Player Matchup

Fernando
Fernando
AzureRaven9084
Fernando
Level 999
Champion Stats
109W - 60L
1,682 SR
Queue Stats
1,219W - 983L
1,686 Elo+
Party 1
Octavia
Octavia
Euthxnasia
Octavia
Level 285
Champion Stats
23W - 9L
1,724 SR
Queue Stats
838W - 600L
1,637 Elo+
Party 1
Koga
Koga
RetKhonz
Koga
Level 999
Champion Stats
237W - 197L
1,533 SR
Queue Stats
3,655W - 3,078L
1,614 Elo+
Party 1
VII
VII
elilya
VII
Level 82
Champion Stats
64W - 50L
1,641 SR
Queue Stats
200W - 157L
1,634 Elo+
Solo
Rei
Rei
ezioFRESH
Rei
Level 861
Champion Stats
61W - 46L
1,562 SR
Queue Stats
1,116W - 1,025L
1,648 Elo+
Party 1
Team Averages
Level 645
1,629 SR
1,644 Elo+

VS

Team Averages
Level 739
1,640 SR
1,604 Elo+
Octavia
Octavia
Apxche
Octavia
Level 999
Champion Stats
5W - 3L
1,694 SR
Queue Stats
181W - 120L
1,684 Elo+
Solo
CaliberColombus
Unknown
Level 503
Champion Stats
1W - 7L
1,500 SR
Queue Stats
32W - 33L
1,587 Elo+
Solo
Furia
Furia
DONTQUITM8
Furia
Level 999
Champion Stats
88W - 43L
1,683 SR
Queue Stats
829W - 631L
1,562 Elo+
Solo
Khan
Khan
MERCERXVIRUS
Khan
Level 195
Champion Stats
5W - 6L
1,705 SR
Queue Stats
145W - 144L
1,586 Elo+
Solo
Androxus
Androxus
chelospro
Androxus
Level 999
Champion Stats
124W - 125L
1,618 SR
Queue Stats
712W - 736L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
58
3 / 10 / 17
4,287
252
45,057
121,209
216,578
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Octavia
Euthxnasia
Octavia
59
28 / 7 / 26
5,280
311
141,784
49,068
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Level 1

Koga
59
19 / 5 / 20
4,470
263
91,540
64,210
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

VII
elilya
VII
26
13 / 10 / 20
5,076
299
79,675
43,977
3,000
Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

54
7 / 8 / 39
4,651
274
44,824
49,310
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Apxche
Octavia
59
17 / 11 / 12
4,009
236
118,577
66,848
0

Level 4

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

57
4 / 13 / 20
3,452
203
87,137
71,127
0

Level 3

Level 3

Level 3

Level 5

Level 1

Level 1

Furia
57
9 / 8 / 19
3,847
226
66,809
55,285
0
Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Inner Fire

Inner Fire

Kindle Soul

Generate 1 Ammo after Healing an ally with Kindle Soul.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 40%.

Level 4

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

59
2 / 15 / 7
4,407
259
25,324
145,284
211,876
Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 1000.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 30%.

Level 5

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Androxus
chelospro
Androxus
54
6 / 23 / 3
973
57
29,927
64,336
0
Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.

Level 3

Abyss Walker

Abyss Walker

Nether Step

Heal for 80 after activating Nether Step.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 58s
Objective Time
3m 28s
192
Kill Participation
99
70
Kills
38
40
Deaths
70
122
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Octavia
Apxche
Octavia
17
11
12
2.09
W
Fernando
3
10
17
1.15
L
4
13
20
1.08
L
Furia
9
8
19
2.31
W
Octavia
Euthxnasia
Octavia
28
7
26
5.86
L
2
15
7
0.37
W
Koga
19
5
20
5.8
L
Androxus
chelospro
Androxus
6
23
3
0.33
W
VII
elilya
VII
13
10
20
2.3
W
7
8
39
3.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

402,880
Damage
327,774
327,774
Taken
402,880
219,578
Shielding
211,876
205,646
Healing
197,069
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
Apxche
Octavia
118,577
99,181
6,675
11,617
66,848
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Fernando
45,057
28,885
0
7,243
121,209
216,578
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
87,137
68,396
0
8,246
71,127
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Furia
66,809
52,453
104,334
27,136
55,285
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Octavia
Euthxnasia
Octavia
141,784
132,219
1,757
7,860
49,068
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
25,324
18,541
6,830
28,403
145,284
211,876

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Koga
91,540
76,261
0
12,447
64,210
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Androxus
chelospro
Androxus
29,927
22,635
0
3,828
64,336
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
VII
elilya
VII
79,675
74,475
4,064
10,567
43,977
3,000

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
44,824
37,900
131,559
30,149
49,310
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role