Player Matchup

Fernando
Fernando
An4er
Fernando
Level 866
Champion Stats
82W - 52L
1,716 SR
Queue Stats
847W - 849L
1,635 Elo+
Solo
Strix
Strix
AndrosBurner
Strix
Level 230
Champion Stats
0W - 3L
1,269 SR
Queue Stats
208W - 188L
1,627 Elo+
Party 1
Ruckus
Ruckus
Malibustacey
Ruckus
Level 665
Champion Stats
15W - 11L
1,762 SR
Queue Stats
908W - 835L
1,594 Elo+
Party 1
Ying
Ying
SotBast
Ying
Level 66
Champion Stats
3W - 2L
1,738 SR
Queue Stats
7W - 10L
1,532 Elo+
Party 3
VII
VII
Émilióus
VII
Level 237
Champion Stats
4W - 5L
1,644 SR
Queue Stats
383W - 340L
1,618 Elo+
Party 3
Team Averages
Level 413
1,626 SR
1,601 Elo+

VS

Team Averages
Level 355
1,661 SR
1,703 Elo+
Drogoz
Drogoz
Drögöz1Trick
Drogoz
Level 104
Champion Stats
103W - 51L
1,756 SR
Queue Stats
273W - 195L
1,770 Elo+
Party 4
Pip
Pip
HeIsTilted
Pip
Level 56
Champion Stats
6W - 2L
1,730 SR
Queue Stats
130W - 63L
1,790 Elo+
Party 4
Zhin
Zhin
LuciferGin
Zhin
Level 790
Champion Stats
4W - 0L
1,626 SR
Queue Stats
121W - 138L
1,586 Elo+
Party 2
Fernando
Fernando
Zeekbeast
Fernando
Level 677
Champion Stats
3W - 4L
1,522 SR
Queue Stats
209W - 204L
1,590 Elo+
Party 2
Makoa
Makoa
medoria11
Makoa
Level 149
Champion Stats
34W - 26L
1,669 SR
Queue Stats
412W - 279L
1,779 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
An4er
Fernando
59
4 / 8 / 9
3,073
220
57,344
114,000
122,548
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

55
6 / 8 / 12
2,364
169
55,011
42,230
0
Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 4 Ammo every 2s.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 40%.

Level 2

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Grizzled

Grizzled

Armor

Increase your maximum Health by 200.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Ruckus
55
12 / 12 / 11
2,819
201
59,826
78,570
40,324
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Ying
SotBast
Ying
45
0 / 11 / 20
2,772
198
46,984
58,578
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

56
18 / 6 / 8
3,185
228
81,288
39,391
2,733
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 20%.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 2s after getting a Killing Blow while in Burst Mode.

Level 2

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
30
14 / 9 / 8
3,804
272
84,029
35,899
0
Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.

Level 4

Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 24%.

Level 1

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 6s for each enemy hit with Fire Spit.

Level 5

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 45%.

Level 3

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

40
5 / 8 / 18
4,123
295
42,167
36,968
23,726
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

59
10 / 10 / 10
3,523
252
64,262
50,591
0
Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Fernando
Zeekbeast
Fernando
50
13 / 6 / 11
4,445
318
77,597
84,373
86,341
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Makoa
medoria11
Makoa
49
3 / 7 / 17
4,435
317
64,714
92,622
132,204
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 6s
Objective Time
12m 21s
100
Kill Participation
109
40
Kills
45
45
Deaths
40
60
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Fernando
An4er
Fernando
4
8
9
1.06
L
6
8
12
1.5
W
14
9
8
2
W
5
8
18
1.75
W
10
10
10
1.5
L
Ruckus
12
12
11
1.46
L
Ying
SotBast
Ying
0
11
20
0.91
W
Fernando
Zeekbeast
Fernando
13
6
11
3.08
W
Makoa
medoria11
Makoa
3
7
17
1.64
L
18
6
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

300,453
Damage
332,769
332,769
Taken
300,453
165,605
Shielding
242,271
167,826
Healing
155,241
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
An4er
Fernando
57,344
38,350
0
11,788
114,000
122,548
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
55,011
54,188
0
8,728
42,230
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
84,029
43,204
0
1,751
35,899
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
42,167
37,378
116,999
19,430
36,968
23,726
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
64,262
57,235
0
5,401
50,591
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ruckus
59,826
39,099
880
8,516
78,570
40,324
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ying
SotBast
Ying
46,984
21,404
92,814
31,394
58,578
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Fernando
Zeekbeast
Fernando
77,597
41,127
0
11,480
84,373
86,341
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Makoa
medoria11
Makoa
64,714
61,828
0
180
92,622
132,204
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
81,288
76,678
0
13,706
39,391
2,733
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role