Player Matchup

Azaan
Azaan
Silver I
ElderBow1669
Azaan
Silver I
Level 41
Champion Stats
6W - 10L
1,514 SR
Queue Stats
10W - 17L
1,376 Elo+
Party 1
Androxus
Androxus
Gold III
IIIIKAMIKAZEIIII
Androxus
Gold III
Level 999
Champion Stats
65W - 94L
1,532 SR
Queue Stats
1,722W - 1,729L
1,500 Elo+
Solo
Lillith
Lillith
Silver II
Shmoop1669
Lillith
Silver II
Level 255
Champion Stats
3W - 5L
1,486 SR
Queue Stats
66W - 73L
1,413 Elo+
Party 1
Fernando
Fernando
Platinum IV
TERMI321
Fernando
Platinum IV
Level 234
Champion Stats
90W - 81L
1,605 SR
Queue Stats
674W - 672L
1,528 Elo+
Solo
Octavia
Octavia
Bronze II
skagginator1653
Octavia
Bronze II
Level 107
Champion Stats
2W - 3L
1,380 SR
Queue Stats
68W - 75L
1,439 Elo+
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 327
1,503 SR
1,451 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 646
1,623 SR
1,502 Elo+
Inara
Inara
Bronze I
HauteenSauce--
Inara
Bronze I
Level 468
Champion Stats
0W - 1L
1,692 SR
Queue Stats
7W - 6L
1,549 Elo+
Solo
VII
VII
Gold V
Kings2Gods67
VII
Gold V
Level 999
Champion Stats
1W - 3L
1,565 SR
Queue Stats
902W - 910L
1,516 Elo+
Solo
Barik
Barik
Bronze I
MIB-MOB
Barik
Bronze I
Level 999
Champion Stats
143W - 131L
1,599 SR
Queue Stats
1,001W - 1,005L
1,429 Elo+
Solo
Willo
Willo
Gold IV
Maguillage
Willo
Gold IV
Level 281
Champion Stats
2W - 3L
1,674 SR
Queue Stats
72W - 60L
1,541 Elo+
Solo
Jenos
Jenos
Gold III
RMBO x KeirBear
Jenos
Gold III
Level 482
Champion Stats
115W - 133L
1,586 SR
Queue Stats
1,002W - 996L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
17
7 / 5 / 12
3,346
239
40,330
83,746
24,094
Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 30%.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 75.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

59
19 / 6 / 9
3,263
233
69,108
34,488
0
Featherweight

Featherweight

Armor

Heal for 150 every 1s while drifting.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Lillith
Shmoop1669
Lillith
58
10 / 2 / 34
3,878
277
49,498
31,461
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 25%.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 2%, but increase its cost by {scale=3|3}%.

Level 1

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Fernando
TERMI321
Fernando
44
16 / 6 / 23
3,825
273
98,821
79,056
69,039
Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

38
15 / 4 / 18
3,291
235
76,190
32,667
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.8999999999999999s every 1s while standing inside of your Distortion Field.

Level 3

Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Entrenched

Entrenched

Reduce your damage taken by 25% while standing inside of your Distortion Field.

Level 5

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 0.6s after activating Commanding Leap.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 5% for 2.5s after activating Commanding Leap.

Level 1

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Bans
MakoaCassie
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanMaeve
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 12 / 8
3,314
237
55,448
113,825
52,157
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
6 / 17 / 5
2,918
208
74,290
50,533
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Fragments

Fragments

Armor

Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 2

My City

My City

Grappling Hook

Reduce your damage taken by 10% while latched to a wall after using Grappling Hook.

Level 1

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 10% Health.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Barik
MIB-MOB
Barik
57
3 / 13 / 5
2,688
192
44,991
74,666
56,009
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.7999999999999998s.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Willo
55
7 / 15 / 3
3,031
217
67,932
61,420
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 3s.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

29
2 / 10 / 14
4,031
288
18,757
33,503
0
Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 4.8s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 44s
Objective Time
6m 28s
163
Kill Participation
58
67
Kills
23
23
Deaths
67
96
Assists
35
Player
Kills
Deaths
Assists
KDA
W
7
5
12
2.6
L
5
12
8
0.75
W
19
6
9
3.92
L
6
17
5
0.5
L
Barik
MIB-MOB
Barik
3
13
5
0.42
L
Willo
7
15
3
0.57
L
2
10
14
0.9
W
Lillith
Shmoop1669
Lillith
10
2
34
13.5
W
Fernando
TERMI321
Fernando
16
6
23
4.58
W
15
4
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

333,947
Damage
261,418
261,418
Taken
333,947
93,133
Shielding
108,166
136,150
Healing
137,097
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
40,330
32,120
0
13,099
83,746
24,094
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
55,448
43,258
0
6,914
113,825
52,157
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
69,108
49,979
0
12,329
34,488
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
74,290
65,127
0
1,373
50,533
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Barik
MIB-MOB
Barik
44,991
44,991
0
15,530
74,666
56,009
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Willo
67,932
60,544
0
443
61,420
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
18,757
10,989
103,397
9,440
33,503
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Lillith
Shmoop1669
Lillith
49,498
25,782
101,847
71
31,461
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
TERMI321
Fernando
98,821
71,236
0
1,875
79,056
69,039
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
76,190
72,595
0
6,929
32,667
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Damage Done by Role

Damage Taken by Role