Player Matchup

Bomb King
Bomb King
BLAZE beck8331
Bomb King
Level 118
Champion Stats
4W - 4L
1,500 SR
Queue Stats
15W - 27L
1,461 Elo+
Solo
Fernando
Fernando
CARKOV15
Fernando
Level 68
Champion Stats
0W - 2L
1,500 SR
Queue Stats
16W - 15L
1,468 Elo+
Solo
Ying
Ying
Metalsmith
Ying
Level 999
Champion Stats
206W - 178L
1,504 SR
Queue Stats
1,115W - 1,098L
1,562 Elo+
Solo
Tyra
Tyra
Rasec619
Tyra
Level 125
Champion Stats
16W - 22L
1,532 SR
Queue Stats
55W - 68L
1,415 Elo+
Solo
Barik
Barik
Vulszy
Barik
Level 126
Champion Stats
16W - 13L
1,572 SR
Queue Stats
296W - 286L
1,458 Elo+
Solo
Team Averages
Level 287
1,521 SR
1,473 Elo+

VS

Team Averages
Level 277
1,519 SR
1,474 Elo+
Octavia
Octavia
BowlingGuy1909
Octavia
Level 37
Champion Stats
49W - 49L
1,540 SR
Queue Stats
81W - 94L
1,482 Elo+
Solo
Nyx
Nyx
MiMi2468
Nyx
Level 44
Champion Stats
8W - 2L
1,591 SR
Queue Stats
49W - 56L
1,369 Elo+
Solo
Atlas
Atlas
Mracski
Atlas
Level 899
Champion Stats
276W - 258L
1,580 SR
Queue Stats
810W - 772L
1,535 Elo+
Solo
Strix
Strix
ResidentEvil234
Strix
Level 386
Champion Stats
520W - 598L
1,587 SR
Queue Stats
1,253W - 1,243L
1,533 Elo+
Solo
Rei
Rei
caps1776
Rei
Level 20
Champion Stats
1W - 2L
1,298 SR
Queue Stats
5W - 5L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
BLAZE beck8331
Bomb King
55
2 / 8 / 0
1,376
172
26,674
28,733
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Fernando
CARKOV15
Fernando
18
0 / 7 / 3
1,723
215
29,890
51,408
66,559
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
0 / 2 / 3
1,394
174
33,905
9,432
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Tyra
47
4 / 10 / 1
1,760
220
29,412
28,096
403
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 60%.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Barik
Vulszy
Barik
58
0 / 9 / 2
1,647
206
35,922
55,875
46,798
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
20
5 / 1 / 15
2,563
320
41,186
17,489
0

Level 4

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

46
3 / 1 / 14
2,596
325
15,733
32,682
12,050
Forever Changed

Forever Changed

Increase your maximum Health by 300.

Level 2

Brutal Pursuer

Brutal Pursuer

Rift Slash

Increase your Movement Speed by 16% for 5s after casting Rift Slash.

Level 4

Frontline Commander

Frontline Commander

Increase allies and decrease enemies' Movement Speed by 28% for 4 seconds when passing through Abyssal Fortress.

Level 4

Face To Face

Face To Face

Royal Presence

Increase the pull strength of Royal Presence's chain grab by 80%.

Level 4

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 12%.

Level 1

Subjugation

Subjugation

Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.

Level 1

Atlas
Mracski
Atlas
58
10 / 1 / 12
2,834
354
44,173
60,085
2,985
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lessons of the Past

Lessons of the Past

Setback

Gain a 200-Health Shield for 3s after hitting an enemy with Setback.

Level 2

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

40
12 / 2 / 12
2,491
311
52,629
18,014
0
Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 4.

Level 4

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 2 Ammo every 2s.

Level 1

Escape Plan

Escape Plan

Stealth

Heal for 100 after entering Stealth at or below 65% Health.

Level 1

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

10
6 / 1 / 18
3,245
406
19,823
27,533
0
Desperate Defense

Desperate Defense

Envelop

Heal for 200 when you use Envelop.

Level 4

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.1s.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Arcane Focus

Arcane Focus

Spirit Link

Heal for 80 every 1s while Spirit Linked to an ally.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 56s
Objective Time
14m 8s
15
Kill Participation
107
6
Kills
36
36
Deaths
6
9
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Bomb King
BLAZE beck8331
Bomb King
2
8
0
0.25
W
5
1
15
12.5
L
Fernando
CARKOV15
Fernando
0
7
3
0.21
L
0
2
3
0.75
W
3
1
14
10
W
Atlas
Mracski
Atlas
10
1
12
16
L
Tyra
4
10
1
0.45
W
12
2
12
9
L
Barik
Vulszy
Barik
0
9
2
0.11
W
6
1
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

155,803
Damage
173,544
173,544
Taken
155,803
113,760
Shielding
15,035
49,256
Healing
132,289
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Bomb King
BLAZE beck8331
Bomb King
26,674
20,355
0
2,574
28,733
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
41,186
27,630
1,801
1,720
17,489
0
L
Fernando
CARKOV15
Fernando
29,890
18,165
0
4,340
51,408
66,559
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
33,905
5,385
30,563
3,568
9,432
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
15,733
12,703
0
692
32,682
12,050
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Atlas
Mracski
Atlas
44,173
44,173
0
1,215
60,085
2,985
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Tyra
29,412
18,606
0
628
28,096
403

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
52,629
50,965
0
3,406
18,014
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Barik
Vulszy
Barik
35,922
35,922
0
7,583
55,875
46,798
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
19,823
19,823
100,527
22,928
27,533
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role