Player Matchup

Corvus
Corvus
Doctor-Trix
Corvus
Level 999
Champion Stats
54W - 54L
1,612 SR
Queue Stats
2,807W - 2,025L
1,699 Elo+
Party 2
Lillith
Lillith
JohnLag
Lillith
Level 10
Champion Stats
2W - 2L
1,861 SR
Queue Stats
77W - 62L
1,746 Elo+
Party 2
Vora
Vora
M4diWasH3re
Vora
Level 456
Champion Stats
351W - 283L
1,690 SR
Queue Stats
1,343W - 1,253L
1,711 Elo+
Party 2
Willo
Willo
iSuckAtVora
Willo
Level 999
Champion Stats
155W - 98L
1,712 SR
Queue Stats
3,618W - 3,571L
1,634 Elo+
Party 2
Fernando
Fernando
βξΩΦττξπ
Fernando
Level 297
Champion Stats
187W - 116L
1,704 SR
Queue Stats
194W - 132L
1,671 Elo+
Party 2
Team Averages
Level 552
1,716 SR
1,692 Elo+

VS

Team Averages
Level 923
1,718 SR
1,700 Elo+
Jenos
Jenos
Baterra
Jenos
Level 999
Champion Stats
105W - 77L
1,734 SR
Queue Stats
2,524W - 1,587L
1,712 Elo+
Party 1
Ruckus
Ruckus
Bonsgamer54
Ruckus
Level 999
Champion Stats
1,836W - 1,407L
1,682 SR
Queue Stats
2,130W - 1,599L
1,679 Elo+
Party 1
Drogoz
Drogoz
BuIlet
Drogoz
Level 999
Champion Stats
175W - 47L
1,849 SR
Queue Stats
2,308W - 752L
1,685 Elo+
Solo
Koga
Koga
bosshog27170
Koga
Level 999
Champion Stats
80W - 57L
1,661 SR
Queue Stats
2,734W - 1,792L
1,758 Elo+
Party 1
Ying
Ying
xXCuyenXx
Ying
Level 618
Champion Stats
26W - 18L
1,665 SR
Queue Stats
236W - 215L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
59
3 / 9 / 12
2,959
211
60,559
48,565
3,008
Magistrate's Might

Magistrate's Might

Armor

Gain a 520-Health Shield for 3s after dropping to or below 35% Health.

Level 4

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 5% of the Healing done to other allies with Abyssal Reconstruction.

Level 1

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 4s after being Healed.

Level 5

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Lillith
JohnLag
Lillith
3
4 / 12 / 12
3,248
232
27,778
50,577
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 2%, but increase its cost by {scale=3|3}%.

Level 1

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 5%.

Level 1

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 25% while an ally is marked by Blood Hex.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

52
8 / 12 / 6
3,191
228
64,897
63,513
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

60
2 / 13 / 9
2,534
181
61,458
45,453
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 6%.

Level 1

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

43
6 / 8 / 13
4,209
301
70,538
118,018
228,997
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Baterra
Jenos
60
7 / 5 / 34
5,379
384
26,301
47,266
12,350
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ruckus
59
9 / 6 / 18
3,636
260
72,197
103,722
27,119
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 5 Ammo every 1s while Emitter is active.

Level 1

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 20%.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 1.4s.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Drogoz
BuIlet
Drogoz
60
18 / 4 / 14
3,985
285
134,005
50,369
0
Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 39% after getting an Elimination.

Level 3

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 20% for 3s after hitting an enemy with your weapon.

Level 2

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 200.

Level 4

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 40% Health.

Level 4

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 1s for each enemy hit by it.

Level 2

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

56
18 / 3 / 18
3,814
272
84,121
51,950
0
Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 12 Ammo every 1s.

Level 2

Guild Tactics

Guild Tactics

Skewer

Heal for 320 after hitting at least one enemy with Skewer.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Ying
55
2 / 5 / 21
3,278
234
9,502
31,923
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 2s
Objective Time
8m 1s
75
Kill Participation
159
23
Kills
54
54
Deaths
23
52
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Jenos
Baterra
Jenos
7
5
34
4.8
W
Ruckus
9
6
18
3
W
Drogoz
BuIlet
Drogoz
18
4
14
6.25
L
Corvus
3
9
12
1
L
Lillith
JohnLag
Lillith
4
12
12
0.83
L
8
12
6
0.92
W
18
3
18
9
L
2
13
9
0.5
W
Ying
2
5
21
2.5
L
6
8
13
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

285,230
Damage
326,126
326,126
Taken
285,230
232,005
Shielding
39,469
151,613
Healing
250,993
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
Baterra
Jenos
26,301
17,278
119,223
20,147
47,266
12,350
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Ruckus
72,197
42,729
0
1,670
103,722
27,119
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Drogoz
BuIlet
Drogoz
134,005
105,244
0
1,553
50,369
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Corvus
60,559
56,197
48,480
15,072
48,565
3,008
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Lillith
JohnLag
Lillith
27,778
20,512
76,454
344
50,577
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
64,897
36,722
0
9,072
63,513
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
84,121
66,462
0
3,082
51,950
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
61,458
37,593
0
1,707
45,453
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Ying
9,502
9,502
87,616
17,702
31,923
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
70,538
44,253
0
484
118,018
228,997
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role