Player Matchup

Ying
Ying
HighLemon
Ying
Level 558
Champion Stats
6W - 2L
1,632 SR
Queue Stats
32W - 14L
1,744 Elo+
Party 1
Moji
Moji
LeKbzon99
Moji
Level 176
Champion Stats
119W - 104L
1,607 SR
Queue Stats
531W - 505L
1,636 Elo+
Solo
VII
VII
Rあーるん
VII
Level 857
Champion Stats
51W - 27L
1,715 SR
Queue Stats
2,524W - 1,541L
1,656 Elo+
Party 1
Octavia
Octavia
sayuawa
Octavia
Level 999
Champion Stats
267W - 179L
1,783 SR
Queue Stats
5,654W - 3,995L
1,622 Elo+
Party 1
Khan
Khan
slimshady x67
Khan
Level 999
Champion Stats
713W - 649L
1,570 SR
Queue Stats
4,053W - 4,164L
1,577 Elo+
Solo
Team Averages
Level 718
1,661 SR
1,647 Elo+

VS

Team Averages
Level 309
1,645 SR
1,603 Elo+
Grohk
Grohk
Kornilov9889
Grohk
Level 244
Champion Stats
21W - 14L
1,675 SR
Queue Stats
413W - 409L
1,565 Elo+
Solo
Jenos
Jenos
Rodrigo7363
Jenos
Level 471
Champion Stats
213W - 210L
1,573 SR
Queue Stats
1,456W - 1,442L
1,668 Elo+
Solo
Makoa
Makoa
elchelo1782
Makoa
Level 735
Champion Stats
20W - 14L
1,594 SR
Queue Stats
1,302W - 1,293L
1,547 Elo+
Solo
inosyu-gqwo98
Unknown
Level 88
Champion Stats
20W - 12L
1,658 SR
Queue Stats
546W - 557L
1,643 Elo+
Solo
Maeve
Maeve
ritaremus
Maeve
Level 9
Champion Stats
0W - 1L
1,722 SR
Queue Stats
2W - 3L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
58
5 / 1 / 15
2,844
406
31,503
16,466
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Moji
38
7 / 2 / 10
2,353
336
37,425
19,136
7,595

Level 5

Level 2

Level 2

Level 5

Level 1

Level 1

60
9 / 3 / 11
2,336
334
52,022
18,747
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Octavia
sayuawa
Octavia
60
7 / 1 / 9
2,258
323
46,034
13,061
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

56
1 / 1 / 7
2,092
299
20,374
25,137
9,752
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 12%.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
2 / 6 / 3
1,385
198
19,775
39,215
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 30%.

Level 3

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 250.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

57
2 / 3 / 5
1,617
231
15,388
17,891
0
Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 25% while Stellar Wind is active.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

58
1 / 4 / 3
1,392
199
19,185
71,344
15,248
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

48
3 / 6 / 2
1,410
201
34,061
26,115
2,421

Level 5

Level 1

Level 2

Level 3

Level 4

Level 1

Maeve
ritaremus
Maeve
4
0 / 10 / 0
887
127
4,138
32,793
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 18s
Objective Time
5s
81
Kill Participation
21
29
Kills
8
8
Deaths
29
52
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ying
5
1
15
12.5
L
2
6
3
0.58
W
Moji
7
2
10
6
L
2
3
5
1.5
W
9
3
11
4.83
L
1
4
3
0.63
L
3
6
2
0.67
L
Maeve
ritaremus
Maeve
0
10
0
0
W
Octavia
sayuawa
Octavia
7
1
9
11.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

187,358
Damage
92,547
92,547
Taken
187,358
17,347
Shielding
17,669
64,517
Healing
98,953
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
31,503
24,368
34,988
13,405
16,466
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
19,775
11,731
22,207
16,014
39,215
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Moji
37,425
33,842
4,027
602
19,136
7,595

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
15,388
12,728
45,974
6,282
17,891
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
52,022
48,126
0
1,277
18,747
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
19,185
18,385
0
3,345
71,344
15,248
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
34,061
29,743
0
1,269
26,115
2,421
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Maeve
ritaremus
Maeve
4,138
4,138
0
3,862
32,793
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Octavia
sayuawa
Octavia
46,034
41,262
457
1,928
13,061
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
20,374
20,244
2,790
5,043
25,137
9,752
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role