Player Matchup

Fernando
Fernando
FireRethey
Fernando
Level 28
Champion Stats
19W - 9L
1,747 SR
Queue Stats
46W - 38L
1,561 Elo+
Party 2
Rei
Rei
KittyCuteOwO
Rei
Level 208
Champion Stats
68W - 64L
1,517 SR
Queue Stats
407W - 450L
1,443 Elo+
Solo
Dredge
Dredge
Logari7mico
Dredge
Level 856
Champion Stats
336W - 323L
1,572 SR
Queue Stats
2,879W - 2,713L
1,603 Elo+
Party 2
Tyra
Tyra
Nikoplax95
Tyra
Level 53
Champion Stats
46W - 45L
1,500 SR
Queue Stats
59W - 60L
1,477 Elo+
Solo
Buck
Buck
jamiepozo
Buck
Level 224
Champion Stats
8W - 7L
1,601 SR
Queue Stats
316W - 310L
1,571 Elo+
Party 2
Team Averages
Level 274
1,587 SR
1,531 Elo+

VS

Team Averages
Level 190
1,430 SR
1,495 Elo+
Ruckus
Ruckus
Gionco
Ruckus
Level 289
Champion Stats
1W - 5L
1,210 SR
Queue Stats
295W - 293L
1,571 Elo+
Solo
Ying
Ying
RoseMck
Ying
Level 536
Champion Stats
6W - 8L
1,613 SR
Queue Stats
698W - 678L
1,430 Elo+
Party 1
Drogoz
Drogoz
S1LVER4DO
Drogoz
Level 47
Champion Stats
0W - 1L
1,500 SR
Queue Stats
87W - 92L
1,541 Elo+
Solo
Lian
Lian
TiccyToby159
Lian
Level 9
Champion Stats
2W - 4L
1,302 SR
Queue Stats
10W - 22L
1,500 Elo+
Solo
Lillith
Lillith
Yessilinda
Lillith
Level 69
Champion Stats
35W - 40L
1,524 SR
Queue Stats
231W - 291L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
FireRethey
Fernando
15
1 / 1 / 8
2,390
341
16,101
39,059
59,430
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

46
1 / 3 / 12
2,339
334
2,568
14,354
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 4%.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Dredge
54
10 / 4 / 4
2,306
329
45,000
22,162
3,350
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 50 every 1s while standing near a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

16
7 / 3 / 4
2,463
352
49,722
34,307
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 800 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 40%.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Buck
59
6 / 4 / 6
2,152
307
27,849
31,264
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
Gionco
Ruckus
54
7 / 6 / 4
1,703
243
45,721
47,217
14,596
Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Ying
RoseMck
Ying
59
4 / 5 / 8
1,639
234
32,879
24,608
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 8% during Shatter.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 100% Health when you swap to the spot of a dead Illusion.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Drogoz
S1LVER4DO
Drogoz
27
2 / 4 / 3
1,300
186
23,902
25,973
0
Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 45%.

Level 3

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 1s each time Salvo hits an enemy with its rockets.

Level 4

Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 48%.

Level 2

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 3.5999999999999996s for each enemy hit with Fire Spit.

Level 3

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.

Level 3

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

3
2 / 5 / 2
1,248
178
27,322
21,376
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Lillith
Yessilinda
Lillith
21
0 / 5 / 2
1,031
147
11,322
22,066
582
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 8% while an enemy is marked by Blood Hex.

Level 2

Sharpened Slaughter

Sharpened Slaughter

Weapon

Increase Projectile Speed by 30%, but set your maximum Ammo to 2.

Level 3

Tainted Form

Tainted Form

Weapon

Gain 5% of Max Health when hitting a marked enemy.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 36s
Objective Time
43s
59
Kill Participation
34
25
Kills
15
15
Deaths
25
34
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fernando
FireRethey
Fernando
1
1
8
5
L
Ruckus
Gionco
Ruckus
7
6
4
1.5
W
1
3
12
2.33
W
Dredge
10
4
4
3
W
7
3
4
3
L
Ying
RoseMck
Ying
4
5
8
1.6
L
Drogoz
S1LVER4DO
Drogoz
2
4
3
0.88
L
2
5
2
0.6
L
Lillith
Yessilinda
Lillith
0
5
2
0.2
W
Buck
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,240
Damage
141,146
141,146
Taken
141,240
62,780
Shielding
15,178
96,449
Healing
60,606
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
FireRethey
Fernando
16,101
9,966
0
3,546
39,059
59,430
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Ruckus
Gionco
Ruckus
45,721
31,541
0
6,223
47,217
14,596
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
2,568
2,568
73,377
7,471
14,354
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Dredge
45,000
30,560
0
4,564
22,162
3,350
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
49,722
37,323
0
800
34,307
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Ying
RoseMck
Ying
32,879
18,425
27,686
12,348
24,608
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Drogoz
S1LVER4DO
Drogoz
23,902
21,267
0
4,398
25,973
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
27,322
27,322
352
991
21,376
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Lillith
Yessilinda
Lillith
11,322
3,036
8,236
372
22,066
582
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Buck
27,849
24,727
0
6,691
31,264
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role