Player Matchup

Qualifying
FuriaDoBigode
Unknown
Qualifying
Level 36
Champion Stats
0W - 1L
1,604 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Atlas
Atlas
Gold I
PotatoManOrigin
Atlas
Gold I
Level 688
Champion Stats
3W - 6L
1,586 SR
Queue Stats
180W - 170L
1,527 Elo+
Party 1
Fernando
Fernando
Gold I
Shadowbomber_0
Fernando
Gold I
Level 276
Champion Stats
75W - 72L
1,681 SR
Queue Stats
287W - 253L
1,541 Elo+
Solo
Jenos
Jenos
Platinum I
despacitofan8
Jenos
Platinum I
Level 545
Champion Stats
16W - 22L
1,616 SR
Queue Stats
182W - 170L
1,527 Elo+
Party 1
Evie
Evie
Platinum V
sukuna_is_back_
Evie
Platinum V
Level 999
Champion Stats
37W - 44L
1,554 SR
Queue Stats
628W - 642L
1,521 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 509
1,608 SR
1,523 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 546
1,627 SR
1,555 Elo+
Buck
Buck
Platinum V
Monkey__Sea
Buck
Platinum V
Level 409
Champion Stats
194W - 186L
1,600 SR
Queue Stats
1,001W - 913L
1,551 Elo+
Solo
Saati
Saati
Platinum V
PsychoPillow
Saati
Platinum V
Level 222
Champion Stats
9W - 7L
1,559 SR
Queue Stats
171W - 165L
1,552 Elo+
Solo
Ying
Ying
Platinum II
Vintchu
Ying
Platinum II
Level 999
Champion Stats
84W - 73L
1,706 SR
Queue Stats
897W - 845L
1,603 Elo+
Solo
Ash
Ash
Gold I
chajvi
Ash
Gold I
Level 318
Champion Stats
26W - 21L
1,635 SR
Queue Stats
235W - 201L
1,551 Elo+
Solo
Torvald
Torvald
Gold II
jacafds
Torvald
Gold II
Level 780
Champion Stats
50W - 40L
1,633 SR
Queue Stats
1,382W - 1,320L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
21
7 / 17 / 3
2,548
196
65,131
63,617
12,464

Level 5

Level 2

Level 3

Level 4

Level 1

Level 1

59
3 / 8 / 8
2,786
214
58,744
119,736
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

Steady Arm

Steady Arm

Setback

Generate 2 Ammo after hitting an enemy with Setback.

Level 2

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Fernando
57
3 / 10 / 7
2,984
230
67,277
100,573
122,762
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

60
3 / 7 / 11
3,023
233
32,641
23,737
0
Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 20% while Stellar Wind is active.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
2 / 14 / 5
1,995
153
43,114
52,458
0
Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Frigid Field

Frigid Field

Ice Block

Heal for 180 every 1s while Ice Block is active.

Level 3

Keep Moving

Keep Moving

Armor

Increase maximum Health by 90.

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Cold Acclimation

Cold Acclimation

Weapon

Your weapon deals 10% less Self-Damage and no longer applies a Knockback to yourself.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Bans
ImaniKhan
Team 1 Score

1

VS

Team 2 Score

4

Bans
CassieMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
30
19 / 7 / 9
3,859
297
78,867
58,916
0
Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 1.5s.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 30% for 3s after using Net Shot.

Level 3

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

47
22 / 3 / 21
4,784
368
141,663
50,667
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Ying
Vintchu
Ying
55
5 / 0 / 27
4,350
335
22,262
25,534
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Ash
chajvi
Ash
54
4 / 3 / 16
1,809
139
59,539
73,237
89,867
Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 2.4s.

Level 4

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Indomitable

Indomitable

Armor

Gain 10% Lifesteal.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Torvald
jacafds
Torvald
58
6 / 5 / 23
3,840
295
57,790
58,553
124,730
Arcane Etching

Arcane Etching

Nullify

Gain a 300-Health Shield after activating Nullify.

Level 3

Rune Torrent

Rune Torrent

Nullify

Regenerate 2 Ammo every 1s while using Nullify.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 29s
Objective Time
11m 42s
52
Kill Participation
152
18
Kills
56
56
Deaths
18
34
Assists
96
Player
Kills
Deaths
Assists
KDA
L
7
17
3
0.5
W
19
7
9
3.36
L
3
8
8
0.88
W
22
3
21
10.83
L
Fernando
3
10
7
0.65
W
Ying
Vintchu
Ying
5
0
27
18.5
W
Ash
chajvi
Ash
4
3
16
4
L
3
7
11
1.21
W
Torvald
jacafds
Torvald
6
5
23
3.5
L
2
14
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

266,907
Damage
360,121
360,121
Taken
266,907
135,226
Shielding
214,597
160,580
Healing
210,340
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
65,131
51,453
0
3,998
63,617
12,464

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
78,867
71,732
0
9,696
58,916
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
58,744
58,744
0
1,028
119,736
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
141,663
125,174
0
0
50,667
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
67,277
33,407
0
71
100,573
122,762
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Ying
Vintchu
Ying
22,262
22,262
169,679
24,855
25,534
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Ash
chajvi
Ash
59,539
55,939
0
821
73,237
89,867
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
32,641
25,306
137,725
6,440
23,737
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Torvald
jacafds
Torvald
57,790
46,663
4,603
686
58,553
124,730
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
43,114
41,874
0
11,318
52,458
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role