Player Matchup

Jenos
Jenos
NobleParagon
Jenos
Level 460
Champion Stats
174W - 132L
1,676 SR
Queue Stats
1,601W - 1,523L
1,604 Elo+
Solo
Kinessa
Kinessa
ReJlaX
Kinessa
Level 74
Champion Stats
4W - 2L
1,572 SR
Queue Stats
106W - 97L
1,564 Elo+
Solo
Fernando
Fernando
tianxiayouqingr
Fernando
Level 685
Champion Stats
251W - 196L
1,608 SR
Queue Stats
2,181W - 2,164L
1,533 Elo+
Solo
Ying
Ying
xTreatORTreatx
Ying
Level 212
Champion Stats
461W - 414L
1,602 SR
Queue Stats
473W - 430L
1,534 Elo+
Solo
Koga
Koga
zMaullars
Koga
Level 53
Champion Stats
16W - 18L
1,576 SR
Queue Stats
102W - 107L
1,538 Elo+
Solo
Team Averages
Level 297
1,607 SR
1,555 Elo+

VS

Team Averages
Level 392
1,582 SR
1,547 Elo+
Jenos
Jenos
Phantom_Haze1806
Jenos
Level 289
Champion Stats
312W - 339L
1,552 SR
Queue Stats
1,053W - 1,085L
1,526 Elo+
Solo
Barik
Barik
Pömpel
Barik
Level 54
Champion Stats
0W - 1L
1,500 SR
Queue Stats
62W - 56L
1,593 Elo+
Solo
Dredge
Dredge
Sedyh
Dredge
Level 683
Champion Stats
96W - 65L
1,630 SR
Queue Stats
162W - 163L
1,518 Elo+
Solo
Vora
Vora
Tor3zA
Vora
Level 342
Champion Stats
151W - 160L
1,655 SR
Queue Stats
646W - 682L
1,564 Elo+
Solo
Betty la Bomba
Betty la Bomba
ecatterall7
Betty la Bomba
Level 593
Champion Stats
129W - 105L
1,575 SR
Queue Stats
819W - 780L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
1 / 2 / 12
867
96
9,924
15,939
3,540
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Kinessa
ReJlaX
Kinessa
36
7 / 3 / 6
2,202
245
39,461
22,685
0
Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Headstrong

Headstrong

Armor

Increase your maximum Health by 100.

Level 2

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.6s.

Level 4

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Fernando
59
5 / 0 / 6
2,653
295
25,780
40,570
82,142
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

33
2 / 2 / 10
2,369
263
18,970
28,346
0
Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Koga
19
11 / 6 / 3
2,342
260
43,456
24,845
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
39
1 / 3 / 7
1,555
173
11,410
14,873
7,065
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Barik
Pömpel
Barik
48
3 / 4 / 1
1,759
195
44,769
45,472
69,024
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Dredge
Sedyh
Dredge
34
2 / 6 / 2
1,459
162
28,368
27,300
3,160
Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Plank Walker

Plank Walker

Shortcut

Heal for 200 after exiting a Shortcut.

Level 2

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 4.8s.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Vora
Tor3zA
Vora
58
6 / 5 / 4
1,796
200
39,279
26,511
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Level 1

Betty la Bomba
ecatterall7
Betty la Bomba
59
1 / 8 / 1
1,241
138
8,559
23,435
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Gotta Bounce

Gotta Bounce

Explosive Personality

Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 12s
Objective Time
1m 43s
63
Kill Participation
28
26
Kills
13
13
Deaths
26
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
2
12
3.5
L
1
3
7
1.5
L
Barik
Pömpel
Barik
3
4
1
0.88
W
Kinessa
ReJlaX
Kinessa
7
3
6
3.33
L
Dredge
Sedyh
Dredge
2
6
2
0.5
L
Vora
Tor3zA
Vora
6
5
4
1.6
L
Betty la Bomba
ecatterall7
Betty la Bomba
1
8
1
0.19
W
Fernando
5
0
6
8
W
2
2
10
3.5
W
Koga
11
6
3
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,591
Damage
132,385
132,385
Taken
137,591
85,682
Shielding
79,249
108,654
Healing
70,540
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
9,924
4,534
43,584
8,747
15,939
3,540
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
11,410
7,080
45,161
8,278
14,873
7,065
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Barik
Pömpel
Barik
44,769
44,769
0
7,044
45,472
69,024
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Kinessa
ReJlaX
Kinessa
39,461
36,877
0
1,506
22,685
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Dredge
Sedyh
Dredge
28,368
18,768
0
4,582
27,300
3,160
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Vora
Tor3zA
Vora
39,279
30,090
0
4,969
26,511
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Betty la Bomba
ecatterall7
Betty la Bomba
8,559
7,000
0
506
23,435
0
W
Fernando
25,780
17,354
0
2,139
40,570
82,142
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
18,970
7,592
34,530
17,220
28,346
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Koga
43,456
41,836
0
928
24,845
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role