Player Matchup

Jenos
Jenos
Gold I
AlexeyBarmaley
Jenos
Gold I
Level 615
Champion Stats
10W - 10L
1,766 SR
Queue Stats
965W - 919L
1,527 Elo+
Party 1
Lian
Lian
Gold I
CursedArm
Lian
Gold I
Level 192
Champion Stats
36W - 27L
1,641 SR
Queue Stats
231W - 230L
1,548 Elo+
Party 2
Vatu
Vatu
Gold I
MoJIekyJI9pHbIu
Vatu
Gold I
Level 999
Champion Stats
181W - 211L
1,654 SR
Queue Stats
3,018W - 2,935L
1,495 Elo+
Party 1
Raum
Raum
Gold III
RVVII
Raum
Gold III
Level 330
Champion Stats
108W - 106L
1,597 SR
Queue Stats
1,088W - 1,069L
1,440 Elo+
Solo
Inara
Inara
Silver I
e1ek
Inara
Silver I
Level 999
Champion Stats
765W - 604L
1,582 SR
Queue Stats
2,047W - 1,949L
1,483 Elo+
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 627
1,648 SR
1,499 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 630
1,614 SR
1,549 Elo+
Fernando
Fernando
Platinum III
AndrosBurner
Fernando
Platinum III
Level 230
Champion Stats
111W - 84L
1,693 SR
Queue Stats
623W - 599L
1,521 Elo+
Party 3
Platinum I
Clano2
Unknown
Platinum I
Level 504
Champion Stats
85W - 111L
1,579 SR
Queue Stats
1,541W - 1,422L
1,572 Elo+
Party 3
Ying
Ying
Platinum IV
DeadlyDuty
Ying
Platinum IV
Level 752
Champion Stats
85W - 87L
1,609 SR
Queue Stats
813W - 758L
1,607 Elo+
Party 3
Ruckus
Ruckus
Platinum III
Malibustacey
Ruckus
Platinum III
Level 666
Champion Stats
2W - 0L
1,652 SR
Queue Stats
481W - 485L
1,504 Elo+
Party 3
Lex
Lex
Platinum IV
ORCOWUAR
Lex
Platinum IV
Level 999
Champion Stats
209W - 220L
1,536 SR
Queue Stats
3,056W - 3,021L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 7 / 18
2,835
284
11,679
22,400
7,579
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Lian
32
10 / 11 / 8
3,002
300
74,350
45,296
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Highborn

Highborn

Armor

Increase your Movement Speed by 12%.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

59
7 / 12 / 6
2,666
267
57,272
47,573
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Raum
RVVII
Raum
46
4 / 11 / 5
2,579
258
42,227
116,793
2,510
Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 35%.

Level 5

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.

Level 1

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 40%.

Level 5

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 150-Health Shield for 3s after activating Juggernaut.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Inara
e1ek
Inara
59
3 / 9 / 8
2,806
281
42,881
75,898
20,339
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
ImaniCassie
Team 1 Score

1

VS

Team 2 Score

4

Bans
KhanMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
AndrosBurner
Fernando
55
9 / 4 / 20
3,261
326
56,687
46,771
53,091
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Clano2
Unknown
54
11 / 5 / 21
3,366
337
97,581
33,054
2,230

Level 4

Level 4

Level 3

Level 2

Level 2

Level 1

55
5 / 3 / 35
3,463
346
22,987
23,836
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.0999999999999996s.

Level 3

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 3.75s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Ruckus
55
9 / 6 / 20
3,018
302
52,725
70,410
38,386
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

58
16 / 7 / 13
3,691
369
77,980
54,338
0
Justice Served

Justice Served

Retribution

Heal for 15% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Conditioned

Conditioned

Armor

Increase your Movement Speed by 6%.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

The Hunted

The Hunted

Retribution

You gain 25% Lifesteal against your Retribution target.

Level 5

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 53s
Objective Time
5m 50s
70
Kill Participation
159
25
Kills
50
50
Deaths
25
45
Assists
109
Player
Kills
Deaths
Assists
KDA
L
1
7
18
1.43
W
Fernando
AndrosBurner
Fernando
9
4
20
4.75
W
Clano2
Unknown
11
5
21
4.3
L
Lian
10
11
8
1.27
W
5
3
35
7.5
W
Ruckus
9
6
20
3.17
L
7
12
6
0.83
W
16
7
13
3.21
L
Raum
RVVII
Raum
4
11
5
0.59
L
Inara
e1ek
Inara
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

228,409
Damage
307,960
307,960
Taken
228,409
30,428
Shielding
93,707
88,694
Healing
130,778
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
11,679
10,934
63,101
6,992
22,400
7,579
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
AndrosBurner
Fernando
56,687
37,814
0
5,308
46,771
53,091
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Clano2
Unknown
97,581
84,619
0
0
33,054
2,230

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Lian
74,350
65,000
0
483
45,296
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
22,987
22,987
99,425
16,180
23,836
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Ruckus
52,725
35,282
0
1,572
70,410
38,386
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
57,272
40,481
0
7,525
47,573
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
77,980
71,102
3,331
4,962
54,338
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
Raum
RVVII
Raum
42,227
20,273
0
8,521
116,793
2,510
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Inara
e1ek
Inara
42,881
39,246
0
2,072
75,898
20,339
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role