Player Matchup

Moji
Moji
Silver I
Kanifolin
Moji
Silver I
Level 173
Champion Stats
70W - 52L
1,685 SR
Queue Stats
84W - 76L
1,515 Elo+
Solo
VII
VII
Qualifying
Katajungle
VII
Qualifying
Level 66
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,216 Elo+
Solo
Jenos
Jenos
Gold III
KrappyDream
Jenos
Gold III
Level 999
Champion Stats
241W - 161L
1,722 SR
Queue Stats
1,347W - 1,272L
1,467 Elo+
Solo
Imani
Imani
Gold II
ShogunFei
Imani
Gold II
Level 658
Champion Stats
5W - 4L
1,423 SR
Queue Stats
187W - 158L
1,585 Elo+
Solo
Inara
Inara
Gold V
Zu91R
Inara
Gold V
Level 641
Champion Stats
17W - 30L
1,619 SR
Queue Stats
200W - 202L
1,539 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 507
1,590 SR
1,464 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 177
1,709 SR
1,517 Elo+
Azaan
Azaan
Silver I
CYANAX
Azaan
Silver I
Level 54
Champion Stats
0W - 1L
1,850 SR
Queue Stats
8W - 9L
1,514 Elo+
Party 1
Rei
Rei
Qualifying
Je2Bisty
Rei
Qualifying
Level 160
Champion Stats
1W - 1L
1,925 SR
Queue Stats
4W - 4L
1,565 Elo+
Party 1
Barik
Barik
Silver IV
P7HARD
Barik
Silver IV
Level 218
Champion Stats
27W - 26L
1,585 SR
Queue Stats
752W - 772L
1,454 Elo+
Solo
Willo
Willo
Gold II
iiRatio
Willo
Gold II
Level 170
Champion Stats
20W - 18L
1,669 SR
Queue Stats
289W - 262L
1,527 Elo+
Solo
Vora
Vora
Gold IV
panconpollo09
Vora
Gold IV
Level 282
Champion Stats
3W - 5L
1,516 SR
Queue Stats
563W - 555L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
53
13 / 1 / 14
3,264
326
63,661
37,148
17,525

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

37
8 / 3 / 11
2,702
270
40,910
26,781
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

59
1 / 4 / 19
2,995
300
21,924
19,440
3,630
Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Imani
ShogunFei
Imani
59
14 / 4 / 11
3,167
317
62,022
26,528
0
Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 5% Mana every 1s while using FrostFire Glide.

Level 1

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Inara
Zu91R
Inara
48
7 / 2 / 12
3,265
327
46,390
62,545
1,082
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
CassieMakoa
Team 1 Score

4

VS

Team 2 Score

1

Bans
AndroxusKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
CYANAX
Azaan
31
5 / 6 / 3
2,137
214
48,376
73,270
32,486
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

59
1 / 7 / 7
1,892
189
28,144
32,285
0
Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Barik
P7HARD
Barik
56
1 / 7 / 3
1,769
177
34,007
56,447
52,715
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Willo
iiRatio
Willo
41
7 / 11 / 2
1,181
118
47,787
40,304
0
Hijinks

Hijinks

Flutter

Heal for 150 after activating Flutter.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1s for each enemy hit by it.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 2.4s.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

49
0 / 12 / 2
1,305
131
14,128
32,601
0

Match Insights

Player Kills, Deaths, and Assists

9m 1s
Objective Time
4m 11s
110
Kill Participation
31
43
Kills
14
14
Deaths
43
67
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Azaan
CYANAX
Azaan
5
6
3
1.08
L
1
7
7
0.64
W
Moji
13
1
14
20
W
8
3
11
4.5
W
1
4
19
2.63
L
Barik
P7HARD
Barik
1
7
3
0.36
W
Imani
ShogunFei
Imani
14
4
11
4.88
W
Inara
Zu91R
Inara
7
2
12
6.5
L
Willo
iiRatio
Willo
7
11
2
0.73
L
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

234,907
Damage
172,442
172,442
Taken
234,907
22,237
Shielding
85,201
123,292
Healing
113,750
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Azaan
CYANAX
Azaan
48,376
40,517
0
15,274
73,270
32,486
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
28,144
27,786
54,694
16,888
32,285
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Moji
63,661
61,134
17,789
13,463
37,148
17,525
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
40,910
39,164
511
3,354
26,781
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Level 1

W
21,924
17,796
72,577
9,993
19,440
3,630
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Barik
P7HARD
Barik
34,007
34,007
0
22,544
56,447
52,715
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
Imani
ShogunFei
Imani
62,022
34,410
0
725
26,528
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Inara
Zu91R
Inara
46,390
36,062
0
4,880
62,545
1,082
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Willo
iiRatio
Willo
47,787
42,074
0
2,811
40,304
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
14,128
9,274
0
1,539
32,601
0

Damage Done by Role

Damage Taken by Role