
13,989
11,539
0
2,066
22,044
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role