Player Matchup

Ying
Ying
Agelinoo
Ying
Level 139
Champion Stats
9W - 2L
1,785 SR
Queue Stats
234W - 230L
1,557 Elo+
Solo
Cassie
Cassie
JuicieJebucie
Cassie
Level 19
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,674 Elo+
Solo
Maeve
Maeve
e404 N0T FOUND
Maeve
Level 20
Champion Stats
5W - 5L
1,363 SR
Queue Stats
41W - 29L
1,576 Elo+
Solo
Sha Lin
Sha Lin
pikajay09
Sha Lin
Level 369
Champion Stats
121W - 110L
1,626 SR
Queue Stats
1,331W - 1,331L
1,523 Elo+
Solo
Ruckus
Ruckus
sonic_octopus2
Ruckus
Level 14
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 112
1,555 SR
1,566 Elo+

VS

Team Averages
Level 298
1,632 SR
1,492 Elo+
Strix
Strix
Boar_God_V2
Strix
Level 18
Champion Stats
1W - 1L
1,864 SR
Queue Stats
2W - 6L
1,390 Elo+
Solo
Cassie
Cassie
LLAMAMEDAVIDr
Cassie
Level 77
Champion Stats
42W - 55L
1,531 SR
Queue Stats
130W - 132L
1,511 Elo+
Solo
Vora
Vora
SAN71490
Vora
Level 462
Champion Stats
34W - 40L
1,540 SR
Queue Stats
254W - 288L
1,467 Elo+
Solo
Seris
Seris
ina_gavi04
Seris
Level 5
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Barik
Barik
squeezzyy
Barik
Level 930
Champion Stats
34W - 25L
1,724 SR
Queue Stats
560W - 511L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
44
14 / 2 / 28
4,081
240
60,817
28,772
0
Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 8% during Shatter.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

14
7 / 8 / 7
2,924
172
37,655
46,507
0
Quiver

Quiver

Weapon

Increase your maximum Ammo by 3.

Level 3

Drain Life

Drain Life

Blast Shot

Heal for 375 over 2s for each enemy hit by Blast Shot.

Level 5

Sky Warden

Sky Warden

Disengage

Heal for 625 after hitting an enemy with Disengage.

Level 5

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 5%.

Level 1

Raze

Raze

Disengage

Increase the Knockback applied to enemies by Disengage by 8%.

Level 1

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

19
26 / 8 / 15
3,941
232
90,546
45,998
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Sha Lin
pikajay09
Sha Lin
59
29 / 11 / 9
3,953
233
89,984
61,403
0
Swagger

Swagger

Armor

Increase your maximum Health by 250.

Level 5

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 10% for 2s.

Level 2

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

8
2 / 7 / 22
2,969
175
34,794
68,165
42,370
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
9
4 / 17 / 7
950
56
47,452
50,128
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

44
7 / 15 / 12
3,275
193
69,424
56,145
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Drain Life

Drain Life

Blast Shot

Heal for 75 over 2s for each enemy hit by Blast Shot.

Level 1

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 50% for 1.5s after using Dodge Roll.

Level 5

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 75.

Level 1

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Vora
58
11 / 21 / 7
3,539
208
49,567
57,412
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Seris
2
1 / 16 / 1
805
47
6,774
46,649
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

Barik
squeezzyy
Barik
59
13 / 9 / 8
4,295
253
77,628
103,462
124,342
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 28s
Objective Time
4m 51s
159
Kill Participation
71
78
Kills
36
36
Deaths
78
81
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ying
14
2
28
14
L
4
17
7
0.44
W
7
8
7
1.31
L
7
15
12
0.87
L
Vora
11
21
7
0.69
W
26
8
15
4.19
L
Seris
1
16
1
0.09
W
Sha Lin
pikajay09
Sha Lin
29
11
9
3.05
W
2
7
22
1.86
L
Barik
squeezzyy
Barik
13
9
8
1.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

313,796
Damage
250,845
250,845
Taken
313,796
42,370
Shielding
124,342
135,875
Healing
100,331
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
60,817
46,077
79,828
22,708
28,772
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
47,452
46,462
2,773
10,092
50,128
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
37,655
32,511
0
6,068
46,507
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
69,424
56,022
0
10,201
56,145
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Vora
49,567
28,764
2,692
11,566
57,412
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
90,546
87,624
0
11,911
45,998
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Seris
6,774
5,638
18,485
3,868
46,649
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Sha Lin
pikajay09
Sha Lin
89,984
80,677
0
9,258
61,403
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
34,794
29,266
0
6,102
68,165
42,370

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Barik
squeezzyy
Barik
77,628
77,628
0
40,654
103,462
124,342
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role