Player Matchup

Saati
Saati
Diamond I
Basia01
Saati
Diamond I
Level 637
Champion Stats
137W - 126L
1,712 SR
Queue Stats
1,069W - 1,025L
1,614 Elo+
Solo
Lex
Lex
Platinum II
FIXUS707
Lex
Platinum II
Level 181
Champion Stats
1W - 0L
1,745 SR
Queue Stats
37W - 48L
1,509 Elo+
Party 2
Khan
Khan
Platinum IV
Igoreq03
Khan
Platinum IV
Level 715
Champion Stats
3W - 2L
1,747 SR
Queue Stats
49W - 40L
1,625 Elo+
Party 2
Jenos
Jenos
Diamond III
Yŭĵıřø
Jenos
Diamond III
Level 205
Champion Stats
17W - 11L
1,731 SR
Queue Stats
832W - 787L
1,651 Elo+
Solo
Raum
Raum
Masters
Ánìmal
Raum
Masters
Level 999
Champion Stats
8W - 1L
1,901 SR
Queue Stats
601W - 508L
1,654 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 547
1,767 SR
1,610 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 513
1,762 SR
1,654 Elo+
Strix
Strix
Diamond I
ABCDEFGHIJQ
Strix
Diamond I
Level 349
Champion Stats
2W - 1L
1,930 SR
Queue Stats
327W - 297L
1,649 Elo+
Solo
Koga
Koga
Platinum I
KissMeJeff 
Koga
Platinum I
Level 156
Champion Stats
177W - 161L
1,680 SR
Queue Stats
358W - 349L
1,569 Elo+
Solo
Makoa
Makoa
Diamond IV
MĒGAŦRŌN
Makoa
Diamond IV
Level 999
Champion Stats
2W - 4L
1,840 SR
Queue Stats
275W - 215L
1,670 Elo+
Party 1
Corvus
Corvus
Diamond V
Vintchu
Corvus
Diamond V
Level 999
Champion Stats
5W - 9L
1,589 SR
Queue Stats
959W - 923L
1,593 Elo+
Solo
Lian
Lian
Diamond III
ファシストを殺せ
Lian
Diamond III
Level 60
Champion Stats
2W - 1L
1,769 SR
Queue Stats
10W - 4L
1,789 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Basia01
Saati
59
14 / 7 / 5
3,604
300
95,895
50,457
0
Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

57
1 / 14 / 7
2,564
214
35,912
65,529
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Khan
59
6 / 5 / 8
2,887
241
39,268
90,853
28,324
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 1.7999999999999998s.

Level 3

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 240 after activating Battle Shout.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

53
5 / 3 / 22
4,125
344
24,783
30,803
11,688
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Raum
58
5 / 7 / 17
3,741
312
74,077
178,921
0
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 450.

Level 3

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 0.6s.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 15.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 15% for 3s after activating Ignition.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Bans
ImaniFernando
Team 1 Score

4

VS

Team 2 Score

2

Bans
CassieAtlas
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
14 / 3 / 12
3,097
258
105,461
33,572
0
Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 4 Ammo every 2s.

Level 2

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 1.

Level 1

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Stalker

Stalker

Stealth

Increase your Reload Speed by 30% while Stealth is active.

Level 3

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 75 Energy after getting an Elimination.

Level 5

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

30
5 / 11 / 4
2,174
181
46,558
39,023
0
Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Gale Storm

Gale Storm

Skewer

Generate 50% Energy after earning a Killing Blow with Skewer.

Level 4

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

60
7 / 9 / 12
3,193
266
84,475
126,209
43,056
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Corvus
Vintchu
Corvus
55
1 / 4 / 28
4,096
341
22,629
27,155
3,000
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 260-Health Shield for 3s after dropping to or below 35% Health.

Level 2

New Resolve

New Resolve

Mark of Fate

Grant a 160-Health Shield to an ally for 2s when you Mark them.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Condemnation

Condemnation

Armor

Increase the Healing you do by 15% while at or below 70% Health.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

22
9 / 4 / 21
3,532
294
157,440
43,976
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 20 units.

Level 4

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 15s
Objective Time
3m 46s
90
Kill Participation
113
31
Kills
36
36
Deaths
31
59
Assists
77
Player
Kills
Deaths
Assists
KDA
L
14
3
12
6.67
W
Saati
Basia01
Saati
14
7
5
2.36
W
1
14
7
0.32
W
Khan
6
5
8
2
L
5
11
4
0.64
L
7
9
12
1.44
L
Corvus
Vintchu
Corvus
1
4
28
3.75
W
5
3
22
5.33
W
Raum
5
7
17
1.93
L
9
4
21
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

269,935
Damage
416,563
416,563
Taken
269,935
40,012
Shielding
46,056
216,471
Healing
150,023
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
105,461
101,971
0
4,164
33,572
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Saati
Basia01
Saati
95,895
80,815
0
54
50,457
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
35,912
35,912
0
656
65,529
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Khan
39,268
32,318
8,504
18,429
90,853
28,324
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
46,558
26,049
242
11,912
39,023
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
84,475
75,494
0
3,846
126,209
43,056
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Corvus
Vintchu
Corvus
22,629
17,878
116,826
12,673
27,155
3,000
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
24,783
14,916
121,010
19,217
30,803
11,688
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Raum
74,077
64,681
22,058
26,543
178,921
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
157,440
153,636
0
360
43,976
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role