Player Matchup
VS
Match Stats
The Hunted
Retribution
You gain 20% Lifesteal against your Retribution target.
Level 4
Assail
In Pursuit
Generate 3 Ammo after activating In Pursuit.
Level 1
Fortitude
In Pursuit
Heal for 100 for each shot hit while using In Pursuit.
Level 4
Juke Boots
Armor
Increase your maximum Health by 200.
Level 4
Well-Oiled
Weapon
Increase your Reload Speed by 10%.
Level 2
Discovery
Retribution
Increase the damage you deal to your Retribution target by 25%.
Level 1
Outreach
Healing Totem
Increase the deploy range of Healing Totem by 15%.
Level 1
Monolith Totem
Healing Totem
Increase the Health of Healing Totem by 450.
Level 3
Thunderlord
Weapon
Increase your maximum Ammo by 50%.
Level 5
Electrostatic
Weapon
Increase your Ammo regeneration speed by 60%.
Level 5
Phantom
Ghost Walk
Heal for 100 over the duration of Ghost Walk.
Level 1
Spirit's Domain
Weapon
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
Level 1
Bob and Weave
Transporter
Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.
Level 3
Headstrong
Armor
Increase your maximum Health by 200.
Level 4
Amplitude
Oppressor Mine
Increase the range of Oppressor Mine beams by 60%.
Level 3
Beam Me Up
Transporter
Increase the Flight Speed of Transporter by 30%.
Level 3
Restore
Transporter
Heal for 12% of your maximum Health after Teleporting with Transporter.
Level 2
Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1
Hull Piercer
Harpoon
Reduce the Cooldown of Harpoon by 6s.
Level 5
Crow's Nest
Broadside
Hitting yourself with Broadside now applies a Knockback of 150.
Level 1
Hangman's Ire
Armor
Gain a 300-Health Shield after dropping to or below 50% Health.
Level 2
Dark Bargain
Shortcut
Heal for 150 every 1s while standing near a Shortcut.
Level 3
Cursed Weaponry
Harpoon
Generate 4 Ammo for each enemy hit by Harpoon.
Level 4
Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1
Team 1 Score
4
VS
Team 2 Score
3
Quiver
Weapon
Increase your maximum Ammo by 2.
Level 2
Kinetics
Blast Shot
Generate 1 Ammo for each enemy hit by Blast Shot.
Level 1
Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 5
Blast Shower
Blast Shot
Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.
Level 5
Megaton
Blast Shot
Increase the radius of Blast Shot's explosion by 10%.
Level 2
Impulse
Blast Shot
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
Level 1
Penumbra
Weapon
Gain 15% Lifesteal.
Level 3
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Inner Peace
Void Grip
Reduce the Cooldown of Void Grip by 1.2s.
Level 1
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 0.4s.
Level 1
Inertia
Weapon
Increase your Reload Speed by 25%.
Level 5
The Power Cosmeum
Void Grip
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
Level 1
Bully
Net Shot
Gain 36% Lifesteal against targets Slowed by Net Shot.
Level 3
Tangled
Net Shot
Increase the duration of Net Shot's Slow by 0.6s.
Level 2
Leg Day
Heroic Leap
Increase the jump strength of Heroic Leap by 10%.
Level 2
Gotcha
Net Shot
Increase your Movement Speed by 40% for 3s after using Net Shot.
Level 4
Concussion
Net Shot
Reduce the Cooldown of Net Shot by 4s.
Level 4
Ensnare
Net Shot
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
Level 1
Cursed Weaponry
Harpoon
Generate 1 Ammo for each enemy hit by Harpoon.
Level 1
Dreadnought
Armor
Increase your maximum Health by 150.
Level 3
Hull Piercer
Harpoon
Reduce the Cooldown of Harpoon by 6s.
Level 5
Hangman's Ire
Armor
Gain a 750-Health Shield after dropping to or below 50% Health.
Level 5
Gun Deck
Weapon
Increase your maximum Ammo by 1.
Level 1
Abyss Spike
Harpoon
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
Level 1
Up in Smoke
Billow
Increase your Movement Speed by 33% while Billow is active.
Level 3
Dragon Oil
Armor
Increase your maximum Ammo by 2.
Level 2
Perfect Block
Counter
Heal for 500 after using Counter.
Level 5
Embers
Billow
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Level 2
Kindling
Whirl
Generate 3 Ammo after activating Whirl.
Level 3
Smolder
Billow
Heal for 15% of your maximum Health per second while using Billow.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.