Player Matchup

Imani
Imani
IceWallowCome4
Imani
Level 870
Champion Stats
185W - 179L
1,642 SR
Queue Stats
799W - 829L
1,656 Elo+
Solo
Azaan
Azaan
MonarchAico
Azaan
Level 999
Champion Stats
92W - 81L
1,636 SR
Queue Stats
1,411W - 1,440L
1,572 Elo+
Solo
Cassie
Cassie
Rìna
Cassie
Level 823
Champion Stats
114W - 75L
1,676 SR
Queue Stats
424W - 307L
1,652 Elo+
Solo
Jenos
Jenos
SkanDallist
Jenos
Level 798
Champion Stats
94W - 79L
1,697 SR
Queue Stats
976W - 923L
1,657 Elo+
Solo
Vora
Vora
TheUnhuman
Vora
Level 324
Champion Stats
65W - 87L
1,617 SR
Queue Stats
370W - 333L
1,635 Elo+
Solo
Team Averages
Level 763
1,654 SR
1,634 Elo+

VS

Team Averages
Level 570
1,674 SR
1,649 Elo+
Khan
Khan
Kemtu
Khan
Level 504
Champion Stats
52W - 50L
1,646 SR
Queue Stats
1,189W - 1,124L
1,629 Elo+
Solo
Strix
Strix
KimoD
Strix
Level 999
Champion Stats
185W - 181L
1,616 SR
Queue Stats
1,646W - 1,640L
1,639 Elo+
Solo
Jenos
Jenos
TestingMango
Jenos
Level 999
Champion Stats
131W - 133L
1,563 SR
Queue Stats
1,500W - 1,434L
1,637 Elo+
Solo
Octavia
Octavia
itstrung
Octavia
Level 205
Champion Stats
2W - 1L
1,881 SR
Queue Stats
197W - 160L
1,704 Elo+
Solo
Pip
Pip
tismalla
Pip
Level 144
Champion Stats
30W - 23L
1,662 SR
Queue Stats
155W - 119L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
23 / 10 / 18
5,297
294
164,893
74,739
0
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 24%.

Level 4

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

59
5 / 8 / 13
4,044
225
60,768
153,397
36,070
Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Cassie
Rìna
Cassie
51
15 / 12 / 18
4,413
245
111,850
94,103
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

47
3 / 3 / 38
4,698
261
22,930
20,003
20,849
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

53
7 / 16 / 12
3,031
168
69,537
66,273
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
Kemtu
Khan
56
7 / 12 / 10
4,222
235
57,832
171,324
113,461
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 30%.

Level 5

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 600.

Level 3

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Strix
KimoD
Strix
60
15 / 5 / 12
4,291
238
136,860
67,562
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 250.

Level 5

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 2 Ammo every 2s.

Level 1

Escape Plan

Escape Plan

Stealth

Heal for 400 after entering Stealth at or below 65% Health.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 1% Ultimate charge.

Level 1

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 4.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

59
7 / 4 / 34
6,487
360
21,370
28,079
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Octavia
itstrung
Octavia
55
7 / 12 / 15
3,671
204
83,698
68,208
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

48
13 / 20 / 14
3,916
218
108,755
94,805
0
Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.6s.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.2s.

Level 2

Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 57s
Objective Time
8m 53s
152
Kill Participation
134
53
Kills
49
49
Deaths
53
99
Assists
85
Player
Kills
Deaths
Assists
KDA
W
23
10
18
3.2
L
Khan
Kemtu
Khan
7
12
10
1
L
Strix
KimoD
Strix
15
5
12
4.2
W
5
8
13
1.44
W
Cassie
Rìna
Cassie
15
12
18
2
W
3
3
38
7.33
L
7
4
34
6
W
7
16
12
0.81
L
Octavia
itstrung
Octavia
7
12
15
1.21
L
13
20
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

429,978
Damage
408,515
408,515
Taken
429,978
56,919
Shielding
113,461
257,268
Healing
278,715
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
164,893
140,213
0
1,524
74,739
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Khan
Kemtu
Khan
57,832
48,971
3,344
24,204
171,324
113,461
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Strix
KimoD
Strix
136,860
134,812
0
2,620
67,562
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
60,768
46,052
0
27,191
153,397
36,070
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Cassie
Rìna
Cassie
111,850
87,904
0
4,167
94,103
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
22,930
19,638
200,332
10,121
20,003
20,849
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
21,370
16,473
196,970
16,782
28,079
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

W
69,537
41,014
3,355
10,578
66,273
0

Level 2

Level 1

L
Octavia
itstrung
Octavia
83,698
66,183
5,273
12,133
68,208
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
108,755
101,122
3,270
14,119
94,805
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role