Player Matchup

Tiberius
Tiberius
Gold II
Aeropache
Tiberius
Gold II
Level 699
Champion Stats
7W - 4L
1,689 SR
Queue Stats
96W - 89L
1,455 Elo+
Party 1
Vora
Vora
Silver V
Default knight5
Vora
Silver V
Level 101
Champion Stats
3W - 2L
1,434 SR
Queue Stats
18W - 19L
1,428 Elo+
Solo
Jenos
Jenos
Gold III
Hycrez
Jenos
Gold III
Level 180
Champion Stats
22W - 11L
1,704 SR
Queue Stats
354W - 350L
1,508 Elo+
Party 1
Barik
Barik
Silver V
Mehrabzj003
Barik
Silver V
Level 94
Champion Stats
2W - 3L
1,598 SR
Queue Stats
2W - 6L
1,277 Elo+
Party 1
Cassie
Cassie
Gold I
Rsa1999
Cassie
Gold I
Level 484
Champion Stats
1W - 1L
1,313 SR
Queue Stats
78W - 63L
1,458 Elo+
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 312
1,548 SR
1,425 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 410
1,571 SR
1,389 Elo+
Grohk
Grohk
Silver II
DanoGOLD
Grohk
Silver II
Level 258
Champion Stats
4W - 10L
1,410 SR
Queue Stats
121W - 152L
1,449 Elo+
Solo
Fernando
Fernando
Gold IV
Skeptictom
Fernando
Gold IV
Level 999
Champion Stats
272W - 236L
1,583 SR
Queue Stats
550W - 572L
1,448 Elo+
Solo
Willo
Willo
Gold V
aarondeather
Willo
Gold V
Level 469
Champion Stats
127W - 130L
1,615 SR
Queue Stats
1,180W - 1,107L
1,470 Elo+
Solo
Inara
Inara
Silver I
hamburgerpls
Inara
Silver I
Level 177
Champion Stats
1W - 2L
1,747 SR
Queue Stats
17W - 26L
1,265 Elo+
Solo
Zhin
Zhin
Gold III
o2gamm
Zhin
Gold III
Level 149
Champion Stats
10W - 8L
1,500 SR
Queue Stats
254W - 255L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Aeropache
Tiberius
58
11 / 0 / 14
2,514
359
45,350
22,241
0
Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

50
16 / 2 / 10
2,653
379
45,069
20,643
0
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 16% of its base value.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Jenos
Hycrez
Jenos
54
4 / 1 / 30
2,675
382
19,503
14,190
3,761
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

47
5 / 1 / 19
2,565
366
30,208
29,284
24,144
Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.7999999999999998s.

Level 3

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Cassie
Rsa1999
Cassie
58
11 / 3 / 12
2,388
341
43,503
21,594
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Kinetics

Kinetics

Blast Shot

Generate 2 Ammo for each enemy hit by Blast Shot.

Level 2

Drain Life

Drain Life

Blast Shot

Heal for 375 over 2s for each enemy hit by Blast Shot.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Bans
TerminusKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
MakoaImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
DanoGOLD
Grohk
48
0 / 12 / 2
1,079
154
20,995
38,144
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 16%.

Level 2

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 60%.

Level 5

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 6% for 3s after hitting an enemy with Shock Pulse.

Level 1

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Fernando
Skeptictom
Fernando
57
1 / 7 / 2
1,295
185
25,142
42,420
29,744
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

56
4 / 8 / 2
1,660
237
33,520
20,559
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Fauna

Fauna

Armor

Increase your Movement Speed by 8% when Out of Combat.

Level 1

Pixie Dust

Pixie Dust

Dead Zone

Heal for 225 every 1s while standing in Dead Zone.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

52
0 / 11 / 0
1,214
173
6,919
58,586
15,529
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Zhin
o2gamm
Zhin
38
2 / 9 / 1
1,249
178
21,376
23,924
0
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 37s
Objective Time
1m 31s
132
Kill Participation
14
47
Kills
7
7
Deaths
47
85
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiberius
Aeropache
Tiberius
11
0
14
18
L
Grohk
DanoGOLD
Grohk
0
12
2
0.08
W
16
2
10
10.5
W
Jenos
Hycrez
Jenos
4
1
30
19
W
5
1
19
14.5
W
Cassie
Rsa1999
Cassie
11
3
12
5.67
L
Fernando
Skeptictom
Fernando
1
7
2
0.29
L
4
8
2
0.63
L
0
11
0
0
L
Zhin
o2gamm
Zhin
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

183,633
Damage
107,952
107,952
Taken
183,633
27,905
Shielding
45,273
81,263
Healing
28,421
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tiberius
Aeropache
Tiberius
45,350
34,394
0
2,840
22,241
0

Level 1

L
Grohk
DanoGOLD
Grohk
20,995
7,682
2,045
11,001
38,144
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
45,069
33,424
0
3,772
20,643
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Jenos
Hycrez
Jenos
19,503
11,890
51,148
9,716
14,190
3,761
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
30,208
30,208
0
11,822
29,284
24,144
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Cassie
Rsa1999
Cassie
43,503
35,198
0
1,965
21,594
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
Skeptictom
Fernando
25,142
12,747
0
8,621
42,420
29,744
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
33,520
23,403
0
3,668
20,559
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
6,919
6,335
0
0
58,586
15,529
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Zhin
o2gamm
Zhin
21,376
13,522
0
3,086
23,924
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role