Player Matchup

Jenos
Jenos
CoolDays
Jenos
Level 343
Champion Stats
348W - 355L
1,589 SR
Queue Stats
1,377W - 1,380L
1,597 Elo+
Solo
Moji
Moji
JobestoJube
Moji
Level 51
Champion Stats
53W - 28L
1,680 SR
Queue Stats
92W - 71L
1,619 Elo+
Solo
Ash
Ash
RetroMind
Ash
Level 788
Champion Stats
703W - 640L
1,686 SR
Queue Stats
1,686W - 1,690L
1,633 Elo+
Solo
Buck
Buck
lemonSmolokom
Buck
Level 999
Champion Stats
13W - 8L
1,766 SR
Queue Stats
659W - 436L
1,744 Elo+
Solo
Imani
Imani
sirvenom26
Imani
Level 318
Champion Stats
271W - 192L
1,696 SR
Queue Stats
1,421W - 1,448L
1,627 Elo+
Solo
Team Averages
Level 500
1,683 SR
1,644 Elo+

VS

Team Averages
Level 249
1,628 SR
1,623 Elo+
Strix
Strix
KirilGosha
Strix
Level 368
Champion Stats
27W - 25L
1,643 SR
Queue Stats
575W - 469L
1,699 Elo+
Solo
Moji
Moji
Querencia00
Moji
Level 31
Champion Stats
11W - 7L
1,736 SR
Queue Stats
102W - 88L
1,596 Elo+
Party 1
Maeve
Maeve
nielscoolio
Maeve
Level 452
Champion Stats
3W - 7L
1,575 SR
Queue Stats
145W - 122L
1,648 Elo+
Solo
Fernando
Fernando
xSoloTurkx
Fernando
Level 30
Champion Stats
35W - 20L
1,596 SR
Queue Stats
91W - 70L
1,649 Elo+
Party 1
Dredge
Dredge
吾之下皆称螻蟻既見未来為何不拜
Dredge
Level 365
Champion Stats
31W - 32L
1,590 SR
Queue Stats
1,280W - 1,233L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
CoolDays
Jenos
15
5 / 0 / 22
3,148
394
16,368
8,141
8,200
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 56%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

32
5 / 4 / 12
2,089
261
24,249
22,685
1,920

Level 5

Level 3

Level 1

Level 1

Level 5

Level 1

49
1 / 2 / 6
2,217
277
17,388
33,521
20,110
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

59
12 / 2 / 11
3,216
402
44,577
54,482
0
Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 25% while at or below 50% Health.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Giga Siphon

Giga Siphon

Recovery

Increase your Movement Speed by 48% while Recovery is active.

Level 4

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 24% for 2s after using Recovery.

Level 4

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Imani
42
15 / 5 / 9
2,570
321
55,294
22,397
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 100.

Level 2

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 18%.

Level 3

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 60%.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Strix
56
8 / 7 / 1
1,963
245
45,733
23,671
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 75 Energy after getting an Elimination.

Level 5

Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 10%.

Level 1

Escape Plan

Escape Plan

Stealth

Heal for 100 after entering Stealth at or below 65% Health.

Level 1

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

15
2 / 7 / 3
1,463
183
23,532
26,402
12,161

Level 1

Level 3

Level 3

Level 5

Level 3

Level 1

52
0 / 13 / 1
986
123
15,248
32,068
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 2s.

Level 2

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 1s.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Fernando
xSoloTurkx
Fernando
24
0 / 6 / 2
1,476
185
17,331
48,620
65,498
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

57
3 / 5 / 2
1,529
191
39,382
27,115
2,307
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 20s
Objective Time
1m 24s
98
Kill Participation
22
38
Kills
13
13
Deaths
38
60
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jenos
CoolDays
Jenos
5
0
22
16
W
5
4
12
2.75
L
Strix
8
7
1
1.21
L
2
7
3
0.5
W
1
2
6
2
W
12
2
11
8.75
L
0
13
1
0.04
W
Imani
15
5
9
3.9
L
Fernando
xSoloTurkx
Fernando
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

157,876
Damage
141,226
141,226
Taken
157,876
30,230
Shielding
79,966
92,300
Healing
45,196
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
CoolDays
Jenos
16,368
10,731
56,811
7,072
8,141
8,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
24,249
24,249
9,820
1,902
22,685
1,920

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Strix
45,733
44,804
0
5,028
23,671
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
23,532
22,782
18,213
7,056
26,402
12,161
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
17,388
15,236
0
611
33,521
20,110
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
44,577
41,449
0
16,084
54,482
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
15,248
12,648
0
3,080
32,068
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Imani
55,294
46,241
0
0
22,397
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
xSoloTurkx
Fernando
17,331
10,484
0
7,155
48,620
65,498
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
39,382
18,454
0
4,664
27,115
2,307
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role