Player Matchup

Jenos
Jenos
Delta9295
Jenos
Level 402
Champion Stats
35W - 48L
1,540 SR
Queue Stats
751W - 686L
1,602 Elo+
Solo
Kinessa
Kinessa
MackoTinieblas
Kinessa
Level 26
Champion Stats
4W - 2L
1,460 SR
Queue Stats
24W - 36L
1,499 Elo+
Solo
Barik
Barik
Soombot
Barik
Level 56
Champion Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,943 Elo+
Solo
Vatu
Vatu
sw7gv8wrsewkin7i
Vatu
Level 999
Champion Stats
68W - 43L
1,703 SR
Queue Stats
2,745W - 1,731L
1,847 Elo+
Solo
Grover
Grover
Ðarkseeker111
Grover
Level 138
Champion Stats
24W - 14L
1,721 SR
Queue Stats
527W - 468L
1,581 Elo+
Solo
Team Averages
Level 324
1,585 SR
1,694 Elo+

VS

Team Averages
Level 485
1,544 SR
1,593 Elo+
Androxus
Androxus
AlexMendes23
Androxus
Level 999
Champion Stats
17W - 21L
1,675 SR
Queue Stats
1,213W - 1,206L
1,618 Elo+
Solo
Mal'Damba
Mal'Damba
MaGiK18
Mal'Damba
Level 360
Champion Stats
1W - 6L
1,194 SR
Queue Stats
288W - 300L
1,564 Elo+
Solo
Zhin
Zhin
P3RF3CT1ON
Zhin
Level 431
Champion Stats
55W - 43L
1,664 SR
Queue Stats
1,067W - 1,033L
1,597 Elo+
Solo
Sha Lin
Sha Lin
longsh0ttt
Sha Lin
Level 602
Champion Stats
19W - 20L
1,680 SR
Queue Stats
286W - 289L
1,630 Elo+
Solo
Lex
Lex
renclon3
Lex
Level 32
Champion Stats
11W - 6L
1,510 SR
Queue Stats
160W - 153L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Delta9295
Jenos
56
5 / 5 / 19
3,725
310
18,428
19,907
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 36% while using Stellar Wind.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

24
3 / 9 / 12
2,331
194
25,788
32,892
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Barik
Soombot
Barik
25
2 / 6 / 10
3,658
305
23,707
57,243
36,749
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.8s.

Level 2

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.2s.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

60
25 / 7 / 8
3,747
312
95,542
52,191
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

50
11 / 3 / 19
4,464
372
64,693
54,408
1,500
Barkskin

Barkskin

Armor

Increase your maximum Health by 375.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
AlexMendes23
Androxus
50
7 / 10 / 9
2,771
231
53,721
50,686
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Featherweight

Featherweight

Armor

Heal for 100 every 1s while drifting.

Level 2

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 25%.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Mal'Damba
MaGiK18
Mal'Damba
48
2 / 0 / 14
2,768
231
7,812
23,095
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

57
12 / 11 / 2
2,562
214
60,975
50,173
950
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.

Level 5

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Level 1

Sha Lin
longsh0ttt
Sha Lin
53
7 / 9 / 8
2,885
240
78,230
61,171
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Swagger

Swagger

Armor

Increase your maximum Health by 150.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 7% for 3s after using Withdraw.

Level 1

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

30
2 / 16 / 6
1,292
108
15,903
43,033
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 25%.

Level 5

Conditioned

Conditioned

Armor

Increase your Movement Speed by 6%.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 18s
Objective Time
2m 49s
114
Kill Participation
69
46
Kills
30
30
Deaths
46
68
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Androxus
AlexMendes23
Androxus
7
10
9
1.15
W
Jenos
Delta9295
Jenos
5
5
19
2.9
L
Mal'Damba
MaGiK18
Mal'Damba
2
0
14
9
W
3
9
12
1
L
12
11
2
1.18
W
Barik
Soombot
Barik
2
6
10
1.17
L
Sha Lin
longsh0ttt
Sha Lin
7
9
8
1.22
L
2
16
6
0.31
W
25
7
8
4.14
W
11
3
19
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

228,158
Damage
216,641
216,641
Taken
228,158
38,249
Shielding
950
139,464
Healing
121,496
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Androxus
AlexMendes23
Androxus
53,721
44,483
0
5,733
50,686
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Jenos
Delta9295
Jenos
18,428
12,504
56,785
2,093
19,907
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Mal'Damba
MaGiK18
Mal'Damba
7,812
4,370
88,110
20,114
23,095
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
25,788
19,039
1,267
3,178
32,892
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
60,975
52,405
826
5,039
50,173
950
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Barik
Soombot
Barik
23,707
23,707
0
10,255
57,243
36,749

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Sha Lin
longsh0ttt
Sha Lin
78,230
66,792
0
1,674
61,171
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
15,903
15,903
0
0
43,033
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
95,542
64,366
330
15,139
52,191
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
64,693
58,393
26,821
23,596
54,408
1,500
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role