Player Matchup
VS
Match Stats
Heat Sink
Pyre Ball
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 0.8s.
Level 1
Elemental Grace
Armor
Gain a 400-health Shield for 3s after dropping to or below 50% Health.
Level 4
Ice in her Veins
Frostfire Glide
Heal for 100 every 1s while using FrostFire Glide.
Level 2
Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 60%.
Level 3
Ancient Duty
Armor
Increase your maximum Health by 250.
Level 5
Splitting Ice
Frost Bolt
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
Level 1
Old Wounds
Armor
Increase your maximum Health by 750.
Level 5
Continuum Shift
Second Chance
Second Chance sends you 0.4s further into the past.
Level 1
Hell Hunter
Weapon
Generate 1 Ammo after hitting a fully-charged weapon shot.
Level 1
Phantom Pain
Setback
Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.
Level 3
Lost Legacy
Stasis Field
Heal for 400 every 1s for 3s after activating Stasis Field.
Level 5
Deja vu
Setback
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
Level 1
Favored Quarry
Hunter's Mark
Increase the duration of Hunter's Mark by 0.6s.
Level 1
Primal Might
Armor
Reduce your active Cooldowns by 50% after getting an Elimination.
Level 5
Incensed
Fire Bomb
Increase your Movement Speed by 24% for 4s after using Fire Bomb.
Level 3
Trail Blazer
Armor
Generate 6 Ammo after getting an Elimination.
Level 2
Locked and Loaded
Weapon
Increase your maximum Ammo by 8.
Level 4
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Refreshing Break
Chain Heal
Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.
Level 3
Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.
Level 1
Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.
Level 3
Leipori Prayer
Chain Heal
Grant 50% Reload Speed for 1.5s to each player to which Chain Heal bounces.
Level 3
Future Generations
Chain Heal
After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Level 5
Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
Cavalier
Armor
Increase your maximum Health by 750.
Level 5
Dire Need
Shield
Increase your Movement Speed by 16% while using Shield.
Level 2
Last Stand
Shield
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Level 2
Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5
Unstoppable Force
Charge
Apply a Knockback of 200 to enemies hit by Charge.
Level 1
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Bowling Ball
Rocket Boots
Gain a 600-Health Shield for 3s after activating Rocket Boots.
Level 4
Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 20% Health.
Level 2
Field Deploy
Turret
Heal for 20 each time one of your base Turrets hits an enemy.
Level 1
Double-Time
Rocket Boots
Heal for 250 every 1s for 3s after activating Rocket Boots.
Level 5
Fuel Efficiency
Rocket Boots
Increase the duration of Rocket Boots by 0.8999999999999999s.
Level 3
Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1
Level 1
Level 1
Level 3
Level 5
Level 5
Level 1
Flora
Armor
Increase your maximum Health by 250.
Level 5
Germination
Seedling
Generate 1 Ammo after using Seedling.
Level 1
Hummingbird
Flutter
Generate 1 Ammo after activating Flutter.
Level 1
Flitter
Flutter
Reduce the Cooldown of Flutter by 1.7999999999999998s.
Level 3
Spritely
Flutter
Reduce your damage taken by 25% for 3s after activating Flutter.
Level 5
Blastflower
Weapon
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
Level 1
Last Efforts
Piercing Quills
Hitting an enemy with Piercing Quills grants 20% Lifesteal for 0.6s.
Level 1
Raze and Burn
Piercing Quills
Heal for 150 after hitting an enemy with Piercing Quills.
Level 3
Out of Time
Hardening
Reduce the additional Damage Reduction given by Hardening by half. For 2.5s after using Hardening, gain its benefits.
Level 5
End of an Era
Hardening
Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.
Level 5
Collateral Damage
Form Swap
Gain 10% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.
Level 1
Corrosive Acid
Caustic Spray
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
Level 1
Concussion
Net Shot
Reduce the Cooldown of Net Shot by 4s.
Level 4
Vigor
Recovery
Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.
Level 1
Stomping Ground
Weapon
Reduce all active Cooldowns by 28% after getting an Elimination.
Level 2
Gotcha
Net Shot
Increase your Movement Speed by 40% for 3s after using Net Shot.
Level 4
Bully
Net Shot
Gain 48% Lifesteal against targets Slowed by Net Shot.
Level 4
Ensnare
Net Shot
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2