Player Matchup

Saati
Saati
Kira5968
Saati
Level 430
Champion Stats
5W - 7L
1,602 SR
Queue Stats
231W - 216L
1,605 Elo+
Solo
Koga
Koga
Lyvertus44
Koga
Level 501
Champion Stats
89W - 56L
1,719 SR
Queue Stats
859W - 818L
1,615 Elo+
Party 1
Fernando
Fernando
RochyRD
Fernando
Level 692
Champion Stats
7W - 7L
1,653 SR
Queue Stats
1,616W - 1,514L
1,614 Elo+
Party 1
Buck
Buck
Sith-Monarch
Buck
Level 38
Champion Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,450 Elo+
Solo
Seris
Seris
gasdrawlsvik
Seris
Level 50
Champion Stats
53W - 48L
1,622 SR
Queue Stats
59W - 63L
1,550 Elo+
Solo
Team Averages
Level 342
1,619 SR
1,567 Elo+

VS

Team Averages
Level 485
1,627 SR
1,567 Elo+
Grohk
Grohk
Aka-Raijin
Grohk
Level 518
Champion Stats
39W - 28L
1,661 SR
Queue Stats
730W - 737L
1,504 Elo+
Solo
Willo
Willo
PrettiestTwink
Willo
Level 261
Champion Stats
182W - 145L
1,643 SR
Queue Stats
819W - 793L
1,592 Elo+
Solo
Atlas
Atlas
Sav4la
Atlas
Level 767
Champion Stats
2W - 0L
1,627 SR
Queue Stats
280W - 253L
1,595 Elo+
Solo
Ash
Ash
Tommygun2984
Ash
Level 53
Champion Stats
5W - 3L
1,714 SR
Queue Stats
45W - 32L
1,583 Elo+
Solo
Skye
Skye
master_famous
Skye
Level 825
Champion Stats
60W - 60L
1,492 SR
Queue Stats
2,641W - 2,618L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Kira5968
Saati
59
9 / 11 / 32
4,265
194
92,754
58,538
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 20%.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 20%.

Level 5

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 1.5s.

Level 3

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

57
32 / 14 / 23
5,565
253
188,863
83,745
0
Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Fernando
RochyRD
Fernando
53
24 / 6 / 29
6,044
275
127,281
178,487
198,369
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

9
3 / 12 / 9
884
40
33,979
52,875
0
16
9 / 4 / 39
5,272
240
66,629
45,508
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.7s.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 4 Ammo.

Level 4

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
55
7 / 11 / 12
4,951
225
67,772
76,917
0
Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

31
21 / 16 / 9
5,546
252
160,376
69,845
0
Flora

Flora

Armor

Increase your maximum Health by 250.

Level 5

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 8% for 3s after activating Dead Zone.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 15% for 3s after activating Flutter.

Level 3

Antics

Antics

Weapon

Increase your Reload Speed by 25%.

Level 5

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Atlas
Sav4la
Atlas
59
1 / 18 / 9
3,666
167
32,847
134,311
0
51
7 / 17 / 15
6,856
312
107,968
175,805
126,603
Brawl

Brawl

Kinetic Burst

Heal for 450 over 2s for each enemy hit by Kinetic Burst.

Level 3

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

60
11 / 15 / 7
1,436
65
50,190
52,628
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 2s.

Level 2

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 30% for 4s after getting an Elimination.

Level 3

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 2.4s.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 42s
Objective Time
12m 51s
209
Kill Participation
99
77
Kills
47
47
Deaths
77
132
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Grohk
7
11
12
1.18
L
Saati
Kira5968
Saati
9
11
32
2.27
L
32
14
23
3.11
W
21
16
9
1.59
L
Fernando
RochyRD
Fernando
24
6
29
6.42
W
Atlas
Sav4la
Atlas
1
18
9
0.31
L
3
12
9
0.63
W
7
17
15
0.85
L
9
4
39
7.13
W
11
15
7
0.97

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

509,506
Damage
419,153
419,153
Taken
509,506
198,369
Shielding
126,603
260,842
Healing
174,083
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grohk
67,772
39,222
98,956
49,161
76,917
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Saati
Kira5968
Saati
92,754
72,442
0
12,483
58,538
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
188,863
164,959
0
2,935
83,745
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
160,376
119,241
0
4,143
69,845
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
RochyRD
Fernando
127,281
94,636
0
13,942
178,487
198,369
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Atlas
Sav4la
Atlas
32,847
32,847
0
2,735
134,311
0
L
33,979
30,979
0
11,450
52,875
0
W
107,968
91,890
0
6,255
175,805
126,603
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
66,629
53,987
188,410
31,622
45,508
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
50,190
32,810
0
12,833
52,628
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role