Player Matchup

Kinessa
Kinessa
Day_finesse8
Kinessa
Level 327
Champion Stats
3W - 1L
1,362 SR
Queue Stats
62W - 63L
1,490 Elo+
Solo
Raum
Raum
Helltaker-Zyzz
Raum
Level 392
Champion Stats
2W - 1L
1,574 SR
Queue Stats
74W - 68L
1,536 Elo+
Solo
Moji
Moji
Luffy_elmejor
Moji
Level 233
Champion Stats
106W - 83L
1,604 SR
Queue Stats
490W - 480L
1,613 Elo+
Solo
Talus
Talus
SNTZDthunder
Talus
Level 150
Champion Stats
2W - 0L
1,593 SR
Queue Stats
41W - 45L
1,560 Elo+
Party 1
Ying
Ying
s1ckosid
Ying
Level 123
Champion Stats
14W - 13L
1,719 SR
Queue Stats
30W - 28L
1,563 Elo+
Party 1
Team Averages
Level 245
1,570 SR
1,553 Elo+

VS

Team Averages
Level 479
1,548 SR
1,528 Elo+
Fernando
Fernando
CVR DJ
Fernando
Level 30
Champion Stats
0W - 1L
1,782 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Dredge
Dredge
LarG
Dredge
Level 999
Champion Stats
2,153W - 2,948L
1,553 SR
Queue Stats
4,424W - 4,935L
1,566 Elo+
Solo
Kasumi
Kasumi
mismunhousut
Kasumi
Level 260
Champion Stats
16W - 17L
1,491 SR
Queue Stats
138W - 102L
1,535 Elo+
Solo
Koga
Koga
robbie c09
Koga
Level 105
Champion Stats
68W - 54L
1,632 SR
Queue Stats
72W - 55L
1,602 Elo+
Solo
Ying
Ying
xD34DL1N3x
Ying
Level 999
Champion Stats
0W - 1L
1,282 SR
Queue Stats
5W - 6L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
Day_finesse8
Kinessa
59
2 / 7 / 16
4,284
428
46,904
27,264
0
Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.6s.

Level 4

Restore

Restore

Transporter

Heal for 24% of your maximum Health after Teleporting with Transporter.

Level 4

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 20%.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 50%.

Level 2

Level 1

53
7 / 5 / 6
4,976
498
46,231
119,976
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

36
2 / 10 / 1
3,900
390
18,651
46,004
7,034

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

58
13 / 5 / 3
4,711
471
39,748
32,034
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

Ying
38
7 / 5 / 16
5,470
547
55,354
31,123
0
Mesmerism

Mesmerism

Illusion

Generate 5 Ammo after activating Illusion.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
CVR DJ
Fernando
32
1 / 8 / 8
4,834
483
33,151
80,934
77,564
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Dredge
LarG
Dredge
60
8 / 1 / 8
4,352
435
75,288
10,900
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 4.8s.

Level 4

Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.4s for each enemy hit by Broadside.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Plank Walker

Plank Walker

Shortcut

Heal for 300 after exiting a Shortcut.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Kasumi
41
12 / 6 / 9
4,623
462
62,206
37,282
0
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.7999999999999998s.

Level 3

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

37
11 / 11 / 7
4,797
480
65,562
36,116
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 12 Ammo every 1s.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

58
0 / 5 / 13
4,375
438
20,194
41,656
400
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 15s
Objective Time
7m 20s
73
Kill Participation
77
31
Kills
32
32
Deaths
31
42
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Fernando
CVR DJ
Fernando
1
8
8
0.63
W
Kinessa
Day_finesse8
Kinessa
2
7
16
1.43
W
7
5
6
2
L
Dredge
LarG
Dredge
8
1
8
12
W
2
10
1
0.25
W
13
5
3
2.9
L
Kasumi
12
6
9
2.75
L
11
11
7
1.32
W
Ying
7
5
16
3
L
0
5
13
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

206,888
Damage
256,401
256,401
Taken
206,888
7,034
Shielding
77,964
107,269
Healing
128,309
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
CVR DJ
Fernando
33,151
25,107
0
8,981
80,934
77,564
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Kinessa
Day_finesse8
Kinessa
46,904
31,697
0
4,790
27,264
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
46,231
30,926
0
18,017
119,976
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Dredge
LarG
Dredge
75,288
44,483
2,489
7,126
10,900
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
18,651
17,299
3,327
10,766
46,004
7,034
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
39,748
37,856
0
7,794
32,034
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

L
Kasumi
62,206
46,730
0
9,696
37,282
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
65,562
52,601
0
5,652
36,116
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Ying
55,354
38,600
42,991
19,584
31,123
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
20,194
20,194
63,681
30,684
41,656
400
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

Damage Done by Role

Damage Taken by Role