Player Matchup
VS
Match Stats
End of an Era
Hardening
Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.
Level 5
Ancient Wounds
Piercing Quills
Generate 2% of your maximum acid after hitting an enemy with Piercing Quills.
Level 1
Dreadful Compact
Piercing Quills
Reduce the Cooldown of Hardening by 0.3s after hitting an enemy with Piercing Quills.
Level 1
Out of Time
Hardening
Reduce the additional Damage Reduction given by Hardening by half. For 2.5s after using Hardening, gain its benefits.
Level 5
Towering Presence
Armor
Increase the Health of your Ultimate Health pool by 600.
Level 3
Sight Begets Strength
Primal Vision
Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.
Level 1
King's New Cloak
Armor
Increase your maximum Health by 200.
Level 4
Backdraft
Detonate
Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.
Level 1
Jolt
Poppy Bomb
Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.
Level 1
Shock and Awe
Detonate
Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.
Level 4
Countdown
Grumpy Bomb
Reduce the Cooldown of Grumpy Bomb by 4s.
Level 5
Accelerant
Grumpy Bomb
Reduces the time it takes for Grumpy Bomb to explode by 40%.
Level 1
Carry On
Illusion
Increase the duration of your Illusions by 5s.
Level 5
Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1
Encouragement
Armor
Reduce your active Cooldowns by 1s after getting an Elimination.
Level 1
Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Level 3
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Never Look
Armor
Increase your maximum Health by 250.
Level 5
Aggressive Dodge
Explosive Dodge
Increase the distance traveled by Explosive Dodge by 15%.
Level 3
Tick Tock
Armor
Reset the Cooldown of Grappling Hook after falling to or below 10% Health.
Level 2
Pop Off
Explosive Dodge
Increase the Area of Effect of Explosive Dodge bombs by 30%.
Level 3
Fragments
Armor
Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Level 2
Spring Loaded
Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%
Level 1
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 16%.
Level 2
Revenant
Armor
Increase your maximum Health by 200.
Level 4
Ebon Dynamo
Weapon
Increase your maximum Ammo by 4.
Level 2
Dark Sight
Rend Soul
Every Soul Charge you detonate generates 2 Ammo.
Level 2
Umbral Gait
Weapon
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Level 5
Level 1
Team 1 Score
4
VS
Team 2 Score
0
Survival
Thrust
Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.
Level 3
Propel
Thrust
Restore 40% of your maximum Booster fuel after using Thrust.
Level 4
Lung Capacity
Fire Spit
Heal for 150 for each enemy hit with Fire Spit.
Level 3
Masterful
Fire Spit
Reduce the Cooldown of Fire Spit by 1.5s for each enemy hit by it.
Level 3
Follow the Scent
Fire Spit
Increase the size of your Fire Spit by 48%.
Level 2
Combustible
Fire Spit
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
Level 1
Swift Jade
Valor
Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.
Level 5
Noble Crest
Armor
Increase your maximum Health by 50.
Level 1
Inheritance
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 1s.
Level 1
Shining Topaz
Valor
Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.
Level 5
Precision
Weapon
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
Level 1
Many Gourds
Gourd
Reduce the Cooldown of Gourd by 3.2s.
Level 4
Sustenance
Armor
Increase your Healing received by 8% while at or below 50% Health.
Level 1
Snake Pit
Armor
Increase your Movement Speed by 4%.
Level 1
Eerie Presence
Mending Spirits
Generate 0.25% Ultimate charge every 1s for 5s after hitting an ally with Mending Spirits.
Level 5
Ritual Magic
Mending Spirits
Heal for 60 every 1s while Healing an ally with Mending Spirits.
Level 4
Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1
Platemail
Armor
Increase your maximum Health by 600.
Level 4
Bloodthirst
Armor
Gain 20% Lifesteal.
Level 5
Ready for War
Bulwark
Increase the recharge rate of your Bulwark by 6%.
Level 1
Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Level 3
Excessive Force
Weapon
Increase your maximum Ammo by 6.
Level 2
Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1
Firing Stance
Iron Sights
Increase your Movement Speed by 30% while using Iron Sights.
Level 3
Reflexes
Iron Sights
Reduce the time it takes to bring up Iron Sights by 45%.
Level 3
Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Level 3
Fire in the Hole
Frag Grenade
Generate 12 Ammo for each enemy hit with Frag Grenade.
Level 2
Compensator
Iron Sights
Reduce your weapon recoil by 80% while using Iron Sights.
Level 4
Shrapnel
Frag Grenade
Increase the radius of Frag Grenade's explosion by 40%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.