Player Matchup

Grohk
Grohk
CoolioJulio
Grohk
Level 55
Champion Stats
4W - 2L
1,764 SR
Queue Stats
34W - 19L
1,632 Elo+
Solo
Ying
Ying
Fercami1
Ying
Level 328
Champion Stats
45W - 41L
1,582 SR
Queue Stats
146W - 136L
1,568 Elo+
Party 1
Skye
Skye
TATERS_ONEAL
Skye
Level 327
Champion Stats
279W - 248L
1,509 SR
Queue Stats
299W - 259L
1,541 Elo+
Solo
Betty la Bomba
Betty la Bomba
TopRaumen
Betty la Bomba
Level 999
Champion Stats
399W - 404L
1,530 SR
Queue Stats
799W - 834L
1,495 Elo+
Solo
Ash
Ash
luisochoa78
Ash
Level 999
Champion Stats
1W - 2L
1,566 SR
Queue Stats
139W - 197L
1,530 Elo+
Party 1
Team Averages
Level 542
1,590 SR
1,553 Elo+

VS

Team Averages
Level 398
1,550 SR
1,616 Elo+
Barik
Barik
BlackOutDice
Barik
Level 32
Champion Stats
2W - 0L
1,500 SR
Queue Stats
45W - 40L
1,533 Elo+
Solo
VII
VII
Dakep
VII
Level 9
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,844 Elo+
Solo
Ying
Ying
JesuSavedMe
Ying
Level 736
Champion Stats
97W - 59L
1,606 SR
Queue Stats
218W - 165L
1,598 Elo+
Solo
Dredge
Dredge
SEKINVR
Dredge
Level 212
Champion Stats
110W - 93L
1,511 SR
Queue Stats
121W - 120L
1,478 Elo+
Solo
tohnichi
Unknown
Level 999
Champion Stats
2,146W - 1,482L
1,634 SR
Queue Stats
3,082W - 2,173L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
11 / 10 / 14
5,868
587
92,145
75,498
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 24% of your Ammo for each unique enemy hit by Shock Pulse.

Level 4

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 6% for 3s after hitting an enemy with Shock Pulse.

Level 1

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Ying
35
4 / 8 / 18
1,429
143
40,647
45,382
0
Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 24%.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

23
9 / 4 / 9
4,785
479
38,975
23,181
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Betty la Bomba
TopRaumen
Betty la Bomba
60
7 / 13 / 7
5,005
501
78,240
45,312
0
A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 80%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 150 for each use of Explosive Personality.

Level 5

He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 6% after activating Hail of Bombs.

Level 1

Stunning Entrance

Stunning Entrance

Cluster Grenade

Heal for 20 for each enemy hit by the initial and secondary explosions of Cluster Grenade.

Level 2

Level 1

60
3 / 14 / 12
5,580
558
41,563
104,504
96,892
Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 5.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
26
2 / 3 / 17
5,731
573
47,644
76,802
82,523
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

VII
Dakep
VII
8
10 / 14 / 14
5,743
574
55,407
72,458
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

59
6 / 7 / 17
5,839
584
31,979
53,801
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Dredge
SEKINVR
Dredge
41
6 / 4 / 7
4,929
493
51,640
36,541
0
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 70 for each enemy hit with Harpoon.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 50 every 1s while standing near a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

tohnichi
Unknown
59
25 / 6 / 7
5,937
594
107,207
51,968
0

Level 1

Level 3

Level 1

Level 5

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 20s
Objective Time
19m 11s
94
Kill Participation
111
34
Kills
49
49
Deaths
34
60
Assists
62
Player
Kills
Deaths
Assists
KDA
W
2
3
17
3.5
L
11
10
14
1.8
W
VII
Dakep
VII
10
14
14
1.21
L
Ying
4
8
18
1.63
W
6
7
17
2.07
W
Dredge
SEKINVR
Dredge
6
4
7
2.38
L
9
4
9
3.38
L
Betty la Bomba
TopRaumen
Betty la Bomba
7
13
7
0.81
L
3
14
12
0.64
W
tohnichi
Unknown
25
6
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

291,570
Damage
293,877
293,877
Taken
291,570
96,892
Shielding
82,523
124,656
Healing
186,777
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
47,644
47,644
5,165
19,440
76,802
82,523

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
92,145
41,960
15,281
38,584
75,498
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
VII
Dakep
VII
55,407
54,007
810
1,645
72,458
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Ying
40,647
15,288
39,346
22,668
45,382
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
31,979
31,979
105,882
36,146
53,801
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Dredge
SEKINVR
Dredge
51,640
40,440
1,382
7,308
36,541
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
38,975
20,204
0
3,011
23,181
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Betty la Bomba
TopRaumen
Betty la Bomba
78,240
35,340
0
5,274
45,312
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
41,563
37,963
0
492
104,504
96,892
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
tohnichi
Unknown
107,207
89,348
0
8,999
51,968
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Damage Done by Role

Damage Taken by Role