Player Matchup

Mal'Damba
Mal'Damba
Platinum V
BlackBullet6660
Mal'Damba
Platinum V
Level 999
Champion Stats
135W - 171L
1,559 SR
Queue Stats
2,174W - 2,110L
1,481 Elo+
Solo
Ying
Ying
Gold V
MorkeDaiser
Ying
Gold V
Level 610
Champion Stats
21W - 18L
1,659 SR
Queue Stats
157W - 171L
1,481 Elo+
Solo
Buck
Buck
Platinum I
Paltasaa
Buck
Platinum I
Level 990
Champion Stats
2W - 3L
1,533 SR
Queue Stats
687W - 626L
1,557 Elo+
Solo
Saati
Saati
Platinum IV
Pouches-
Saati
Platinum IV
Level 857
Champion Stats
87W - 70L
1,676 SR
Queue Stats
815W - 782L
1,579 Elo+
Solo
Inara
Inara
Gold I
Sam0991564
Inara
Gold I
Level 893
Champion Stats
19W - 22L
1,617 SR
Queue Stats
310W - 295L
1,533 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 870
1,609 SR
1,526 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 600
1,644 SR
1,555 Elo+
Pip
Pip
Platinum I
JERICO420K
Pip
Platinum I
Level 241
Champion Stats
236W - 181L
1,693 SR
Queue Stats
597W - 537L
1,597 Elo+
Solo
Jenos
Jenos
Gold V
Rataþeluda
Jenos
Gold V
Level 215
Champion Stats
16W - 13L
1,674 SR
Queue Stats
408W - 405L
1,555 Elo+
Solo
Atlas
Atlas
Gold II
Remagen15
Atlas
Gold II
Level 999
Champion Stats
25W - 14L
1,686 SR
Queue Stats
192W - 171L
1,510 Elo+
Solo
Lex
Lex
Platinum III
Smööker
Lex
Platinum III
Level 999
Champion Stats
21W - 46L
1,454 SR
Queue Stats
953W - 957L
1,542 Elo+
Solo
Fernando
Fernando
Gold II
billygoow
Fernando
Gold II
Level 544
Champion Stats
117W - 89L
1,716 SR
Queue Stats
953W - 925L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
BlackBullet6660
Mal'Damba
60
1 / 3 / 2
1,230
176
7,545
11,529
0
Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 1.2s.

Level 2

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

55
0 / 3 / 1
970
139
2,340
16,014
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Buck
60
0 / 9 / 1
921
132
15,226
37,206
0
Bully

Bully

Net Shot

Gain 24% Lifesteal against targets Slowed by Net Shot.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 14% after getting an Elimination.

Level 1

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 2.5s.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 5s.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Saati
Pouches-
Saati
57
0 / 7 / 1
744
106
20,894
30,874
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Inara
59
2 / 7 / 0
1,247
178
25,458
63,431
11,417
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Summit

Summit

Impasse

Apply a Knockback of 900 to yourself after using Impasse underneath yourself.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
AndroxusCassie
Team 1 Score

0

VS

Team 2 Score

4

Bans
Imani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
7 / 1 / 11
2,045
292
48,203
12,631
0
Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 1.25s.

Level 5

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 30% while using Weightless.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

58
0 / 1 / 8
1,251
179
6,120
2,960
2,001
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Atlas
Remagen15
Atlas
59
3 / 0 / 7
1,985
284
26,694
27,825
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 3.2s after activating Stasis Field.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1s.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

56
11 / 0 / 11
2,374
339
46,554
9,961
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 5% for each enemy hit by your weapons.

Level 1

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 24% while using In Pursuit.

Level 4

The Hunted

The Hunted

Retribution

You gain 25% Lifesteal against your Retribution target.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Fernando
billygoow
Fernando
58
8 / 1 / 9
1,997
285
31,483
18,086
7,974
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

29s
Objective Time
4m 27s
8
Kill Participation
75
3
Kills
29
29
Deaths
3
5
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
BlackBullet6660
Mal'Damba
1
3
2
0.67
W
7
1
11
12.5
L
0
3
1
0.17
L
Buck
0
9
1
0.06
L
Saati
Pouches-
Saati
0
7
1
0.07
W
0
1
8
4
W
Atlas
Remagen15
Atlas
3
0
7
6.5
L
Inara
2
7
0
0.29
W
11
0
11
16.5
W
Fernando
billygoow
Fernando
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,463
Damage
159,054
159,054
Taken
71,463
11,417
Shielding
9,975
71,826
Healing
51,121
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
BlackBullet6660
Mal'Damba
7,545
2,875
35,382
2,091
11,529
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
48,203
43,976
7,841
5,399
12,631
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
2,340
2,340
19,240
5,528
16,014
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Buck
15,226
12,426
0
6,436
37,206
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Saati
Pouches-
Saati
20,894
18,293
0
0
30,874
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
6,120
5,004
18,658
464
2,960
2,001

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Atlas
Remagen15
Atlas
26,694
26,694
0
9,763
27,825
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Inara
25,458
20,428
0
3,149
63,431
11,417
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
46,554
43,446
0
2,576
9,961
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
billygoow
Fernando
31,483
19,054
0
6,420
18,086
7,974
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role