Player Matchup

Saati
Saati
Platinum II
AaZd
Saati
Platinum II
Level 147
Champion Stats
12W - 13L
1,676 SR
Queue Stats
185W - 172L
1,646 Elo+
Solo
Seris
Seris
Silver I
Punkstar
Seris
Silver I
Level 456
Champion Stats
6W - 1L
2,032 SR
Queue Stats
193W - 166L
1,523 Elo+
Party 3
Fernando
Fernando
Gold II
SolidMetal91
Fernando
Gold II
Level 213
Champion Stats
271W - 220L
1,524 SR
Queue Stats
444W - 437L
1,438 Elo+
Party 2
Makoa
Makoa
Platinum IV
michmammo93
Makoa
Platinum IV
Level 416
Champion Stats
198W - 149L
1,660 SR
Queue Stats
521W - 502L
1,492 Elo+
Party 2
Khan
Khan
Gold I
pumagodx
Khan
Gold I
Level 103
Champion Stats
26W - 19L
1,643 SR
Queue Stats
101W - 82L
1,526 Elo+
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 267
1,707 SR
1,525 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 395
1,577 SR
1,510 Elo+
Pip
Pip
Gold II
Bahcpb
Pip
Gold II
Level 175
Champion Stats
111W - 88L
1,590 SR
Queue Stats
526W - 552L
1,535 Elo+
Solo
Vora
Vora
Platinum V
Lemageton
Vora
Platinum V
Level 204
Champion Stats
38W - 52L
1,615 SR
Queue Stats
644W - 639L
1,505 Elo+
Party 1
Jenos
Jenos
Platinum V
MXTRE
Jenos
Platinum V
Level 331
Champion Stats
5W - 1L
1,266 SR
Queue Stats
71W - 76L
1,516 Elo+
Solo
Gold II
W1LDB3AST
Unknown
Gold II
Level 499
Champion Stats
40W - 27L
1,772 SR
Queue Stats
1,275W - 1,216L
1,536 Elo+
Party 1
Inara
Inara
Gold IV
brinaroodi
Inara
Gold IV
Level 765
Champion Stats
21W - 18L
1,644 SR
Queue Stats
2,239W - 2,269L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
AaZd
Saati
53
13 / 9 / 5
2,901
264
79,194
42,232
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Seris
Punkstar
Seris
58
0 / 6 / 13
2,641
240
16,405
39,623
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 250 every 1s while using Shadow Travel.

Level 5

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 1.6s.

Level 2

Level 1

Fernando
SolidMetal91
Fernando
27
2 / 9 / 9
2,669
243
62,383
93,186
95,505
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

55
7 / 6 / 11
2,934
267
77,033
118,414
52,247
Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Spring Tide

Spring Tide

Shell Spin

Heal for 250 for each enemy hit with Shell Spin.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Khan
31
1 / 12 / 5
1,903
173
37,276
100,897
44,959
Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 400 after activating Battle Shout.

Level 5

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 16% for 2s after hitting an enemy with Commander's Grab.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Bloodthirst

Bloodthirst

Armor

Gain 8% Lifesteal.

Level 2

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 75 every 1s while Bulwark is active.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
VatuImani
Team 1 Score

1

VS

Team 2 Score

4

Bans
AndroxusCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Pip
Bahcpb
Pip
53
4 / 5 / 19
3,508
319
53,218
37,492
19,215
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.2s after hitting an enemy with your weapon.

Level 2

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Vora
56
20 / 6 / 11
4,080
371
110,007
51,582
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Jenos
MXTRE
Jenos
52
9 / 3 / 26
3,761
342
51,944
30,438
9,692
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

W1LDB3AST
Unknown
56
7 / 4 / 22
3,707
337
110,059
43,842
4,061

Level 4

Level 1

Level 1

Level 4

Level 5

Level 1

Inara
30
2 / 5 / 16
3,772
343
70,587
108,937
10,106
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 58s
Objective Time
9m 27s
66
Kill Participation
136
23
Kills
42
42
Deaths
23
43
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Saati
AaZd
Saati
13
9
5
1.72
W
Pip
Bahcpb
Pip
4
5
19
2.7
W
Vora
20
6
11
4.25
W
Jenos
MXTRE
Jenos
9
3
26
7.33
L
Seris
Punkstar
Seris
0
6
13
1.08
L
Fernando
SolidMetal91
Fernando
2
9
9
0.72
W
W1LDB3AST
Unknown
7
4
22
4.5
W
Inara
2
5
16
2
L
7
6
11
2.08
L
Khan
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

272,291
Damage
395,815
394,352
Taken
272,291
192,711
Shielding
43,074
211,877
Healing
201,786
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Saati
AaZd
Saati
79,194
61,721
0
3,687
42,232
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Pip
Bahcpb
Pip
53,218
49,144
72,877
13,845
37,492
19,215
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Vora
110,007
83,101
0
9,888
51,582
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Jenos
MXTRE
Jenos
51,944
35,534
83,027
14,895
30,438
9,692
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Seris
Punkstar
Seris
16,405
13,714
155,188
24,301
39,623
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Fernando
SolidMetal91
Fernando
62,383
32,788
0
2,875
93,186
95,505
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
W1LDB3AST
Unknown
110,059
86,479
0
0
43,842
4,061
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Inara
70,587
60,325
0
7,254
108,937
10,106
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
77,033
72,497
0
1,767
118,414
52,247
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Khan
37,276
36,046
5,522
18,537
100,897
44,959
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role