Player Matchup

Fernando
Fernando
D3SAAD
Fernando
Level 999
Champion Stats
16W - 6L
1,776 SR
Queue Stats
851W - 612L
1,578 Elo+
Party 1
Pip
Pip
JOGOLIXOdaPOHA
Pip
Level 999
Champion Stats
78W - 54L
1,638 SR
Queue Stats
3,755W - 2,985L
1,807 Elo+
Party 1
Ying
Ying
JohnJohn19cm
Ying
Level 999
Champion Stats
126W - 70L
1,699 SR
Queue Stats
3,154W - 2,571L
1,759 Elo+
Party 1
Saati
Saati
aphrodlt
Saati
Level 865
Champion Stats
3W - 2L
1,746 SR
Queue Stats
45W - 42L
1,674 Elo+
Party 1
Makoa
Makoa
ガブリエル国
Makoa
Level 794
Champion Stats
178W - 99L
1,707 SR
Queue Stats
712W - 408L
1,729 Elo+
Party 1
Team Averages
Level 931
1,713 SR
1,709 Elo+

VS

Team Averages
Level 323
1,523 SR
1,528 Elo+
Pip
Pip
DEMlAS
Pip
Level 205
Champion Stats
319W - 302L
1,572 SR
Queue Stats
376W - 396L
1,566 Elo+
Solo
Kinessa
Kinessa
Denecito17
Kinessa
Level 360
Champion Stats
14W - 14L
1,552 SR
Queue Stats
212W - 179L
1,565 Elo+
Solo
Ying
Ying
Soryu0002
Ying
Level 24
Champion Stats
0W - 4L
1,500 SR
Queue Stats
57W - 74L
1,481 Elo+
Solo
Grohk
Grohk
SuperMantinho
Grohk
Level 25
Champion Stats
8W - 10L
1,383 SR
Queue Stats
54W - 51L
1,473 Elo+
Solo
Fernando
Fernando
rayus007
Fernando
Level 999
Champion Stats
708W - 629L
1,610 SR
Queue Stats
1,645W - 1,756L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
D3SAAD
Fernando
59
9 / 1 / 24
2,577
322
50,937
53,539
23,774
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
3 / 1 / 20
2,748
344
14,094
13,855
0
Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

60
10 / 0 / 17
3,162
395
36,024
12,322
0
Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 6.25s.

Level 5

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Saati
aphrodlt
Saati
56
13 / 1 / 13
2,511
314
45,768
16,708
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

57
16 / 1 / 15
2,696
337
45,817
55,364
16,079
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Spring Tide

Spring Tide

Shell Spin

Heal for 500 for each enemy hit with Shell Spin.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Pip
DEMlAS
Pip
43
2 / 10 / 2
1,830
229
37,562
31,438
0
Sprint

Sprint

Weightless

Increase your jump speed by an additonal 30% while using Weightless.

Level 3

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.75s.

Level 3

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 1.2s.

Level 2

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.6s.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Kinessa
Denecito17
Kinessa
44
0 / 11 / 0
895
112
9,434
27,787
0
Reconfigure

Reconfigure

Transporter

Activating Transporter generates 4 Ammo.

Level 1

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 108% for 2s after Teleporting with Transporter.

Level 4

Restore

Restore

Transporter

Heal for 24% of your maximum Health after Teleporting with Transporter.

Level 4

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 3 Ammo.

Level 3

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Ying
12
0 / 9 / 2
1,386
173
13,740
25,911
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

8
0 / 13 / 2
1,660
208
47,227
51,666
1,800
Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Totemic Rescue

Totemic Rescue

Armor

Gain a 150-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 10%.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Fernando
rayus007
Fernando
57
2 / 8 / 2
1,972
247
43,825
55,838
63,601
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 24s
Objective Time
46s
140
Kill Participation
12
51
Kills
4
4
Deaths
51
89
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fernando
D3SAAD
Fernando
9
1
24
21
L
Pip
DEMlAS
Pip
2
10
2
0.3
L
Kinessa
Denecito17
Kinessa
0
11
0
0
W
3
1
20
13
W
10
0
17
18.5
L
Ying
0
9
2
0.11
L
0
13
2
0.08
W
Saati
aphrodlt
Saati
13
1
13
19.5
L
Fernando
rayus007
Fernando
2
8
2
0.38
W
16
1
15
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

192,640
Damage
151,788
151,788
Taken
192,640
39,853
Shielding
65,401
123,941
Healing
58,750
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
D3SAAD
Fernando
50,937
25,628
0
2,001
53,539
23,774
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Pip
DEMlAS
Pip
37,562
33,801
5,584
8,019
31,438
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Kinessa
Denecito17
Kinessa
9,434
6,550
0
603
27,787
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
14,094
12,361
71,778
8,339
13,855
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
36,024
16,919
23,771
8,102
12,322
0

Level 1

L
Ying
13,740
13,740
15,760
3,569
25,911
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
47,227
14,614
3,648
19,566
51,666
1,800
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

W
Saati
aphrodlt
Saati
45,768
39,622
2,512
4,370
16,708
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
rayus007
Fernando
43,825
25,709
0
2,001
55,838
63,601
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
45,817
42,372
0
3,068
55,364
16,079
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role